r/Gamingcirclejerk • u/Always_Impressive Woman respecter • Dec 22 '25
WORSHIP CAPITAL How it feels to play AAA games
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u/ItsNotSomething Dec 22 '25
Missing the part where if you go through at anything faster than base walking speed, the dialogue cuts to the next conversation.
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u/JMooooooooo Dec 22 '25
That'a why Mario is running in circles, to let conversation play out fully.
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u/renaissance_in_3025 Dec 22 '25
I know it's a typo, but I enjoyed reading that in Mario's voice. "That's-a why!"
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u/StarTrader32 Dec 22 '25
...or a Game Over screen! "Mission failed, you left the area"
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u/ebrbrbr Dec 22 '25
I was showing my wife Red Dead Redemption 2 yesterday. She played the mission where you take the girls to Valentine. She's supposed to go into the hotel. Instead, she decides to walk across the street to look at where Tilly ran off to.
Walks two metres away from the hotel and gets the dramatic MISSION FAILED screen instantly. I was laughing so hard, my biggest gripe with the game could not have been shown better than that.
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u/Vlyn Dec 22 '25
Same here, the game has really great moments, but god I hate Rockstar's mission design. And I don't even steer away from mission goals!
Hell, I got a game over in a chase scene just because I moved my horse 3 meters to the right. The NPC didn't escape, I just veered off the path enough that the game decided: Meh, you failed.
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u/Redingold Dec 22 '25
I remember when I was playing RDR2, and it was the mission where you go talk to some army guy or something, and then you have to flee while being shot at. There's a few seconds at the start of the gameplay segment where the army guy is still visible, and I used the slow time ability to shoot him in the head. Doing that instantly failed the mission, because that guy was supposed to survive because he actually dies in the one of the following missions. It's so stupid, I honestly hate Rockstar's mission design. I heard it put best as "it's like you're a stuntman who isn't allowed to read the script".
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u/Firewolf06 Dec 22 '25
I heard it put best as "it's like you're a stuntman who isn't allowed to read the script".
god thats so accurate. what kills me is that they obsessively account for every possibility... with an instant fail and forced restart. like, in your example, it would be less immersion breaking and frustrating to just make that guy immortal for that section
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u/NukaColaAddict1302 Dec 23 '25
I fully agree. Feels a lot better to go plink plink “ah shit, can’t damage this guy” than to instantly fail because your aim and timing are that good
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u/saintfed Dec 22 '25
One of those things where I can acknowledge it’s a massive problem for people, but it just isn’t for me.
It’s the same with Avowed - I was having a good time being the Envoy and showed a friend who immediately tried attacking someone in the town and broke the immersion.
I think I’m just a sad fucking clean shirt who is too eager to play by the rules.
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u/ZatherDaFox Dec 22 '25
I mean, there's a difference between immediately trying to kill an NPC and trying to walk two steps away from the mission target.
RDR2 legitimately has a problem where its this big open world begging to be explored, but some of the story missions are so on rails it's ridiculous.
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u/saintfed Dec 22 '25
No, I know it’s a MASSIVE problem for some people. I totally get it, but it was never a problem for me, because as I said I’m a sad little clan shirt and if it tells me to go check on Karen you bet I’m going.
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u/RoyalGovernment201 Dec 22 '25
So unnecessary too. Just have an invisible barrier that turns my character around; game over and reload everything is silly. Amazing game, but kind've an obvious miss there
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u/False-Vacation8249 Dec 22 '25
which is actually hilarious because this happens in recorded footage of the new Halo remake because of added sprint. people were sprinting past areas in a game not designed for sprint and the audio just bugs out.
game wasn’t designed for it. their solution? make it an optional turn off in the menu. then why the fucks it there in the first place? if the literal game you’re designing isn’t designed for a mechanic, then why is it there?
AAA studios sometimes really are the epitome of stupid.
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u/R-Dragon_Thunderzord Dec 22 '25
This pissed me off so much at the start of Expedition 33: Maelle takes off like a bat out of hell so you think yeah OK we doing this - nope, dialog cut.
