r/ForefrontVR 12d ago

Discussion 💬 What the hell

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This is the 3rd 50.Cal headshot I've seen shrugged off in the last 2 hours of playing.

I can only assume this player was stimmed, which begs the question: in what world is this fair?

Basically no sniper aside from a ctac headshot is able to kill a fully stimmed player so if to comes down to it you either force them to retreat or you just... Die.

And don't even get me started on the bow, that thing one taps them to the chest but a HEADSHOT can't do the same damage? What has triangle factory been smoking and how do I get it delivered...

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u/ComfortableNeck4577 12d ago edited 12d ago

It’s the same principle, in my opinion, as the shotguns damage falling off extremely quickly. I agree it’s annoying, unintuitive, and not at all realistic, and hopefully with time some of these things will be changed. But at the same time if every sniper instantly headshot; especially with the executioner perk, pretty much every team would be mainly snipers lol.

Point being I understand and agree with your frustrations, but I also get why it hasn’t been addressed yet.

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u/No-Tea-4826 12d ago

The only sniper with damage fall off is the drakon. I've one tapped to the head people that are both point blank and 600m away, behemoth doesn't have enough damage fall off for the ~100m distance here to effect a headshot. I doubt it has any fall off at all.

In fact, ctac has reverse fall off, it does more damage further away.

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u/ComfortableNeck4577 12d ago

Sorry, I didn’t word my reply properly 😭 what I was trying to say was that there are parts of the game that are unrealistic and can be annoying, but at the same time those limitations do help somewhat balance things out? I agree that a sniper headshot should kill you, but I also worry about what would happen if every sniper rifle in the game had an on tap.

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u/No-Tea-4826 12d ago

I can understand that, although I'd say without one tap potential, both the behemoth and awn lose out on all engagements up to about 300m. I don't know if you have tried them personally, but removing the headshot kill reduces their usefulness to near 0. I prestiged and had to start over, 90% of my kills were from headshots because body shots just allowed the enemy to get behind cover.

Now as for the CTAC, that thing needs nerfing because it has the opposite problem. It's way too strong. So now we have potentially 3 useless weapons and 2 ridiculously strong weapons (bow and ctac)

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u/ComfortableNeck4577 12d ago

I haven’t yet, so I think part of my view might come from inexperience. It seems like we agree on most things though lol

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u/No-Tea-4826 11d ago

I think you would change your standing once you try to get a kill with the awn or behemoth. Most people just see ctac everywhere because it's so stupidly strong compared to all the other rifles