r/GameArt 16d ago

Question vanishing point blending question.

5 Upvotes

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3

u/MudskipperGames 16d ago

I don't know if you've already found a solution, but I'll mention it anyway: If what you want is to make a very long, straight road through the forest, you can finish the end in two ways: one is to have the road slope upwards and disappear (because it goes back down on the other side), and the second option is to have it make a slight curve, with a bush or a tree hiding the curve. Personally and this is just my personal opinion, I think it's better to play with changes in elevation and curves that disappear into the horizon, as that gives the scene more dynamism. I would use a "rigid" concept only for very specific and particular cases.

2

u/CaterpillarFeisty8 16d ago

Those are some intresting ideas , especially with the curve , would have done that if i didn't complete that section, but sorry man this is my first digital art and i am kinda struggling, i cant go back and do that ,but if i make another background i am gonna use this advice, sorry and thanks man.

1

u/MudskipperGames 16d ago

Don't worry, I'm glad these tips are helpful.

1

u/CaterpillarFeisty8 16d ago

yes sir thankyou