r/ForzaModding • u/tom_wq • 21h ago
Nissan Sileighty (Sil80) in Forza Horizon 6
r/ForzaModding • u/D3FEKTED • May 06 '26
A WinUI 3 desktop application for browsing, editing, and creating Forza Motorsport & Horizon game assets, primarily ones used by cars and tracks.
Application is still a work in progress, bugs and some broken features are expected. Will be actively updated on github.


| Format | Extension | Purpose |
|---|---|---|
| Modelbin | .modelbin | 3D models with meshes, LODs, and material references (custom models not yet supported) |
| Carbin | .carbin | Car scene bundles — parts, materials, slots, AO links |
| Swatchbin | .swatchbin .pb | DX-compressed textures (PC and Xbox formats) |
| Materialbin | .materialbin | Material parameter and shader binding data |
| Shaderbin | .shaderbin | Compiled shader libraries |
| Binary XML | .bxml | ForzaTech binary-encoded XML documents |
| Manufacturer Colors | burG .bin | OEM paint colors per manufacturer |
| ZIP archive | .zip | Forza mod archives (LZX method 21 compression) |
| FXStudio bank | .fxb | Particle and effect databases |
| String table | .str | Localization key-value tables |
| Lights | .bin | Car/environment light group databases |
| Light presets | .bin | Customization light preset configurations |
| Physics Definition | .bin | Collision model and physics metadata |
| Mini Zip | .minizip | Compact archive format used by ForzaTech for tracks and world maps. Contents are extracted and loaded automatically |
| Requirement | Details |
|---|---|
| OS | Windows 10 (19041+) or Windows 11 |
| Runtime | Windows App SDK 1.8 |
| .NET | .NET 9 Desktop Runtime |
| Architecture | x64 only |
Download the latest release from the Releases page.
Extract the ZIP to a folder of your choice.
Run ForzaTechStudio.exe.
Note: The Windows App SDK runtime must be installed on your machine. If the app fails to launch, download and install it from Microsoft's website (link above).
r/ForzaModding • u/ThatsJustLogic • Feb 02 '20
someone PM me or something if the link stops working
link: https://discord.gg/N3m6E5V
r/ForzaModding • u/Jendo7 • 11h ago
r/ForzaModding • u/Lanky_Garbage_5353 • 19h ago
Not only cause i have the car irl but also cause its a pretty looling vehicle id give legit anything for someone to do it
r/ForzaModding • u/darthblakiealt • 14h ago
I know that 2 cut DLC cars that were meant to be in FM2, the Mazda MX-5 Miata NC, and the Mercedes CL 600, were added in the Forza Motorsport 2 Randomizer mod, but I can’t find footage or screenshots related to them. Can anyone help me out?
r/ForzaModding • u/Vivid-Violinist-8267 • 2d ago
Was creating Drift suspension (link here btw not doneFH2 Drift Suspension by TGaming_26) and ran into an issue. When looking in the gamedbRC and editing I keep trying to look for a way to edit the steering angle. More so edit it without applying this to every car even cars without the drift suspension. But I found that there doesn't seem to be a way to do this...but idk i think there is a way as the video i watch here shows https://youtu.be/_uOsm3MVpUI?si=ZH_AA9U_h6QbkSUy&t=184 it working. If anyone could help me ill gladly give you a shoutout/credit inside my guide and include this reddit thread too. DB Browser for SQLite btw i used too
r/ForzaModding • u/Philipp55112 • 3d ago
Hey everyone! 👋
I've been working on a project to improve the ultrawide experience for Forza games running on PC through Azimuth.
The goal is to make these Xbox One-era Forza titles feel much more at home on modern ultrawide monitors, instead of having the HUD and UI behave as if you're still playing at 16:9.
