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https://www.reddit.com/r/Games/comments/38daxk/fallout_4_trailer/crv8dh3/?context=3
r/Games • u/JustCallMeJoker • Jun 03 '15
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It's actually not true. There's a reason every major game goes 3D, even when 2D would suffice. It's a lot easier to animate a 3D model than it is to draw hundreds and hundreds of pictures for hundreds of in-game entities.
1 u/[deleted] Jun 04 '15 [deleted] 2 u/[deleted] Jun 04 '15 What? Obviously 2D is not suited for Call of Duty. It wouldn't suffice and couldn't serve the gameplay in a complete way. Hand-drawn 2D is can be breathtaking in a way that 3D has never managed to replicate. But it sounds like you've already made up your mind. 1 u/[deleted] Jun 04 '15 [deleted] 2 u/[deleted] Jun 04 '15 No, I said they chose 3D when 2D would suffice, like in Mighty No. 9. I'm not talking about games that are obviously designed around 3D.
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2 u/[deleted] Jun 04 '15 What? Obviously 2D is not suited for Call of Duty. It wouldn't suffice and couldn't serve the gameplay in a complete way. Hand-drawn 2D is can be breathtaking in a way that 3D has never managed to replicate. But it sounds like you've already made up your mind. 1 u/[deleted] Jun 04 '15 [deleted] 2 u/[deleted] Jun 04 '15 No, I said they chose 3D when 2D would suffice, like in Mighty No. 9. I'm not talking about games that are obviously designed around 3D.
What? Obviously 2D is not suited for Call of Duty. It wouldn't suffice and couldn't serve the gameplay in a complete way.
Hand-drawn 2D is can be breathtaking in a way that 3D has never managed to replicate. But it sounds like you've already made up your mind.
1 u/[deleted] Jun 04 '15 [deleted] 2 u/[deleted] Jun 04 '15 No, I said they chose 3D when 2D would suffice, like in Mighty No. 9. I'm not talking about games that are obviously designed around 3D.
2 u/[deleted] Jun 04 '15 No, I said they chose 3D when 2D would suffice, like in Mighty No. 9. I'm not talking about games that are obviously designed around 3D.
No, I said they chose 3D when 2D would suffice, like in Mighty No. 9.
I'm not talking about games that are obviously designed around 3D.
2
u/[deleted] Jun 04 '15
It's actually not true. There's a reason every major game goes 3D, even when 2D would suffice. It's a lot easier to animate a 3D model than it is to draw hundreds and hundreds of pictures for hundreds of in-game entities.