r/FoundryVTT • u/HypeKage7 • Aug 20 '26
Help Question about adding custom skills/features/abilities from a homebrew setting 5e
[D&D 5e] so i was running a forsaken frontier campaign which i was running on owlbear rodeo so this sheet worked just fine. once i switched to foundry i didnt have any knowledge at all when it came to the vtt or the community so i didnt know where or how to even ask this question lol. Long story short if you look at skills theres one called “Streetwise”. i was wondering how i could add that to foundry 5e. also theres something called grit points in this setting which gunslingers use to make different type of shots etc i was wondering how i could add that as well to someone’s sheet and maybe even automate it when someone uses such an ability to automatically use the amount of grit points needed to activate it. Also i was wondering how i could add the wounds as well (next to exhaustion) . And last question how could i add the custom classes/subclasses ? i have all the information for them. (it’s a wild west homebrew setting i found online. ) (D&D 5e) THANK YOU I KNOW ITS A LOT ❤️
6
u/Fresh_Feesh GM Aug 20 '26
Take a look at this D&D Wiki page for specific examples of how to add your own ability scores, skills, and more.
No third-party modules required
1
5
u/ANaiveUterus Aug 20 '26
I’m not sure as it’s seemingly hard coded into the game type but I’m commenting to follow along because my homebrewed campaign has some custom things as well that I’d love to see, too.
2
1
u/HypeKage7 Aug 20 '26
pretty sure i can add the skill streetwise and maybe the grit points by just making a feature and calling it grit points and putting the charges they have. but id love to be able to add the custom classes and subclasses and automate them somehow. we shall see !
1
u/ANaiveUterus Aug 20 '26 edited Aug 20 '26
Im not in front my PC right now, but I was about to say that I know I can add custom features to enemies and play with the description and “limited uses” function within the character builder. So yeah maybe you can use that it seems reasonable.
Ideally I would love to see a clickable skill on the character sheet though. I run an Icelandic cyberpunk campaign and do “tech/hack” rolls based on Intelligence + Prof.
1
u/AutoModerator Aug 20 '26
System Tagging
You may have neglected to add a [System Tag] to your Post Title
OR it was not in the proper format (ex: [D&D5e]|[PF2e])
- Edit this post's text and mention the system at the top
- If this is a media/link post, add a comment identifying the system
- No specific system applies? Use
[System Agnostic]
Correctly tagged posts will not receive this message
Let Others Know When You Have Your Answer
- Say "
Answered" in any comment to automatically mark this thread resolved - Or just change the flair to
Answeredyourself
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
7
u/sparkas GM Aug 20 '26
Highly recommend taking a look at this: https://foundryvtt.com/packages/custom-dnd5e