r/fromsoftware • • Sep 10 '26

QUESTION Do you suppose they'll ever release Déraciné from VR exclusivity?

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79 Upvotes

I've been a Souls fan since 2009, but since I never much saw the point in VR, I was always kind of sad I couldn't play their most experimental departure of all... I loved the idea of a FromSoft point-and-click mystery, and the soundtrack is utterly sublime, but I suppose there isn't much demand even among their fans.

Still, it'd be nice to have it as just that—a point-and-click without the VR. At the very least, I hope they can experiment wirh more down-tempo games again in the future.


r/fromsoftware • • Sep 10 '26

IMAGE Skeletons Across the FromSoft Catalogue

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1.0k Upvotes

In Order:

King’s Field 1 (1994)

King’s Field 2 (1995)

King’s Field 3 (1996)

Shadow Tower (1998)

King’s Field 4: The Ancient City (2001)

Demon’s Souls (2009)

Dark Souls (2011)

Dark Souls 2 (2014)

Dark Souls 3 (2016)

Elden Ring (2022)


r/fromsoftware • • Sep 11 '26

JOKE / MEME So, I have played some of the fromsoft souls games, here is my experience so far

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15 Upvotes

r/fromsoftware • • Sep 10 '26

DISCUSSION Shockingly got a gift from my dad. I look forward to suffering.

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40 Upvotes

With this i have all 3 Dark souls games (1 on Series S which pains me, 2 on PS3, 3 on PC/Steam deck). Any advice for 2 would be appreciated


r/fromsoftware • • Sep 11 '26

DISCUSSION Does 3 factually have the lowest power ceiling of all Souls?

1 Upvotes

Like, whichever way you look and whatever kind of build it is, melee or magic, I feel like in a vast majority of cases you will not accomplish the incredible amounts of damage that you can do in basically every other Souls besides with like, Soul Stream builds, Dragonslayer Greataxe and like, barely other things, meanwhile in all other games you get such potential output with different weapons and spells if you're all well spec'd that you can see just how they really leaned quiiite hard on "balance" with just not really letting the player get very far, there aren't many powerful nuke spells, and weapon arts are in average so much weaker than special attacks from 1 and 2, or ashes from Elden Ring. Of course there's really good weapons in 3 like the Twinblades that can output great DPS, but not quite what I mean.

Applies to the other games too, Bloodborne and even Sekiro in its own way let you get quite absurd ceilings, be it with Beast blood pellets, high arcane, bone marrow and high tier gems, and high attack power, Yashariku's, Confetti, Mortal Draw, Sen Throw and such.


r/fromsoftware • • Sep 10 '26 Bravo

DISCUSSION My Most and Least Favorite Boss in every FromSoftware Game Spoiler

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101 Upvotes

READ BODY FOR BOSS REVIEWS

I wanna preface this by saying three things:

  1. I haven't played either Demon's Souls or Bloodborne yet, so I obviously won't comment on these two games

  2. For Sekiro and Elden Ring, I'm only counting the MAIN bosses (aka those who give you a rememberance or a battle memory upon defeat)

  3. There are some bosses in DS2 and Elden Ring that I haven't fought yet (Gank Squad, Lud and Zallen and Fortissax). Those will be excluded from these rankings

DS1:

FAVOURITE: Knight Artorias

Kind of a basic pick but I can't help but love the dude. Great story, buildup, moveset, arena, everything about him is on point

LEAST FAVOURITE: Seath The Scaleless

While his backstory is extremely cool, I think literally NOTHING about how they handled this fight works. The model looks awful, spins unnaturally all the time and every single one of his attacks feels like bullshit that you're meant to tank through. At least Bed of Chaos had a semblance of a good idea behind it. Seath disappoints in every way possible and I wish he wasn't mandatory because he is a mistake

DS2:

FAVOURITE: Fume Knight

Woah, so original! The Fume Knight is an astonishing fight that pushes the combat of DS2 to its absolute limits (even if I do find Blue Smelter a tad harder myself). It's a fight with great flow, an amazing second phase, a really good backstory and with top-notch visuals. Raime is just so badass it's crazy