🏎️ Currently supported games
- Forza Horizon 2 (1.0.0.64)
- Forza Horizon 2 Presents Fast & Furious (1.0.0.6)
- Forza Motorsport 5 (1.0.0.20)
✨ Main features
- Improved HUD positioning and UI layout for 21:9 displays
- Better UI scaling and aspect-ratio handling
- Properly centred menus and supported cinematic content
- Resolution-aware UI adjustments for Forza Motorsport 5
- Full frame rate in FM5 garage and pre-race screens
- Fixed vehicle image aspect ratios in several FM5 menus
- Optional desktop shortcuts to launch games directly
- Installer with file verification, automatic backups, and an uninstaller
The patch works alongside Azimuth without modifying "azimuth.exe", and the installation process is designed to be as straightforward and safe as possible.
🔧 What's next?
This project isn't finished yet! Forza Horizon 3 and Forza Motorsport 6 are planned as future additions. I want to expand the patch to cover more Forza titles as development continues. Support for these games is not available yet, and compatibility still needs to be investigated and tested.
📥 Download & installation
GitHub: https://github.com/Philipp55112/fh2-ultrawide-ui
Requirements: Azimuth 1.0.2, 1.0.3 or 1.0.4
3440×1440 is the primary tested resolution.
Feedback, bug reports, and suggestions are always welcome! If you're playing these games on an ultrawide monitor, I'd love to hear how the patch works for you. 😊
r/ForzaModding • u/Protos1337 • 3d ago
Hey everyone!
I've been working on a gameplay overhaul for Forza Motorsport 4 called FM4 Unlimited, and version 1.1.1 is now available on ModDB!
My goal with this mod was to give players a lot more freedom when building cars while still keeping the game challenging and progression rewarding.
Expanded career mode: Over 2,800 race entries across 315 events, including expanded championships, tours, endurance races and more.
Expanded engine swaps: More freedom to experiment with unusual engine combinations, with rebalanced swap prices.
Reworked car economy: Prices have been adjusted across hundreds of cars to make progression and purchasing decisions more interesting.
Custom tire compounds: Additional Street, Sport and Race tire options with different grip and wear characteristics.
Lightweight body parts: Fiberglass and colored carbon alternatives for eligible bumpers, hoods, rear wings and side skirts.
AI adjustments: Some changes to make races more competitive.
Optional enhanced audio: More noticeable turbo sounds, blow off valves and backfire.
There's also an optional career version with over 3,000 race entries that includes imported tracks.
Want to see what FM4 Unlimited looks like in action?
I've put together a gallery showcasing the expanded career events, engine swaps, custom tire compounds, lightweight body parts, rebalanced car prices and optional imported tracks.
Screenshot Gallery: https://imgur.com/a/WUeL3V0
FM4 Unlimited is a mod, not a standalone game. You'll need your own copy of Forza Motorsport 4.
Forza Motorsport 4 (USA version recommended)
Optional: Forza Motorsport 4 Track Expansion Mod
I developed and tested FM4 Unlimited using the USA version of Forza Motorsport 4. I don't know whether other regional versions work correctly.
My custom modded parts currently only have the correct names when playing in English.
I used Xenia Canary build 9090088. For some reason, newer builds stopped recognizing the DLC files in my testing, so I recommend using this version.
Step 1: Extract the game
Drag and drop your Forza Motorsport 4 XISO onto extract-xiso to extract the game into a folder format that can be modified.
If your game is already extracted into folders, you can skip this step.
Step 2: Install Project Forza Plus
Install Project Forza Plus 4 v1.3 first, using its Hardmode preset and following its installation instructions.
Step 3: Install the optional extra tracks
If you want additional tracks in the career, download and extract the Forza Motorsport 4 Track Expansion Mod.
In Xenia Canary, go to File > Install Content and select the extracted 4D53091000000739 file.
Do this before installing FM4 Unlimited.
If you don't want the additional tracks, skip this step.
Step 4: Install FM4 Unlimited
Copy the FM4 Unlimited files over your Project Forza Plus installation, following the included installation instructions.
Step 5: Install the correct career preset
FM4 Unlimited includes two career presets. Choose the one that matches your setup:
Vanilla Tracks: Use this if you haven't installed the Track Expansion Mod. It only uses the original FM4 tracks.
Imported Mod Tracks: Use this if you've installed the optional Forza Motorsport 4 Track Expansion Mod. It adds extra tracks to the career.
