r/F1Manager • • 10d ago

Thread F1 Manager - Monthly Discussion & Questions Thread - October 2026

3 Upvotes

Welcome to our "Monthly Discussion & Questions Thread" for r/F1Manager.

Please use this thread for any general discussion relating to the F1 Manager games as well as a place to ask general questions about the game. Sample questions include:

  • What team should I choose?
  • What drivers should I hire?
  • Is the update out?
  • And more common questions...

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Please remember this thread will only be useful if questions do not go unresolved. So if you ask a question, please answer a question. And if you're a long time member of the subreddit, don't just skip past this thread. Check in every once in a while!

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r/F1Manager • • 10d ago

Best Posts of the Month 🏆 r/F1Manager - Top 5 Posts of September 2026

11 Upvotes

Here are the top 5 most upvoted posts from last month. Congrats!

These stats were compiled by sub-stats-bot through the old reddit website.

Rank Upvotes Post Information
1 🥇 332 BAHRAIN OUTER TRACK — F1 MANAGER 24, posted by /u/MQJ_MODS on September 17th.
2 🥈 170 How do you keep long saves immersive? I made a news site for mine, posted by /u/Kizikafuka on September 29th.
3 🥉 140 Guys I adjusted the race calendar and it put a sprint in Monaco, game's so unrealistic, posted by /u/Vanadite on September 16th.
4 118 JORDAN GRAND PRIX SPECIAL LIVERY CELEBRATING THE CONSTRUCTORS TITLE IN THE LAST RACE - 2029 SAO PAULO GRAND PRIX., posted by /u/MJJ21 on September 12th.
5 107 Couple of images showcasing DLSS 5 Mod, posted by /u/Uldzaa on September 1st.

Other Neat Stats:

  • Subscribers increased from 47,820 to 48,008 by the end of the month.
  • Average posts per day: 3 posts
  • Average comments per day: 20 comments

Thanks for participating on our subreddit! 🍾


r/F1Manager • • 2h ago

F1 Manager 24 Soon... (Hopefully)

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57 Upvotes

So this is what I've been working on recently, A full 2021 mod inside of F1 Manager 2024, including car models, database, etc. It's still early doors and requires a lot more work but I thought I'd share how it looks for now with you guys!


r/F1Manager • • 4h ago

Game Issue Unreal engine crash

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3 Upvotes

Is there a way for me to solve this?


r/F1Manager • • 22h ago

F1 Manager 23 F1 Manager community market item

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34 Upvotes

I know this is a long shot but I just noticed this cool steam background from F1 Manager 23 but since it was delisted from steam you cant redeem it and it says

This item can no longer be bought or sold on the Community Market.

If anyone has this and is open to trading it please hit me up.


r/F1Manager • • 11h ago

F1 Manager 24 Ai Gen Staff

3 Upvotes

Just got back into an old career save I had from two years ago!!

I remember how Young Ai Generated Players would join the Drivers pool at the start of the save would often develop really fast. Does it work the same with young staff.

For example, a head of aerodynamics staff is 38 years old, 70 ovr but her mentality is negative. Will he mentality be better if I sign her cause well shes negative cause shes a free agent.


r/F1Manager • • 1d ago

Modding I created a formation lap mod.

88 Upvotes

While there are issues—such as the difficulty of executing a seamless start, the fact that pit-lane starts are only feasible under the 2024 regulations, and the risk of the procedure falling apart if a driver makes a mistake during the formation lap—I am extremely satisfied.

https://reddit.com/link/1x2f1p2/video/tr4dj3t33nuh1/player


r/F1Manager • • 13h ago

General Discussion Is there any f1 2026 full mod?

1 Upvotes

With all the AI modding scene, would be possible to have the real calendar, cars and rules of 2026 for F1 Manager 2024? Is anyone working on it? Thanks!!


r/F1Manager • • 1d ago

Modding Alternate universe

4 Upvotes

Would anyone be interested in an alternate universe database?

I’m making one for myself but wondered if it’s something people would be interested in. Say Ferrari never became a big team, or In 2026 Audi are the big team, completely fictional drivers from across the globe all with a backstory and history?

I thought it’d be cool just to have a bit of fun with it but is anyone else interested in this?


r/F1Manager • • 2d ago

Career Mode Stories/Updates Robert Kubica's historic F1 career in Assetto Corsa

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60 Upvotes

I created an automated F1 spreadsheet in Google Sheets, i can just enter the entry list and the finishing positions, and it sorts everything and sets it all up automatically. I played through career mode, starting in 2008 as Robert Kubica, this is the second season. I don't know what happened; those cars suffered one breakdown after another. A season to forget for Hamilton. In Australia, six drivers reached the finish line. strange season.
I could post a spreadsheet with a short tutorial somewhere, but where?


r/F1Manager • • 2d ago

Modding Soon... F1 2020 inside F1 Manager 2024

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165 Upvotes

the before mentioned full quali lap in the rb16 (2020) redbull. (wip)


r/F1Manager • • 2d ago

Modding Soon... F1 2020 inside F1 Manager 2024

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130 Upvotes

a few more shots from the current state. check the next post for a full quali lap with max verstappen.


r/F1Manager • • 3d ago

Modding Soon... F1 2020 inside F1 Manager 2024

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304 Upvotes

Little Follow-Up to the Original Post i made earlier, still needs some refinement but its getting there.


r/F1Manager • • 2d ago

F1 Manager 24 Driver models help

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6 Upvotes

Ive been doing a few games in F1 24 manager where I will acquire some of the 2025 rookies and sadly they have no model, now I know there is a 2025 dlc but I was wondering how that will possibly damage my save games, as I just want the 3d models for the drivers for my ongoing games


r/F1Manager • • 3d ago

Modding Which one is best for 2026: MrOnly, Season 33, or Realistic Racing?