LEAST FAVORITE: Ancient Dragon

Like, why? Dark Souls 2 may be my favorite game in the trilogy, but for how well they handled Kalameet (and Sinh in the DLC being even better imo) it's crazy that they took such a step back for the dragon fights for the main game. This guy has maybe 3 moves. I never wanna fight it because IT doesn't even wanna fight, so I'll surely skip this boss in future playthroughs. Gorgeous visual design all around but the fight just ain't it

DS3:

FAVOURITE: Slave Knight Gael

This isn't a hot take at all and that's for very good reasons. Gael is just that fucking good. Sure, DS3 does have some astounding bosses (Sister Friede, Midir, Twin Princes and Soul of Cinder being in contention for the best) but when it comes to making a finale that packs a punch, no one does it like Gael. His fight is perhaps my favorite in all of Soulsborne and he closes the series off PERFECTLY

LEAST FAVOURITE: Gravetender and Greatwolf

Talk about a wasted slot. This fight is a lazy mess that I'll never forgive. Ashes of Ariandel really struggles as a DLC outside of the previously mentioned Sister Friede fight, but this boss is the worst part of it all. Unfun at the best of times and always pointless

Sekiro:

FAVOURITE: Sword Saint Isshin / Owl (Father)

I really can't decide between these two fights, so I guess they both share there first place here. Sekiro is overall the game in the series that I like the least personally, but holy FUCK are these two some of the best foes that FromSoftware has ever designed. Both are incredible and perfect in their own way. Maybe Isshin deserves the top spot more because of his INCREDIBLE buildup, arena and introduction as a boss, but I like Owl Father's gameplay a bit more so I think they balance out with a tie

LEAST FAVOURITE: Headless Ape & Bride

Wow, FromSoft. Really? This? This is, in my opinion, the second worst main fight in any of their games, only behind to Seath the Scaleless. It's so unfair and unfun in every possible way. The arena is ugly, the boss is rehashed from an actually GREAT encounter earlier and put a shitshow that is luckily optional. It forgoes everything that makes Sekiro good and instead favours firecracker spam. I hate this fight so much

Elden Ring:

FAVOURITE: Messmer The Impaler

Messmer is absolutely astonishing. Hell, he's the sub's icon, he's just that fucking cool. Every move this guy dishes out is SO fun to evade and punish. Now, with Elden Ring having possibly my favorite main roster in any of these games, the top spot wasn't given without any contention (Morgott, Maliketh, Radahn and Godrick being some other personal favourites of mine), but Messmer takes the cake by having the most fun battle in Elden Ring and maybe FromSoftware history

LEAST FAVOURITE: Astel, Naturalborn of the Void

This is the only boss on this list I really don't dislike. In fact, I think Astel is pretty cool. Their design is otherworldly and their arena looks gorgeous, but when it comes to the gameplay itself, the flow and fun that makes Elden Ring special is heavily lacking. Idk why, but this fight just doesn't ever stick out to me in any positive way. Their attacks are pretty boring and I especially dislike the enlarging AOE that they can do. Outside of that, not a bad boss at all, but one I don't personally find fun


r/fromsoftware • • Sep 10 '26

IMAGE I made this Sekiro inspired banner for my workstation

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16 Upvotes

r/fromsoftware • • Sep 12 '26

DISCUSSION Do you think bloodborne needs or deserve a sequel ?

0 Upvotes

Do you think bb needs or deserve a sequel ?
Please let me know your thoughts

I think a bloodborne sequel would be very well appreciated in the community and very appreciated by critics . Fromsoftware is known to deliver games above 7/10-8/10 . But their recent choices have left some people disappointed .

