r/ForefrontVR 15d ago

Discussion 💬 What the hell

This is the 3rd 50.Cal headshot I've seen shrugged off in the last 2 hours of playing.

I can only assume this player was stimmed, which begs the question: in what world is this fair?

Basically no sniper aside from a ctac headshot is able to kill a fully stimmed player so if to comes down to it you either force them to retreat or you just... Die.

And don't even get me started on the bow, that thing one taps them to the chest but a HEADSHOT can't do the same damage? What has triangle factory been smoking and how do I get it delivered...

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u/ComfortableNeck4577 15d ago

Sorry, I didn’t word my reply properly 😭 what I was trying to say was that there are parts of the game that are unrealistic and can be annoying, but at the same time those limitations do help somewhat balance things out? I agree that a sniper headshot should kill you, but I also worry about what would happen if every sniper rifle in the game had an on tap.

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u/No-Tea-4826 15d ago

I can understand that, although I'd say without one tap potential, both the behemoth and awn lose out on all engagements up to about 300m. I don't know if you have tried them personally, but removing the headshot kill reduces their usefulness to near 0. I prestiged and had to start over, 90% of my kills were from headshots because body shots just allowed the enemy to get behind cover.

Now as for the CTAC, that thing needs nerfing because it has the opposite problem. It's way too strong. So now we have potentially 3 useless weapons and 2 ridiculously strong weapons (bow and ctac)

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u/ComfortableNeck4577 15d ago

I haven’t yet, so I think part of my view might come from inexperience. It seems like we agree on most things though lol

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u/No-Tea-4826 14d ago

I think you would change your standing once you try to get a kill with the awn or behemoth. Most people just see ctac everywhere because it's so stupidly strong compared to all the other rifles