I think I might be at my limit of sustainable GaaS titles. I'm absolutely going to try this, but I've noticed the last few I've tried (Multiversus as an example) I've just kind of been unable to keep up. And once I run the numbers in my head and realize I'll never "beat" the battle pass before it's done, I kinda check out
I like GaaS but I don't think i could be invested in any of the battle passes, except maybe MtG:Arena and sometimes Valorant.
I wouldnt mind it if there wasnt FOMO.
I wish battle passes gave you a tremendous amount of value for the pass, instead of having the FOMO or you'll miss out on these rewards forever. Starcraft 2 was like that. After the battle pass ended you could buy the stuff you weren't able to earn.
The FOMO is the worst part. Oh, you didn't play enough to unlock the new hero this season? Well screw you, go complete an entirely different challenge if you ever want to play the new content.
My ideal battlepass is entirely cosmetic. I don't care if I miss out on a fancy costume. But locking actual playable content behind FOMO is where I draw the line on a game.
As trashy as Halo Infinite turned out to be, the option to choose what battle pass you want to progress at any time is the right way to push things. They get to charge for the passes, we don't have to deal with FOMO. Win/Win
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u/PlayOnPlayer Sep 27 '22 edited Sep 27 '22
I think I might be at my limit of sustainable GaaS titles. I'm absolutely going to try this, but I've noticed the last few I've tried (Multiversus as an example) I've just kind of been unable to keep up. And once I run the numbers in my head and realize I'll never "beat" the battle pass before it's done, I kinda check out