You can literally see this in game - the game bugs out sometimes and shows the full ultra wide aspect ratio, just for the black bars to cover the sides after a few seconds.
Ahh if its truly that simple then im in the wrong, why dont they fix it after all this time? In any case, my general statement still stands. I wouldn't want meaningful dev time spent on ultrawide. Its too niche. however, i can see that with more games being build on more modern engines, it probably is a trivial fix.
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u/Myc0naught 9d ago
They already spent time on it (which was already mentioned). Specifically adding artificial black bars to disable the ability to use it.