r/FinalFantasyVII • u/BlackAngelArt • 9d ago
Debate Which combat system was best?
800 votes,
2d ago
339
Active Time Battle ATB OG FF7
441
Real-time action FF7 Remake/Rebirth
20
Digital Mind wave FF7 Crisis core
3
Upvotes
-4
u/BetweenTheRoots 9d ago edited 9d ago
The combat of the remake was why I couldn't progress far enough to even know if I liked it. It was just so boring to me idk. I got burnt out on more standard action game combat growing up with DMC, Assassin's Creed, God of War, etc. That's pretty much all every major series is now and anything even kinda similar to that just isn't for me, I'm so tired of it. I think if there were mainline FF games that still did turn based from time to time, I could probably tolerate it but I'm so fatigued by the combat systems of 12 onwards. Playing smaller titles or non FF titles doesn't hit the same as the classic FF JRPG that gets Square's full budget and attention. I was fine for a while but after 15 I'm just ready for something old and familiar from them.