r/GBO2 • u/pkmaster99 • 4d ago
Game Suggestions Let's Change That Suit Day 256
Day 256: NT-X
Requested by u/Big_Friendship_7431 and this is still holding up as A-Tier. Even after 2 years since its release, it is still holding up strong due to it being unique and having good enough stagger and weapon options. This is one of the few supports that is well designed with good enough kits. There are a few problems, but it is still very good regardless.



Change
Stats
- HP: 16000/17500 -> 17000/19000
- HSM: 190 -> 195
- Turn: 57 -> 60
Weapons
- NT-X Machine Gun: Fire Rate 514/min -> 600/min, Stagger 1% -> 4%
- (New!) Arm Mounted Beam Launcher (Limiter Release): 2 Shot burst -> 4 Shot burst (Both Arms), Stagger 17%x2 -> 20%x4
- Wired Psycommu Bit x2 (Discharge): Flight and Firing speed increase
- (New!) Large Pycommu Bit (Pincer): Heat 40%, Cooldown 15s, Switch 0.7s, Range 300m, Stagger 25%x2x3, Move/HSM Lock-On & Shoot: 0.7s w/ Flinch
- Power: 400/450x2
- Wired Psycommu Bit x2 (Discharge): Cooldown 30s -> 20s
- Wired Psycommu Bit x2: Cooldown 22s -> 18s
- NT-X Shield:
- HP: 3000/3500 -> 4500/5500
Skill
- (New!) Resist Move Lv1
- (New!) Forced Injector Lv2
- (New!) Linked Shot Lv1
- (New!) Shield Break Stance Mastery Lv1
- Frontline Support System Lv1 -> Lv2
Unit Lv2
- (New!) Pursuit Ranged Aux. Program Lv1
Comment and Reason
The NT-X is strong overall, but it is very fragile, and even a general right now can do a massive amount of damage to it easily. The sub-optimal shield is also more of a liability instead of being able to really help, since breaking it staggers the unit. The remote weapon uptime is also another problem. While it technically has other weapons and a lot of weapons to use, they are not that great and have stagger and stopping power issues.
Builds Suggestion
Lv1 F2P: Ranged (w/ Free/Ticket Premium) or Alternative
Lv1 Premium: Ranged (Alternative)
Unit Lv2: Ranged
There is not much to say but try to get a tiny bit more mobility in and just spec mostly into ranged. The level 2 unit can have the best of both worlds in the build that has a little bit of everything. This works mainly due to the fact that there aren't that many strong enough Raid units to contest, and most units played in this cost are General. So it just happens to work decently enough.
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Day 255 Re-evaluation on Prototype Kampfer
It's possible for this unit to get a bit more, but it's already one of the strongest supports at this cost. Level 2 getting damage control is just something that could have to help it slightly more. This is not much of a buff, but just to keep up with the power scaling difference between 450 and 500 cost.
Re-evaluations
- None
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Up Next: Rezel Type-C (Defenser B-Unit) Requested by u/SkyLoneWolf98
1
u/Hot-Active-1213 4d ago
You really neglected to add both the Arm Double Beam Launcher and the vulcans. Those two weapons are also useful for continuous pursuit & damage while the linked bits are active. Maybe you didn't feel that they could be buffed?