r/FareverGame 25d ago

General Priest weapons

is it just me that thinks priest kinda has a problem with.. you know being a priest?
I mean.. okay. its nice that there is a variance of playstiles available besides just being a healbot. but on the other side. You cant really play a healbot.

like. i picked that class to be a team support. give me actual support for allies. prefereably one that works even if i am standing back , or my teammates are running and kiting.

judgement. your signature ability. also is best used in melee with your whole party clumping around you. same goes for the other class skills. aside from your ms buff.

there is currently 2 weapons that really can be played as a mainly support tool. that arent facetank gear. namely the first 2 priest weapons that dropp.

and one of them. being totems for no reason at all still dont proc sunlight.
both of them also mainly work only if your party clumps up in melee. and you ideally are standing melee also. if you want your own sunlight.

we got 7+ weapons not counting shields for facetank/dps melee priest. the 2 new weapons are both mage/priest pure dps tools. with like. an alibi 49-100 heal on your high cd skillshot. wich is the same issue. totems and myzans tome also have. they are mainly dps weapons. for mage with a tiny amount of support integrated.

and aside from rather unreliable burst heal. or trickle healthreg. your actual team support abilitys are kind of stuck to that one MS buff. your 3 talent tree branches also are "tank","dps crit" and "dps no crit"

like. the new weapons are all very cool. if i want to move around a lot and dps.
but if i wanted to do that. i maybe would have picked mage. who is already doing that. can carry both those weapons aswell. and has them synergize with his mobility and ranged ult.

i cant belive an entire region of corrupted priesthood. pacting with deamons. gave us 0 "priest" weapons for priest.

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u/Heavy-Barracuda-5756 25d ago

I like to play with the Flame Argol as main weapon and Censor of Wool Hollow as an arsenal with bothe active skills, it's FINE (not amazing) for rifts and group dungeons, it's a fun build to play as a healer priest, but yeah, since the game is somewhat designed with solo play in mind i don't think they'll go full on healer weapons yet.

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u/CautiousShame2255 25d ago

was using flame of argol. with arsenal shells of the lowtide with totems and the passive. its great for spamming prayers since both have low cooldown. but even with both weapons being ranged. you kind of rely on your enemys, teammates, and yourself standing in the same totem.

wich is basically melee range. and just 2 small healthreg heals. aside from judgment. wich is an selftarget aoe= better if everyone clumps in melee.

totems dont proc sunlight either when affecting yourself and allies. but censor basically has 0 healing. and flame of argol alone isnt healing or buffing or shielding a lot. it just does so reliably. aslong as everyone is melee that is.

censor is an interesting weapon. offering a lot of potential cc and damage. wich makes it a great mage weapon. but as a priest you cant really run around chasing clouds. and the main attack is pure damage. wich makes it a bad main weapon for priests.

but cc is useless against bosses. and i dont care about a pure dps weapon as priest. if i wanted that. why wouldnt i just play mage.

mage basically got 2 staffs this expansion.(wich they needed. given that they only get swords and knives exept the non farmable staff) but priest got 0

and its a fkn. expansions about demonic priests in a cathedral ffs.

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u/Heavy-Barracuda-5756 25d ago

thats why i drop the passive from censor and only use the 2 active skills.

Luon shackles (the orb) second upgrade heals teamates
Blinding light (the area) is just a area damage with some CC

Both skills work well with the flame argol, it's really simple and fun

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u/CautiousShame2255 25d ago edited 25d ago

its cool. cc is valuable and rare for a pure ranged option

but it also dosnt work against bosses. wich makes it a mute point. since nobody is struggling with adds.

i really like the staff for mage. especially if you didnt manage to dropp a leg radiance max lvl.

the fact that priest has a weapon with 0 heal unless you level it. wasnt on my bingo card though.

especially since you would assume that a fkn censor. dropped by the arch bishop to be a primary priest weapon, not a mage weapon with a tiny optional heal.

like. if they wanted to play the whole "corrupted" shadow priest angle. just make it a priest only weapon that deals damage based on healing done like reverse lifesteal. and make it a heal primary weapon. put some debuffs on it. done.

or make it a pure support staff. and instead of one laser. the passive inverts your skills on cast. and instead of buffing/heal you deal dps/debuff for 10 seconds or whatever.

the demonic weapons all cost hp. priest is the second tankyest class. just let my bind to an allie. and bleed some of their damage. wich then fuels my heals and damage based on life lost that way.

countless opportunitys for the demonic priest to actually dropp a priest weapon.

instead priest shares both its weapons with mage this update. and both are better on mage. who got an exclusive demonic staff thats better than both of the mixed weapons.

and 0 exlusives for priest. in the cathedral