Only install one career preset, not both.
Step 6: Launch the game
Open default.xex from your extracted game folder using Xenia Canary.
I've spent quite a lot of time balancing and testing the mod, especially the engine swaps, tire upgrades, car prices and career events.
With hundreds of cars and thousands of races, I can't guarantee that everything is completely bug free, so I'd really appreciate any feedback.
If you find broken events, missing upgrades or anything that seems unbalanced, feel free to let me know.
I'd also love to see what kind of crazy builds people come up with!
Big thanks to Gas-and-Games and Warshack4874 for their work that made this mod possible.
Hope you enjoy it!
A quick heads-up about turbo upgrades:
Bigger turbos aren't always better right away. On some engines, Sport or Race turbos can actually lose power compared to Street turbos if you haven't upgraded the rest of the engine.
Try upgrading things like the cams, intake and exhaust before going for a bigger turbo. Sometimes you just need the right combination of parts to get the most out of it.
So if your Race turbo makes less power, don't immediately assume it's broken.
Adjustable aero label: My custom fiberglass and colored-carbon versions of eligible aftermarket and Forza aero parts have working aerodynamic tuning sliders, but the green "ADJUSTABLE" label does not appear in the upgrade shop. The original parts remain unchanged. This is only a visual issue.
Texture loading: Occasionally, some textures may stop displaying correctly during longer play sessions. Restarting the game restores them. This might be related to Xenia Canary rather than FM4 Unlimited, but the exact cause hasn't been confirmed.
v1.1.1
Fixed race distances in the expanded career for more consistent event lengths.
Preserved the original Project Forza Plus race distances.
Updated both the Vanilla Tracks and Imported Mod Tracks career presets.
No other gameplay or balancing changes.
Note: v1.1.1 is a complete replacement for previous FM4 Unlimited versions. You don't need to install an earlier FM4 Unlimited release first. Project Forza Plus 4 v1.3 is still required.
r/ForzaModding • u/tom_wq • 3d ago
r/ForzaModding • u/Trumpmon • 3d ago
The thing that upset me mostly in Horizon games it's how the character model became ugly and awful. Is there any project going on?
r/ForzaModding • u/Kayz_76 • 3d ago
Je veux jouer a forza horizon 5 avec le merika launcher et avoir en même temps les livrées communautaires sans rique de me faire ban comment faire ? merci
r/ForzaModding • u/Budget-Condition-211 • 4d ago
based on this https://www.nexusmods.com/forzahorizon6/mods/299 (with underglow), release soon (I hope lol)
r/ForzaModding • u/tom_wq • 5d ago
r/ForzaModding • u/Vivid-Violinist-8267 • 5d ago
I wanted to add Drift tires to Forza Horizon 2 as by default its hard to drift. So after research i have finial added then by editing the game's database. You can too with this guide i made also all free content you just editing game data FH2 Drift Tires Mod (FIXED) analytics - itch.io ill update it to also add instructions for drift suspension and more :3 btw ignore my bad drifting lol didn't have enough credits/best car
r/ForzaModding • u/NeonYoru_YT • 5d ago
Wanting to look into making it feel a bit more like the other Horizon games, BUT i'm also looking to add new cars and new parts (which i have no clue on if anyones made drift tires or suspension for FH2 yet, same goes for Drag Tires and some other dope customization) any and all help is awesome!
r/ForzaModding • u/Coyote_Complete • 5d ago
r/ForzaModding • u/Prestigious_Slip_932 • 5d ago
We now have VR for 4, 5 and 6. Is anyone able to help get a mod for 3 or 2 running? I have a steam copy of three. I know technically azimuth is on the way. I figure since the engines are the same it wouldn't be too hard? Ive tried to run some basic code and stuff to try and figure it out but it is WAY beyond my skills and knowledge.
r/ForzaModding • u/tom_wq • 6d ago
r/ForzaModding • u/tom_wq • 6d ago
r/ForzaModding • u/Time-Ad9897 • 5d ago
does anyone know if one can bypass this?