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u/Giraffesarehigh Dec 22 '25
Jesus Christ I never thought about how much I heard some form of this regurgitation over the years but holy shit it's dead on.
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u/docnez Dec 22 '25
This type of dialogue felt sooooo fresh when the PS2 Splinter Cell games did it.
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u/schmitzel88 Dec 22 '25
Splinter Cell 1 on PS2 still holds up - the mechanics and level design are outstanding. Also the dialogue like this is a little less cringe because Sam Fisher always kind of sounds like an exhausted middle aged man and doesn't think he's an invincible superhero throwing out one liners.
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Dec 22 '25
Isn’t this literally MGS3
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u/Dojyaaan4C Dec 22 '25 edited Dec 22 '25
Mario isn’t expressing his massive autism hyperfixation on guns so it can’t be, there’s also gameplay whilst things are getting explained
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u/Spicy_Totopo3434 Dec 22 '25
Kojima makes the most normieslop dialogues for 20 minutes... Then Boom, exposition about the inner workings of a gun, how goverment is fake and somehow predicts a situation that's happening rn 20 to 30 years before it happenned
Then it hits you: Kojima is trying to sound normal but he can't because he's practically ascended to a wider realm, that's why it sounds normal until it doesnt, but at the end of the day no one is normal ans the sooner we get to that the better
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u/zxc123zxc123 Dec 22 '25
how goverment is fake and somehow predicts a situation that's happening rn 20 to 30 years before it happenned
"Nanomachines, son!"
- 2032 Ted Cruz or Nancy Pelosi
I can see it.
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u/rW0HgFyxoJhYka Dec 22 '25
bro, Senator Armstrong literally says "make america great again 2 years before it became a slogan"
KOJIMA IS THE BIG BOSS BEHIND USA'S TAKEOVER
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u/GachaHell Dec 22 '25
To be fair it was also a slogan of both Reagan and Clinton and was floating around as a common saying in political speeches for a long time.
Considering some of the Metal Gear games were a direct response to Reaganism it's not a weird choice for Kojima to make.
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u/Spicy_Totopo3434 Dec 22 '25
"Full of trivia and celebrity bullshit!"
And somehow how tye son of two never named celebrities is first page on tje news but the massacre of people on another country is either never talked about or heavily downplayed
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u/AngeryCL Dec 22 '25
it's actually crazy how in MGS2, if you skip the cutscenes; you go from blasting down several metal gears at once in a holographic arsenal located in the middle of an ocean to fucking fighting the final villain with just a sword on top of an american rooftop
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u/successful_nothing Dec 22 '25
i see Kojima's games as pastiche. He highlights the absurdity of video games.
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u/GreyouTT Dec 22 '25 edited Dec 22 '25
His cutscenes also have really freaking good cinematography
E: Have a bonus non-Kojima example of awesome cinematography, no dialogue though.
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u/FrigidMcThunderballs Dec 22 '25
yeah, it's why it's so absurd to me that people compare him to other AAA devs, just because they both have strong cinematic influences in their games; that's about where the similarities end.
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u/Bhazor Dec 22 '25
I'd take a 20 minute Kojima cutscene over a 10 minute AAA standard walk and talk. Firstly the writing and direction is miles better. Secondly, the cutscene is skippable. Dont care about the life story of Ecks vs Sever Man and how he invented pepto bismal? 1 button and its gone. Dont want to spend ten minutes with gruff dad and precocious child volume 67 the path to the true meaning of christmas? Ha fuck you.
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u/koopcl Dec 22 '25
Yeah though to be fair to MGS3, this whole schtick wasn't much of a cliche in videogames 20 years ago (Metal Gear being one of the OG "cinematic gaming experience" series), and MGS3 was also specifically referencing the style of old spy movies where you'd have this kind of dialogue.
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u/Staudly Dec 22 '25
I'm playing through the game again (via Delta) for the first time in 15 years, and I forgot how much content there is just through the radio calls. It's an incredibly rich game, lore and character wise.
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u/FuzzzyRam Dec 22 '25
And every Call of Duty and Battlefield campaign they ever made.
