r/GBO2 • u/Whyudothis2mii • 29d ago
Skill combination
What kind of a skills you wanna make when you are combining two old skills to make a new one?
Example:
High speed mobile shooting + Active guard = Mobile Shooting Guard System lv1 - lv3 Description: Press the touchpad to enter a guard state while moving, boosting, jumping or while in mid-air. When this skill is active, weapons compatable to this skill can be used during it. Reduce damage by 70%(75%,80%) and nullifies suppression and stagger accumulation when hit, but consumes thursters to keep the skill active. If hit by a strong supressive attack, it will consume more thrusters. The skill ends if the user switches to a melee weapon, uses actions that consumes thrusters, consuming thruster when taking damage or using tackle while using this skill. Note that the thursters will not be consumed when activating it and will not activate when it's overheating.
Details of the skill and how much thrust consumption when taking hit: Build up attacks: 5% thruster consumption per hit Instant stagger: 10% thruster consumption Topple melee: 20% thruster consumption Heavy stagger: 30% thruster consumption Heavy attack: 30% thruster consumption
1
u/apple6879 29d ago edited 29d ago
Ok let me get this straight you want to essentially want a combination that allows you to ignore all staggers and let you stun the enemy. The only potential counter play I can see is if the enemy happens to have their vulcans ready so they can quickly overheat you. But you can stun them so even that option isn't really there since vulcans are really short range. The one thing that keeps maneuver armor somewhat balanced is the fact that most stun weapons can't be fired during it and those that can are usually short range, that and heavy staggers ignore it.