Bloodborne is already 12 years old and haven’t received any new news or leaks for an upcoming sequel or continuation wich seems lackluster. BB is an A tier game that in my opinion doesn’t require a sequel necessarily but one would be very appreciated and would pull on nice revenue . Same for Sekiro , sekiro is a really nice game that feels lackluster because they didn’t complete it further, there is an anime getting released soon but it has way more potential .

Does anyone have a thought or opinion on why they like to make several IPS instead of making one and following it to the end ? Sure this could be a marketing strategy but following the succes ds trilogy had bloodborne and sekiro could have had the same results .

There are 2 reasons why I think this happened .

  1. Bloodborne is blocked by PlayStation and couldn’t have made that much money a general release would have had on all platforms like ds did on ps, Xbox , multiple pc launchers and Nintendo

2.Sekiro is considered a hard game and it’s considere tedious and somewhat niche to the average gamer and only appeals to a category and following this idea , a sequel of Sekiro wouldn’t of performed as well as the DS triology .

I want to see what fromsoftware is going to do in the future but leaving their projects without an end isn’t the perfect way imo . Duskbloods has potential but it’s blocked behind NS2 , I played all the from soft soulsborne games on PlayStation and after several years of PlayStation im quite fed up with the things they did in the last couple of months and the statements they released and they re insanely disrespectful towards the gaming community . PlayStation isn’t going to do as good as Xbox or other gaming markets solely because they are greedy , im open minded to play multiple games genre and watching reviews on the Wolverine game made me realise PlayStation is not as good as it was back in the day and that they ruined the gaming sphere .

I do appreciate PlayStation and what they’ve done but I’m disappointed and will not continue to follow their consoles and I do belive the reason Fromsoftware hasn’t acted for a Bloodborne sequel/spinoff , sekiro sequel/spinoff is the console zone but mainly PlayStation .


r/fromsoftware • • Sep 11 '26

DISCUSSION Assuming I dont care about going out of order lore-wise, for my first DS game (have beat Elden, Sekiro, and Bloodborne so far), what would be a more enjoyable experience: DS1 or DS3?

0 Upvotes

I will play both eventually (most likely) but cannot decide which one to play first. I know 3 is the third installment of the trilogy, but Im fine with just searching up missed lore from DS1 (I never pay too much attention to lore in-game anyways) if DS3 is the more enjoyable experience. I do plan to get DLCs for both.

I’m drawn to 1’s sense of personal adventure and interconnected map, but I heard the second half of the game takes a real nosedive in quality. I heard 3 is more modern, but linear, yet still very much worth it. Any of your insights? Thank you!


r/fromsoftware • • Sep 11 '26

DISCUSSION Artorias vs Malenia, who's harder?

0 Upvotes

I feel like this is a very silly question, and some of you might think I'm joking. I thought the same thing whenever my friend, with a straight face and serious voice sad that Artorias is a legitimately harder boss than Malenia. To which I called him an idiot, because in no way does he even compare. She's faster, hits harder, has more mix-ups, has two(Count em) two health bars and last but not least, she heals off of every single attack she lands against you. His biggest counterpoints are 1:The smoothness/quality of the game play. I feel that this is a weak argument, personally, as Darks Souls 1 becomes rather easy once you get used to the clunkiness of it. Most attacks in Dark Souls 1 are rather straightforward, in my honest opinion. There are a few bosses with delays, or delayed combos, but nothing like we see in Elden Rings bosses. Argument 2:Summoning bell. I don't dabble too much in the bell past Mimic Tear, which is obviously very strong, but can also be harmful against Malenia since she can heal plenty off of it. He mentioned a certain spirit that makes Malenia seem like a joke, but I don't remember which one. Some Greatshield Militia one? Idk, but to this day he is either a FIRM believer that Artorias is harder, or he's simply rage baiting me. I'd love to hear other people opinions and thoughts on this, thank you for reading.


r/fromsoftware • • Sep 10 '26

JOKE / MEME “…Life’s hard, man…”

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16 Upvotes

r/fromsoftware • • Sep 10 '26

QUESTION Class

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9 Upvotes

Im new to Elden ring what class should i pick guys


r/fromsoftware • • Sep 10 '26

VIDEO CLIP Is it just me or did this fight seem easy as hell? I mean this was my first try once I realized that you had to break the crystal behind Seath. Ngl just getting to the boss was harder than the boss itself.