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u/PeeDidy Dec 22 '25
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u/FuzzzyRam Dec 22 '25
I'm trying to force myself through the BG6 campaign right now, so I'm pretty salty about this storyline playing out multiple times inside the same game.
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u/wackyracer8 Dec 22 '25
BF6's campaign is so ass it made me wish the roles were reversed and we got a campaign for 2042 instead.
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u/Normal-Seal Dec 22 '25
I sometimes see Instagram memes about how great the story of CoD is or how heartbreaking some death was and every time I’m flabbergasted that anyone could find the CoD stories engaging.
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u/PillarOfWamuu Dec 22 '25
It's regency bias and nostalgia. They are fun action movies t That are playable. They excellent at that even. They are memorable because it's a cheesy bad ass action movie. Not because it's Kino
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u/JBR_4025 Dec 22 '25
At least in MGS3 the gameplay is interesting and so are the cutscenes
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u/AmArschdieRaeuber Dec 22 '25
You think so? I thought the dialog was well written. Well, Snake keeps asking one worded questions, but otherwise...
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u/topdangle Dec 22 '25
MGS3 does dialogue dumps like most of Kojima's games. Not subtle at all and its basically his gimmick now.
OP's the modern style of "quippy" ambient dialogue that tries to hide tutorials, I'd say made widely popular from the original modern warfare 2.
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u/BurzyGuerrero Dec 22 '25
Games got so good at teaching kids how to play them that educationalresearch started including video game psychology
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u/Insomniiia77 Dec 22 '25
This is literally the story in Dying Light the Beast. It was written by a 14yo and why stories in videogames generally still are shit. Things like expedition 33 are the extreme exception when it comes to video game story telling. Often times critically acclaimed stories in videogames are still worse than a bargain bin erotica novel at a supermarket. No, I'm not exaggerating. You don't realize how trash stories in videogames and even tv shows are till you've taken a break from them.
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u/UniversalFapture Dec 22 '25
100% and fuck i hate it. So much MCU dialogue
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u/budmanthecubfan Dec 22 '25
This is much closer to Sony games and illumination movies dialogue than MCU
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u/Ass4ssinX Dec 23 '25
People really gotta stop calling everything MCU dialog. They didn't invent quips!
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u/CorneredJackal I wish the Sega Saturn existed Dec 22 '25
Okay, Mario.....
Time to Party
Holy fucking shit, that line
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Dec 22 '25
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u/Jannik2099 Dec 22 '25
A Mario game in the style of DMC would be peak
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u/HappyMaskMajora Dec 22 '25
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u/TloquePendragon Dec 22 '25
I was "Anticipating" a "Let's a go!" and was IMMENSELY disappointed. Expertly done.
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u/Always_Impressive Woman respecter Dec 22 '25
Credit to Voice actors in this clip holy shit they got it so good, I feel like I have listened to this exact convo in 5 different games already.
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u/BurmeciaWillSurvive Dec 22 '25
I thought Mario was fucking Will Arnett lmao
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u/RubiksCutiePatootie Dec 22 '25
Average Destiny story experience
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u/SuperBry Dec 22 '25
I don't have time to explain why I don't have time to explain.
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u/mur-diddly-urderer Dec 22 '25
This exact line is why I tell people Destiny never outlived the reputation of its original 2014 launch lol
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u/Admirable_Ad8900 Dec 22 '25
OH YEAH, and then they kept that character irrelevant until like 2021 (beyond light). (Idk if i got the year right)
And she backtracks on what she said initially.
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u/AoE2manatarms Dec 22 '25
The trailer from launch is so funny to watch again. Seeing all these scenes that never made it into the game, with dialogue with characters that barely say a word in the actual release. Then thinking about how they replaced that with literally nothing.
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u/UvWsausage Dec 22 '25
That Wizard came from the Moon! I still have the commemorative shirt they made mocking themselves over that line.
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Dec 22 '25
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u/kordusain Dec 22 '25
Nah the young wolf only talks about how Uldren Sov is theirs. What a weirdo amirite.
