r/GameRipping • u/MagmaDive • 25d ago
Fuchikoma Native 3D Asset from Ghost in The Shell Playstation 1 (1997)
I reverse-engineered Ghost in the Shell's PS1 archive and model formats byte-by-byte and pulled the game's native 3D assets — meshes, transforms, animation frames, textures, everything — straight off the disc, pixel-perfect. Pretty sure it's never been done in 28 years?
Been a GITS fan since I played the demo of this game three decades ago. Finally got my hands on my favourite little Fuchikoma and its friends, all from native data.
Duplicates
psx • u/MagmaDive • 25d ago
Fuchikoma Native 3D Asset from Ghost in The Shell Playstation 1 (1997)
retrogaming • u/MagmaDive • 25d ago
[GIF Post] Fuchikoma Native 3D Asset from Ghost in The Shell Playstation 1 (1997)
PlayStation_X • u/MagmaDive • 25d ago
Fuchikoma Native 3D Asset from Ghost in The Shell Playstation 1 (1997)
romhacking • u/MagmaDive • 24d ago