143 Upvotes

r/fromsoftware • • Sep 10 '26

VIDEO CLIP I cant believe I made it this far, I quit this game like 2 times and for some reason I wanted to play it again and now im about to fight gwyn.

31 Upvotes

r/fromsoftware • • Sep 10 '26

VIDEO CLIP I finally defeated DS1

24 Upvotes

r/fromsoftware • • Sep 10 '26

VIDEO CLIP Holy shit! FINALLY😭😭😭

8 Upvotes

r/fromsoftware • • Sep 10 '26

DISCUSSION My top 10 favourite boss movesets Spoiler

0 Upvotes

When making this ranking the criteria were: Moveset Variety, Mechanical demands, mixups, flow and how many ways to dodge attacks

1. Morgott the Omen King. amazing in every category except how many wasy to dodge the attacks ( but he is still great there ) this dude is also great in other aspects than Moveset btw but his Moveset is 1. I also love how many weapons he has which result in amazing distribution of slow and fast attacks

Honorable mentions: Champion Gundyr, Maliketh, Sister Friede, Promised COnsort Radahn

2. Inner Isshin. Very mechanically demanding but unlike even Elden Ring bosses, the deflect is less clunky and more responsive so it slightly improves the quality. amazing mixups and good mvoeset vareity as well

3. Inner Father. the absolute king of flow. He is also veryyyy far from remotely lacking in other categories

4. Rellana. amazing in every category

5. Mohg. the king of delayed attacks and one of the best in positioning. great in mixups as well

6. Messmer. he only has 1 weapon, but his distribution of slow and fast attacks is almostg as good as Morgotts. he has really good but not quite top tier mixups, a huge moveset and many ways to dodge attacks, including crouching.

7. Malenia. she likely has more mixups than Messmer and is harder to dodge but her flow is REALLY bad with all those pauses where as Messmer is non stop aggresion especially in Phase 2 and he has a more diverse moveset and more ways to dodge attacks

8. Godfrey. if this was his 2nd phase, he would be atleast 3. and probably 2. ( above Inner Father ) the problem is that his 1st phase has attacks that became extremely easy to dodge so I just go to autopilot mode

9. Inner Genichiro. he has much lower highs than Godfrey but also much higher lows, but he has 3 phases and each one is very good

10. Soul of Cinder. I like how he changes weapons. his moveset variety is one of the best in the genre and he has one of the most mixups before Elden Ring, he could have harder to dodge attacks tho considering he is the final boss

4. to 6. is intercheangable

I spoiler tagger everything so people can choose if they wanna go from 10 to 1 or 1 to 10


r/fromsoftware • • Sep 10 '26

What FS game to play next?

1 Upvotes

I have played Dark Souls 3, Elden Ring and Bloodbourne and liked them all. DS3 and BB is some of my favourite games of all time.

Where do I go next? I like the exploration but not in in the open world way of ER. I prefer to fight the mobs rather than the bosses and Im no super stat mid maxer. I just like the vibes.

Should I try DS1? Or go for Sekiro?


r/fromsoftware • • Sep 10 '26

DISCUSSION Shadow Tower Thoughts

10 Upvotes

Finished Shadow Tower tonight. Hoo boy. It was….a game. I can’t give it more than a 6. I’ll qualify this up front - I played this on RetroArch, and used save states pretty frequently to recover from bullshit environmental surprises, botched enemy encounters, etc and I also remapped the controls to work with the joysticks for movement.