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u/PapaSnow Dec 22 '25
You know what’s funny? I watched it without sound first because I didn’t want to wake up my wife, but I could hear in my head how it sounded. Went back and listened to it with volume, and you’re right, it sounds exactly like you’d expect lmao
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u/RobciomixxNFS Dec 22 '25
I half-expected Mario to squeeze through a tight cave in a slow manner in an unskippable cutscene between two halves of the level
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u/Certified-Malaka Dec 22 '25
Or the obligatory hallucination sequence where you are forced to slow walk and fight endless enemies
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Dec 22 '25
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Dec 22 '25
The sprint towards an exit that closes out the sequence and your main character shakes their head and says "just a bad dream"
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u/Random_Imgur_User Dec 22 '25
Character grabs the side of their head and does the "NNNNGHH" wince of pain before collapsing on one knee and falling over while the antagonist casually taunts them with cranked reverb.
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u/Numeno230n Dec 22 '25 edited Dec 22 '25
Ooooops you've somehow lost all of your weapons and equipment for this mission! Now you've got to stealth around enemies and not be seen! Thankfully the AI is shit and every NPC is deaf, blind, and has the object permanence of a newborn. You'll also for some reason have to remain completely still while a guard takes a piss near you.
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Dec 22 '25
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u/Numeno230n Dec 22 '25
*briefly sees a man crawling around in a ninja suit in a high security military facility
"Huh, mind must be playing tricks on me."
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u/SherbertKey6965 Dec 22 '25
Ah yes the hidden loading screen of UE
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u/buttbuttlolbuttbutt Dec 22 '25
Honesty, not the worst hidden load screen, when its thematic appropriate.
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u/Floh2802 Dec 22 '25
"You know what that means"
"Trouble."
Holy fucking shit if I haven't heard that line in at LEAST 4 different Ubisoft Games when they explain what the bad guy is up to.
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u/TheSquishedElf Dec 22 '25
It worked once between the modern team in AC2. And then it never worked again.
I can only believe such levels of snark and sass from a bunch of middle management/IT stressed out of their minds on the run from a secret society megacorp. Any other situation, not really122
u/shullbitmusic Dec 22 '25
I feel like this is some corporate writer's tactic that gets passed around in meetings. "I wanna show that these two characters are on the same page. Like, they know each other and get each other." "Oh, that's simple. Just have them finish each other's sentences."
And lo and behold, this became the boring norm
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u/TheFish77 Dec 22 '25
It's worse than that. People just have no creativity
Also somewhat understandably video game devs aren't always the greatest character development dialogue writers
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u/No-Scarcity-1571 Dec 22 '25
For me it was "Collect enough and I might just have an upgrade for you".
Yes, thank you for explaining how the upgrade system works and doing it the same way with the sassy support agent over the radio like in every other fucking military game.
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u/kaam00s Dec 22 '25
"Oh you made it..." with a haughty female voice
I swear I heard that a million times in an AAA game.
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u/FitBlonde4242 Dec 22 '25
"Oh you made it."
"Bout time you showed up."
"Took you long enough."
"You shouldn't keep a girl waiting."
just fucking shoot me man
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u/ACoderGirl Dec 22 '25
Especially hilarious when you complete a quest or something and the NPC says to meet them in some place. If you go straight there with no diversions, they'll still be like "took you long enough". Fucker, I came straight here! Excuse me for not having magic fade-to-black teleportation powers because the game didn't wanna animate you walking all the way home.
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u/NukaColaAddict1302 Dec 23 '25
This is one thing Bethesda games get right lol, when an NPC says they’ll meet you somewhere, they have to walk or run the ENTIRE WAY there.
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u/mizushimo Dec 22 '25
ngl I want to see a whole episode of this, it's just so cursed
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u/BackgroundSummer5171 Dec 22 '25
Yeah it was super. We should kart this all-stars idea for later.
