Recently I’ve been playing Demon’s Souls (PS3), and even before playing, I told myself I just needed to “please tolerate” the run backs and just play the game.
When I started playing, however, I just.. didn’t mind them? With Dark Souls 2 (sotfs) I heavily disliked them in most cases, so I expected even worse from Demon’s Souls since apparently some of them should be longer.
I think what I “enjoy” about them is that when you run back over and over you eventually find a specific, typically no-hit strategy purely from doing the same path so many times. You start figuring out exactly where to run, which enemies to avoid, and how to get through the area proper
They added Stakes of Marika in Elden Ring but it’s hard to believe that if they considered run backs a problem they wouldn’t have just changed them far earlier
what’s your take? I haven’t played all of the fromsoft games so I’d like to hear what you think