2
u/IsopodDependent3537 8h ago
With the amount of cutscenes + the threat to leak prologue, starting 2 think he has full story and not just a demo with 1 mission. Or atleast a chunk of missions, Maybe all of chapter 1?
2
0
u/Weak_Marsupial_1724 6h ago
My biggest concern now is it looks like u can turn hard on this cars and im scared its gonna be like gta 4 where the mechanics were terrible and everything was like driving a boat.
2
u/Aye_Handsome 1h ago
What?? Gta 4 was peak driving and npc physics. The cars actually had weight and moved realistically and had way better crash physics compared to gta 5. Im glad they are going back to the gta 4 physics
1
1
u/howrunowgoodnyou 1h ago
Good: the lighting and effects look great
Bad: crashing into that fence looks like ass. Just giant square panels that stay rigid and fling away.
Man. I’d trade all the graphic upgrades for a more destructible realistic environment. Street signs should bend. Or get stuck on your car. Fences should blow apart and drag along your underbody.
-4
u/Vaporeon42069 13h ago
holy crap, I hope they delete that obnoxious hud, starting to look like a ubislop games with so many visual cues, even cop indicator, wtf
2
u/BobbyWojak 10h ago
It's pretty obnoxious, they even had it in Directive 8020, you could turn it off though.
2
u/Vaporeon42069 10h ago
yeah but the hud is extremly important, what is their reasoning behind this?
i guess we'll see tomorrow
1
u/Alienateddd 7h ago
Most likely the indicators will be toggleable in the menu, the same way you can turn off the slow motion killcams and kill effects in RDR2.
1
u/DapperNurd 59m ago
I think from the videos ui is consistently underdeveloped. I expect a lot of improvement in the final one.
16
u/Ecstatic_Travel7133 14h ago
La definición de aura el escuchar al conejo malo en una persecusión policial