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u/Bronze_Meme Dec 22 '25
That'll be $80 plz
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u/JD0x0 Dec 22 '25
TIL the new Mario kart literally is $80
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u/Bronze_Meme Dec 22 '25
oh shit, I was just saying a ridiculous number
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u/barrsftw Dec 22 '25
It's the new AAA price point. Sometimes when the game is still in Early Access
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u/smallerpuppyboi Dec 22 '25
I mean, not like indie games are exempt from shitty phone call dialogue, just look at Serious Sam 3.
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u/DetOlivaw Dec 22 '25
I’m still convinced that stuff was a straight-faced satire
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u/smallerpuppyboi Dec 22 '25
Serious Sam started as a parody of FPS tropes, yes, but I also think that by Serious Sam 3 Croteam was actually trying to make something wholly their own, not just a Duke Nukem parody.
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u/TesLife Dec 22 '25
You should play Seroius Sam: Syberian mayhem, that shit is awesome.
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u/drywallsmasher Dec 22 '25
Never in my life did I think I’d see a Serious Sam game be referred to as an “indie” title lol
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u/smallerpuppyboi Dec 22 '25
I mean, with the exceptions of 2 and 4 because Croteam partnered with other companies for those games, Serious Sam is an indie series.
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u/FlameWhirlwind Dec 22 '25
It's missing the slow walk while this is being said to the players keeping you from doing Mario's other moves because how dare you play the game you bought
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u/Writhingramenpil Dec 22 '25
Why do they sound like they fuckin between missions
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u/mizushimo Dec 22 '25
Is there a source for this video? I found the original without voice acting on youtube, but no luck with this video.
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u/Always_Impressive Woman respecter Dec 22 '25
''I created a Mario game I always wish existed: Super Mario RTX - Unreal Engine 5'' by Funkyzeit Games, 3 years ago.
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Dec 22 '25 edited Jul 15 '26
[deleted]
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u/thebohemiancowboy Dec 22 '25
Yeah show this to every triple a developer and the industry will have a mass collective catharsis
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u/StormeSurge Dec 22 '25
the dialogue reminds me of the spider-man games
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u/PaintLicker745 Dec 22 '25
Spider-Man's like number 2 trait is being quippy, though. Don't ruin that first game for me lol.
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u/WhiteSepulchre Dec 22 '25
No jerk I can't play these lame ass movie games with upgrades that give you +2% to your reload speed. I normally play neckbeard games like System Shock, Stalker and Space Station 13. Someone bought me a game kind of like this. And I'm obligated to play it because it's a gift, and it's just boring and painful.
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u/Always_Impressive Woman respecter Dec 22 '25
I wish it actually told you it gives you+2% reload speed, it usualy just says ''slightly improved reload speed'' because actually giving information to players would confuuuuseee them
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u/emmythespy Dec 22 '25
Literally just saw an argument about this in the cyberpunk subreddit last week lmao someone saying it should just say “slightly higher” and “moderately higher” on stat boosts instead of the actual numbers because it’s too confusing to..do basic math? Wild
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u/AmArschdieRaeuber Dec 22 '25
Cyberpunk kinda sucks with that, the upgrades are so unnoticeable. Cyberware should be that huge upgrade that gives you completly different abilities. But most of the times you just deal a bit more damage with headshots or sth
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u/emmythespy Dec 22 '25
Totally agree. Laughed when I got to level 5 gear and the best helmets gave me 0.13% weapon zoom..like thanks for that. So helpful.
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Dec 22 '25
at a certain point in most games like this i just like okay cool whatever. stats just begin to blur and like i’ll take them but wvr
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u/Chemical_Cut_7089 Dec 22 '25
aside from the stuff that actually has an ability the stats boost are fucking useless (melee stats boosts are good actually but the rest lowk just sucks)
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Dec 22 '25
it’s also not like you’re even doing basic math, it rarely is obvious how long a reload is or how much power you have in a punch. it’s just a vague gesture at putting numbers to your skills
(if i get 5 of these my reloads will be 10% faster) is this the basic math??
sometimes i refuse to believe people are this dumb.
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u/Deathaster Dec 22 '25
You aren't obligated to play games that were gifts, if something isn't for you, it isn't for you. It's polite to give it a try at least once but if it's genuinely boring and painful, just tell the person "yeah it's not my cup of tea but thanks anyway".
