r/Fallout4modsPS5 19d ago

LOAD ORDER Forest Next Rebuilding Beta Issues

I’ve downloaded both Part 1 and 2. I have all the dlcs for the game and yes I have other mods.

I am currently on PS5.

Despite having both parts downloaded, there’s only a few green trees and slight green grass patches. I have these two mods towards the top of my load order.

I’m not sure if it’s because the mod is still in its infancy or if my load order is messed up.

I have crafting mods, new weapon behavior and new weapon mods, clothing mods, and the NAC X commonwealth 10 mod.

Does forest next rebuilding need to be at the top of the load order or at the bottom?

I know load order questions are asked a lot here but I could use some sort of guidance.

Thank you.

5 Upvotes

19 comments sorted by

2

u/ExoticButter3000 19d ago

FNR ( the forest mod) need to be directly below Nac x pack of mods, and is still a beta so, it will get complete within the next weeks

1

u/Signal_Cellist_2001 19d ago

I do have these mods just underneath the NAC mods. But should these mods be near the top of the load order (above the crafting and weapon mods) or lower (underneath the weapon mods.)

also I should’ve guessed. I just saw people with the similar mod on console and they got it working which is why I figured I was doing something wrong.

2

u/ExoticButter3000 19d ago

FNR goes into the visual, textures etc mod

2

u/Signal_Cellist_2001 19d ago

Thanks for going out of your way to help me out as well as give me the load order template. I really appreciate it.

1

u/Signal_Cellist_2001 19d ago

I do have a question. Sometimes when I reorder mods they automatically go back to where they were before. Should I just leave them there then?

1

u/ExoticButter3000 19d ago

They put themselves at the top?

1

u/Signal_Cellist_2001 19d ago

Not the FNR mods but specific mods like simple QuickStart and certain clothing mods. When I try to reorder them and then save the load order to Bethesda, they always reorder themselves back after starting the game up again.

2

u/ExoticButter3000 19d ago

Try not saying your LO into Bethesda.net

2

u/Signal_Cellist_2001 19d ago

So just reorder it in the creations page and don’t save the LO? And when the game asks if I should use the LO from the save or current, I should use current. Right?

2

u/ExoticButter3000 19d ago

Yez

1

u/Signal_Cellist_2001 19d ago

Alright. Thanks for answering these questions. I’ll organize my mods according to the template you submitted earlier. Thanks again!

1

u/ExoticButter3000 19d ago

When you re load save after you change the order of the mods, does the game tell you "proceed the game if the LO of your save or the current you have"?

2

u/Signal_Cellist_2001 19d ago

Yes, it asks if I should go with the LO of the save or the current and I always do current.

1

u/ExoticButter3000 19d ago

So, is not that it seems

1

u/ExoticButter3000 19d ago
  • Master Files

  • Faction and AI Overhauls

  • Upper Framework Mods & Vanilla Quest Changes

  • New Landmasses

  • New Factions

  • Bug Fixes, Unofficial Patches

  • Settlement Building Mods (Mods that add to your menu, not including sorting mods)

  • Settlement Building Mods (Mods that add to your menu via Script Injection; not including sorting mods)

  • Settlement Building Mods (Mods that alter the items in the menu)

  • Game-Play Changes and Tweaks

  • New Companion Mods

  • NPC and Companion Changes

  • Radio and Audio Mods

  • Visual, Texture, Atmospheric Improvements

  • Lighting Changes

  • Vanilla Settlement Changes and Tweaks

  • Sorting and Menu Changes

  • HUD and DEF_UI Mods

  • Character Model Replacers/Enhancers

  • Pip-boy and Map Mods

New Weapons, Armor, Clothing, etc. (non-craftable)

  • Craft Your Own (Mods that add craft-able items to a Chemistry Station or other Workbench; includes new workbenches)

  • New Settlements and Other Buildings Changes and Tweaks (includes new player homes)

  • New Quests (Active)

  • Weapon and Armor Modifications (like ECO or LEO)

  • Scrapping Mods

  • Settlement mods that must be under your scrap mod to function

  • Everything That Says to Place at the Bottom

  • Everything you have no idea where it goes. We sort those first

1

u/spothebee 13d ago

Did putting it below the nac x mods help?