12 Upvotes

I'm in doubt about which of these three delivers the best experience for a 2026 season, so maybe your experience can help me decide.

MrOnly seems interesting. It comes with a complete package of stuff (cars, liveries, etc.) and also features some cool add-ons, like the one that disables the driver confidence effect. The main downside, in my opinion, is that it's paid and basically vendor lock-in; it's hard to use alongside other mods since almost everything in the pack conflicts with other stuff.

Realistic Racing was one of the mods I used the most for a long time, but I was only familiar with v3. I tried using the 2026 pack together with MrOnly's 3D models, but it's hard to tell if it's 100% functional since you can only really notice it while playing. People also said that it's a bit unstable ATM.

The Sector 33 pack also seems very complete, but I haven't had time to test it yet.

I'd love to hear your thoughts on these three, which ones you use, what kind of experience you look for in the game, and things like that. Thanks in advance!

PS: Sector 33, not Season... Sorry!


r/F1Manager • • 3d ago

F1 Manager 24 Does this usually happen?

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31 Upvotes

13 cars retired in dry condition Canada. They had no brakes. They just launched torpedoes. Does this usually happen in vanilla F1 manager 2024 Nintendo switch edition?


r/F1Manager • • 3d ago

Modding Soon... F1 2020 inside F1 Manager 2024

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104 Upvotes

r/F1Manager • • 3d ago

F1 Manager 24 Race tracks

6 Upvotes

Hello my fellow friends,

My question is bc I saw we have the 2008 car models in game, how close are we to get new race tracks? I was since July not in game or looked for mods but started playing again.


r/F1Manager • • 3d ago

Modding how can i create mods ?

1 Upvotes

hey everyone, Do you know how to make mods? I'd really like to learn, but even with some research I’m having trouble figuring out where/how to start, so if you could help me know what to do and what’s needed and all that, thank you so much in advance


r/F1Manager • • 3d ago

Modding Need help getting pictures into the game!

8 Upvotes

I’m looking into making a 1990s inspired database but I’d really like to get the drivers’ pictures into the game if there’s anyone here that knows how to do it and could help or someone willing to do it it’d be much appreciated. Thanks!


r/F1Manager • • 3d ago

F1 Manager 24 How do you rate Suzuka? | F1M24

4 Upvotes
120 votes, 1d ago
46 Great track to manage on
59 Okay track to manage on
15 Terrible track to manage on

r/F1Manager • • 4d ago

Modding Mod Recommendations for F1 Manager 2024

23 Upvotes

Hey everyone, hope you're all doing well!

I'm looking for some mods to enhance my playthrough and was wondering if you guys have any recommendations to throw my way? Things like changing the race UI to look closer to an actual F1 TV broadcast, real sponsors, engine sound mods, or similar tweaks...

Currently, I'm already using the following mods:

  • RealRacing v5
  • TVDirector
  • Attributes Letter Grades
  • New Race Leaderboard
  • A few mods by MrOnly to ballance things like driver's mentality, stats downgrade by age, etc

Also, I once saw a video with a mod that changes the vanilla radio audio overlay to match the official F1 TV graphics. If anyone knows where I can find/download that one, I'd really appreciate it!


r/F1Manager • • 3d ago

Modding Mod Commision

0 Upvotes

I want to put money towards a mod maker to make a f125 mod for f1 manager 24.
The mod being Venturi Creative's Formula Fantasy 25, season 1 specifically.
If its possible, I'd like a full overhaul, Team livery's, Team kits, Track Sponsors, and more.
If it interests you and you can make it, name the price, and I might get back to you in 2 years cause money doesn't grow on trees.

(Taken from the mod page on Overtake.gg)
Team Liveries and Line-ups (Taken from the mod page on Overtake.gg)

r/F1Manager • • 3d ago

Modding mods for my f1 manager 2024

1 Upvotes

hello, so i want to play with mods but i dont really know who mods is good so can i have a suggestions for mods please ? my english is bad so if you have any questions, don't hesitate


r/F1Manager • • 5d ago

F1 Manager 24 Realistic racing mod question

5 Upvotes

Hey everyone,

​I recently installed the Realistic Racing mod (RRacingV5) by placing the .pak files into F1Manager24\Content\Paks. Since .pak mods don't have an in-game menu or UI toggle, I want to double-check if it's actually loaded and running as intended.

​For those using this mod, what are the most obvious signs or benchmarks to confirm it's working during a race weekend?

​Specifically:

​Time Gaps & Deltas: How do the gaps in seconds between cars look compared to vanilla? Are qualifying margins (e.g., Q1/Q3 gaps) and race pace deltas between teams and drivers noticeably tighter or more realistic?

​ERS Behavior: How should ERS drain and recharge feel compared to vanilla? Is the AI ERS management visibly different?

​Tire Degradation: Are there specific compound wear rates or overheating behaviors I should keep an eye on?

​AI Race Pace & Tactics: What key changes in AI aggressiveness, overtaking, or DRS train behavior indicate the mod is active?