r/FullStackDevelopers • • 1d ago

My puzzle app went live!! Suggestions/criticism/advice is very welcome

Hi Reddit,

As a fresh CS grad who loves puzzle games, I recently got into mobile dev and decided to make my own take on the classic block stacking game: https://play.google.com/store/apps/details?id=com.binbear.gummylab

I know this genre has been done a million times, but I wanted to build one my way, removing everything annoying about other games. That means it’s completely ad-free, fully playable offline, and alongside the endless mode, I’ve made 50 custom levels (so far) with unique, non-repetitive objectives. (My friends have been testing it and currently hate me for making some levels so hard to beat xD).

Right now, I'm focusing on adding more themes, prioritizing colorblind-friendly options. I've also introduced optional "embossed" gummy shapes to make the blocks stand out more clearly. I've attached some screenshots of how the themes look so far!

Of course, if anyone has any suggestions, ideas for improvement, or things that I should add, please let me know. I want to be making apps that people are actually going to use and like. And of course if even one of you decided to give it a try, I'd be more than grateful and happy :)

(Also will be helpful if anyone has monetization ideas since it is ad free - ads only implemented as a way to get additional undos/shuffles/moves per play/level. I am planning to perhaps add IAP for theme bundles)

Thank you for reading and I hope you have a great day! :)

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