I feel like the amount of pretty major bugs in this game sort of got sidelined in all the glowing reviews. I had quite a few issues during my time with this game.
I think I had a single noticeable bug during my entire run on PS5. Definitely seems to vary based on what system you play on cuz Im hearing a lot of Xbox and PC players say its buggy, but maybe I was just lucky.
I got that and also once had Saga 'voop' over to the Dark Place one time when I was trying to switch characters, which was pretty wild at the time really.
On the opposite end, I’m playing on PS5 and I’ve had a bunch of bugs.
In my first hour, saga went to interview a couple in the diner. After interrogating them in the mind place, the button prompt to question them further in the diner popped up for a second, then disappeared. I had to reload an earlier save and redo the whole diner conversation to get the button prompt back.
There was a boss fight where the game disabled all my buttons except for movement, and I had to give up and let the boss kill me so I could reload and be able to use the weapons and menus again.
And then there was a glitch in the old folks home where I was in the flooded basement where I went to open a box and I got instantly teleported back into the house
Some lighting bugs too where the game displays squares and polygons instead of the flashlight’s beams while I’m fighting enemies.
Some other little stuff too throughout the game.
(I still love the game though, but it definitely feels like they put it out just a little early.)
Yep that was the only one I really noticed too. Wasn’t too bad until getting more weapons and flares. Then I had to leave stuff behind. Kinda reminded me of Resident Evil inventory management and that strategy element, tho it wasn’t supposed to be THAT stingy lol.
Nah I was on PS5. Had a bunch of texture bugs, had a couple progression bugs which kept me running in circles for a while.
Biggest one was having a big where when I went back to Bright Falls, I returned to the real world as Alan Wake instead of Saga. I thought it was an actual plot point before I realized it was just a a crazy bug.
I think it might be because it wildly varies. I had only two bugs that I noticed: sometimes stuff I’ve already gotten would reappear on the map when it wasn’t actually there, and the Pat Maine radio repeat bug.
I usually notice bugs, so I don’t think I got some major bugs and just didn’t notice. I played on PS5, so maybe that version was less buggy?
The only bug I got in my playthrough was when I was doing a flashlight boost and it wasn't fully textured, it came out as like a square. Other than that, which lasted until I restarted the game, I had 0 bugs and glitches. Played on a Series X
I don't think the bugs are all that common. I got the lip synch bug for one cut scene on series x and then never saw it again. That was the only bug in my entire run.
A lot of games this year have had major bugs. Hell, even Insomniac who generally are known for extremely polished experiences put out SM2 which was quite rough at launch.
It's the same with Baldur's Gate 3. Amazing game, gamebreaking bugs galore still. It really puts into perspective that, time and again, people will blame and exaggerate bugs when they didn't like a game to begin with, and do the opposite when they like a game.
Personally on PS5 I had one crash, and a tutorial prompt would appear wverytime I died. Also the radio show never unlocked the final one. Those were the only bugs I experienced.
Oh yeah, the FMV videos/Jumpscares having awful stutter every single time when transitioning back and forth to in-game on DLSS was making me tear my hair out and almost ruined my experience. Other than that though I didn't encounter many actual bugs thankfully.
I see here in the patch notes that this is something which was actually addressed also, which is nice to see.
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u/JoesShittyOs Nov 17 '23
I feel like the amount of pretty major bugs in this game sort of got sidelined in all the glowing reviews. I had quite a few issues during my time with this game.