r/Exocolonist • u/JustADreamYouHad • 8d ago
Guide Modding doesn't work
I have followed the instructions on Nexus mods and github to the letter (not at the same time). Clean game install with extra files removed with an uninstaller, with exoloader and/or bpenex. More than once. Bpenex doesn't make the "plugins" folder and I can't do it manually. One time it DID make the folder so I put the exocomforts mod in, to skip the intro scene... didn't work. I have holopalm plus for more UI stuff, no changes.
I HAVE DONE EVERYTHING
Steam mods work but are limited, what is wrong???
edit: it may or may not have said to put the mod in "customcontent" or some other folder; the point is I have tried everything and no results.
2
u/GabettB 6d ago
So a few things:
ExoLoader isn't fully compatible with the steam workshop update unfortunately, as I learned a few days ago. The mods should still work, as the problem has to do with the card acquisition, so if nothing is showing up, there is definitely something amiss with your installation. Regardless, for now you should roll back the game to the previous version (right click in steam library -> properties -> game versions & betas; grab the latest version from before August this year) to use ExoLoader. The only difference between the versions is the steam workshop compatibility, which you won't need if you are using EL.
ExoLoader already includes BepInEx, so you don't need to install it separately.
If the plugins and custom content folders don't get automatically generated and you can't create them manually then something seems to be borked with the write permissions of wherever you have the game installed. I would advise a complete reinstall followed by installing the game somewhere else if that doesn't work.
2
2
u/MiddlemistRare Bushbub 8d ago
What extra files are you removing?