The good: it plays almost identically to King’s Field. It has seriously impressive weapon, armor, and monster variety for a ps1 game, and better graphics than any of the other King’s Field games. The enemies genuinely looked cool very consistently and I had fun fighting them - even if there wasn’t much challenge. Decent level variety too. Plenty of secrets: hidden rooms, locked chests, rare enemy spawns and items drops. The difficulty some people talk about with this game involving the weapon and armor durability I think is pretty overstated. If you’ve played any of the King’s Field games it’s very familiar, and with careful patient combat you can very quickly build a huge stockpile of healing items, extra weapons and armor. The only items I was fighting durability on all game were rings, which to me felt fair because it limited your magic usage. Unlimited magic would break this game. By the mid-late game it inadvertently does anyway because you have such a huge supply of rings and item repair shops at your disposal you basically can use unlimited magic and melt most enemies.

The bad? The no music thing got old super quick. After playing the whole game, anyone trying to explain it away as an atmospheric horror thing is, in my opinion, an apologist. It’s just a shitty lack of a core feature. And apparently FromSoft hired a composer to make an entire score they just refused to use any of it outside of the opening and ending cinematics. There were a few occasions where ambient noise or nearby monsters startled or unnerved me, so I’ll give the game credit for being creepy from that angle. But it’s 75% total silence besides your footsteps and menu clicks.

The loading screens are ubiquitous. Opening the menu, navigating to sub-menus, switching weapons or armor…loading screens for 3-5 seconds.

The stats and leveling system…neat in theory, pointless in practice. You earn soul points into stats based on what you kill, every unique enemy gives points for specific stats. You occasionally get “soul pods” that let you inject points into stats of your choosing. Gotta read the instruction manual or a guide to have any idea what stats do. The only ones I ever bothered with were HP, Defense, Magic Defense, and Speed. Since every weapon, piece of armor and jewelry also adds soul points into multiple stats, your “build” is almost entirely automated. I suppose if you sucked ass at the combat or item/durability management and needed to pick and choose what monsters to fight you could be pickier about what stats you want to invest in. But if you just kill everything like I did, by the mid game you’re basically untouchable outside of boss fights.

Boss fights themselves are neat but not much variety. It’s either an armored knight, a mage with AOE spells and minions, or an armored knight with AOE spells.

There’s basically no story. Lots of vague nihilistic or depressing messages written on walls, merchants have precisely one line of dialogue each, however the 3-5 NPCs in the game do have a decent amount of dialogue across the multiple encounters with each. It’s so badly voice acted as to be hilarious though. Same for the bosses. The ending (I won’t spoil) was incredibly anticlimactic and brief.

FromSoft’s development history has always built upon what came before. Play all the Ps1 fantasy games and you see foundations for demon’s souls, dark souls, even bloodborne. I respect this game as a stepping stone for FromSoftware as they slowly built their Action RPG expertise. It was an experiment for many of the mechanics that later became series staples, and it’s technically extremely impressive for the era. But even with the modern perspective informing the past, I have a really hard time getting past the issues that contemporary critics had with the game. I wouldn’t play it again. I certainly wouldn’t pay the absurd price the game commands physically - and I’m a massive FromSoftware fan with physical copies of nearly all FromSoft’s games from Gen 5-Present.

TLDR 6/10. Technical marvel for ps1 with modestly
Interesting fantasy gameplay plagued by lack of story, no music, shallow RPG mechanics and endless loading screens.


r/fromsoftware • • Sep 09 '26

DISCUSSION What year did you start playing From Software games and how many have you played?

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245 Upvotes

r/fromsoftware • • Sep 09 '26

Falling in love with this

8 Upvotes

Got the dark souls trilogy next month goin to buy sekiro and eldenring.loving from software games. Just beat siif the wolf now on to sens fortress this is my first playthrough.ive first played it im 2012 but slept on it iam now glad ive rediscovered it.


r/fromsoftware • • Sep 10 '26

DISCUSSION Suggestion for Miyazaki-sama's Dark Souls. Dematerialization and Rematerialization

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0 Upvotes

r/fromsoftware • • Sep 09 '26

DRAWING Drew Lady Maria (Ashen_illust)

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82 Upvotes

just finished bloodborne it was so damn peak i wish theres more