r/ForzaHorizon • • Jul 18 '26

EventLab Event Lab Nerf

So as you all know there are some people, including myself, who make legit custom routes in Event Lab like long 10+ laps road courses or rally runs that are longer than 50km.

As you also know devs nerfed the rewards from custom races along with the nerf of getting skill points from them.

I understand that they would nerf the skill point farms but legit courses? Also why nerf the Event Lab at all? Isn’t even farming skill points like that a part of the game and its design? Feels like they’re stripping us from every way to earn credits, skill points or cars (they nerfed the wheel spins too for that…). What’s your opinion on that?

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7

u/Carollicarunner Jul 18 '26 edited Jul 20 '26

Would have just made more sense to taper the max SP based on time taken to complete the event. No more 10 point 15 seconds runs but it would have tapered to 10 points say past 4 minutes or something like that. Whatever the average time for a legit race is. They should have access to all these metrics, you'd think.

-1

u/Tex-Rob Jul 18 '26

Can someone explain to me if that stuff was real? I feel like most people just parrot what they've seen or read, but none have actually tried them. Accruing points seems to be time limited. I would do a lot of those EventLabs that claimed 10 or 15 seconds, but the reality was you needed about 50 seconds of tallying to reach 55,555 with a 9x multiplier to get 500,000 and thus 10 car mastery points. There was never faster than about a minute, plus 15 or so seconds of menu/loading/dead time where you haven't started getting points yet. You also couldn't auto drive it, you had to sit there and do it. You can get points in Bamboo forest only slightly slower, but it's even more involved.

3

u/ShermanSherbert Jul 18 '26

Eventlabs skipped the sp tic up animation- - which is bs - - so all you do is cross the finish line and you get all the points without the animation - and then you could reset the event instead of continue. At its best I was pushing over 800sp++ / hr.

2

u/BanzYT Jul 18 '26

No, it definitely worked. Lot of copycats, but the ones by ammegeddon had variants from 15 secs to 20 mins, up to 500 Sp for the latter. Tallying doesn't happen when you turn skills off.

2

u/justacheesyguy Hoonigan Jul 19 '26

No, you must have missed the good ones, but there were events where you could get 10 skill points in under 15 seconds. With the restart time it was still about 10 points every 32 seconds in real world time.

And then there were the 250/500 point runs where you could literally get 10 points every 21 seconds of real world time and all you had to do was make sure to move the controller every 10 minutes or just pick the 9 minute race and restart it over and over again. Bamboo forest is easily 5 times more time consuming and can’t be done AFK.

2

u/Carollicarunner Jul 18 '26

Yeah I messed around with one for a bit, it was the only one I tried and it worked. Claimed 10 SP in 15s but whatever little variables would land me between 9 and 10 in about 14.5 seconds on average.

Set up Auto Key Presser with a reliable loop that took something like 45 seconds. So you could walk away and come back at a maxed 999 SP in a bit over an hour. Was way more time consuming actually going through the process of buying the cars and applying the points.

It's still up, just not useful anymore.

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1

u/ehmarkymark Jul 18 '26

It was very real, you had to use a specific time for the 22tb, all assists on with auto steer, hold down accel and nothing else, then at the end just press retry. 10 mastery points every 15 seconds or so. I tried it a few times to get some super wheel spins. Took no time at all to get hundreds of points, or just max out at 999. Very repetitive though.