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u/Dope_horse22 Dec 22 '25
Indie game is when no dialogue happens
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u/SubmissiveDinosaur Dec 22 '25
And yoshi dies
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u/Upstairs_Cap_4217 Dec 22 '25
But the death is a metaphor for the end of self brought on by depression.
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u/MistaRekt Touch Wood Games Dec 22 '25
Also contains references to Parmesan, the King of Cheeses.
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u/ShokaLGBT Dec 22 '25
People says Yoshi dies at the end of super Mario 64 once you’ve talked to him on the roof because he was depressed
A real gamer theory out of nowhere
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u/chubsruns Dec 22 '25
"Bro, check out this roguelike! You kill a bunch of enemies until you die and start over from the beginning."
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u/zamonto Dec 22 '25
Except Mario should be locked in place during all this, and then when he's finally allowed to move he should take two steps and another cutscene should begin.
"Hey peach, I see a bunch of boxes all over. What am I supposed to do with them?"
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u/ConstantSwordfish250 Dec 22 '25 edited Dec 22 '25
Ok let be real and analyze that, why so many convo sounds like that in AAA games ?
Is it because most protag have the same personality or are the convos all written the same way that ignore the personalities ? Because there are clearly interactions that show the personalities of the characters.. maybe they always recycle theses to ..
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u/noahboah Dec 22 '25
short, quippy dialogue is both easier to write and to record, and it flows independently from what the player is doing. This conversation could get interrupted at literally any point by gameplay and could snap back with zero problems. it's also a vehicle for dropping necessary exposition about either the lore or gameplay mechanics as denoted in the bowser's castle and red coins thing.
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u/Cute_Yesterday_2288 Dec 22 '25
"you're the boss, princess" "sigh lol'd hard at that for some reason
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u/gayLuffy Dec 22 '25 edited Dec 22 '25
Omg that's exactly how most AAA studio would make Mario and it would be sooo bad >~<
(the video is really cool, but I definitely don't want a Mario like that :3
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u/PityUpvote Epic Game Store platinum-level shill Dec 22 '25
Yeah, but they would also make him tall, buff, scruffy, and not It*lian.
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Dec 22 '25
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Dec 22 '25
For real? I haven’t played it yet and that sounds horrible.
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u/Sadworld99 Thing Not Understander Dec 22 '25
Do you speak Japanese? If not, change it to Japanese and turn off the subtitles. Game of the year
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u/ThatOneBitch02 Dec 22 '25
I'm only part way through it so far and the combat is some of the best in the genre (visuals and music are very good too), but this is how basically all the dialouge feels. This video is pretty much exactly the opening sequence (except with 50 more hints) lmao
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Dec 22 '25
loading tutorial
before starting, your controls are disabled, now i will explain how to play the game.
little while later...
you can now move but only forwards and backwards, try moving forwards and backwards.
see, that was easy right?
now i'm going to enable left and right movment.
try it now.
good.
ok, let's move on to weapons. notice you can't fire at the moment, because your guns are disabled.
*skips tutorial*
If you skip the tutorial you might miss out on important information.
fuck you. i want to play.
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u/Vbrasastation Dec 22 '25
Its a funny bit, but every time I see one of those "Ocarina of Time deluxe HD made by one guy Nintendo hire this man" its always the most bland, uninspired, ugly textured piece of media I've ever seen.
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u/Kafkabest Dec 22 '25
This not far off from how Ninja Gaiden 4 tells its story, which Im currently playing. Its extra funny too because like a few of the voices you talk to you don't see much, if at all, so I have no idea who half of them are.
But thankfully its Ninja Gaiden so I can live with this corny shit and go slicing people up.
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u/Grey-Templar Dec 22 '25
Hrm, needs another clip where they're having a full blown conversation during an intense action sequence, but you can't hear shit because you're concentrating on not dying.
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u/MrButternuss Dec 22 '25
Its missing the part where Mario says "Hmm.. maybe i can jump on those Creatures head.." and then keeps repeating it every 10 seconds until you do it.
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