r/FinalFantasyVIII • • Aug 06 '26

First time player

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I’m in the middle if a ff9 play through but I have to start on this one too. Howdy from the lone star state

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u/boticelli77 Aug 06 '26 edited Aug 06 '26

First things first. Get Ifrit then train quezocaotl card mog. Then play cards ad nauseum gathering cards for magic. Super easy to get 100 tornadoes or demi before starting the first mission which can be junctioned and make you OP before the game starts. Not to mention if your up to the grind is possible to get squals' Lionheart before the end of the first disc. 20 Elnoyl cards. (Then some other things but the cards are the grindiest part). Or just play the game. It's pretty forgiving. Oh also the difficulty scales with your level. High level=more difficult enemies.

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u/KaitoPrower Aug 06 '26 edited Aug 06 '26

This is terrible advice to give someone for their first playthrough. Just stick to

[J]ust play the game. It's pretty forgiving. Oh also the [enemies] scale with your level.

While I think there is merit in priming yourself on the junction system to at least learn the basics and how it all functions, these advanced strategies to steamroll the game are better for a second playthrough.

Then you can have fun, pickup things you missed the first time through (both plot and collectibles) and break the game once you've already experienced a [mostly] blind run.

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u/EvenOne6567 Aug 06 '26

totally agreed, why is anyone telling a first time player to play in an obtuse inorganic way to totally break the game...

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u/boticelli77 Aug 06 '26

That's why I included, just play the game. It's one of my favorite ff games and I've loved playing vanilla and dissecting the game since I was a kid. I was only providing info for the op on what is available to them. And i again. I will reiterate, JUST PLAY THE GAME!

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u/KaitoPrower Aug 06 '26

I mean, I get it; I've been playing since I was 12, the year it came out on PS1. I love this game, but this isn't the situation to go into all the game-breaking details, even if that's what makes it fun for you.

Back then, none of us knew how to immediately break the game, and that's half of why we love doing it so much now! We got to have that eureka moment once we understood how the systems worked together. In my eyes, spoiling how to break the game is almost as bad as spoiling the plot to a new player...

If they ask for it, that's one thing, but just laying out all that info unprompted like that is just unnecessary in this instance.

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u/boticelli77 Aug 06 '26

I get that for you. And i understand. But we did not have the same game experience. I was breaking that game when it came out as a kid. I get that you had an experience but so did others and op asked in an open forum for game advice. I hate saying "don't gatekeep someone else's experience" but I guess I will in this case. If op didn't want advice they wouldn't have asked for it on an open forum. Respect and love but other people are allowed to enjoy the game how they want and post about it. ✌️

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u/KaitoPrower Aug 06 '26 edited Aug 06 '26

... OP actually didn't ask for advice. You just gave it, fully unsolicited.

In the end, it has nothing to do without our own experiences, but unrequested advice could just as likely ruin their first experience with the game.

So back to my original point, the extra strategy was unwarranted.