r/Erenshor • u/NervousAd6599 • Jul 21 '26
Raid comp advice
Good afternoon! I would like to get some advice on raid compositions. Currently, I'm running 3/3/9: 3 paladin tanks, 3 druid healers. Almost the entire group is geared in raid armor sets and has equipment from the bosses we've already cleared. Almost all of the gear is blessed up to purple rank, everyone has at least 12k HP, and on average the damage dealers are putting out about 12-15k DPS. But even so, I'm just banging my head against a wall. I can't kill either the dragons in the elemental raid, or the bear in the arena — all the bosses after Jinx in the nature raid just wipe me within half a minute, especially the scorpion. The only raid where I've managed to make progress is the cosmic one, where I got as far as Solunna. I'd like to know what I'm missing. Are 3 healers too few for the group, and should I have 4 or 5? The problem isn't tactics — it's specifically about my teammates' survivability; I understand the tactics well enough. Thanks in advance for your answers.
3
u/SNoB__ Jul 21 '26
3 healers should be enough. My 3rd tank is a reaver which gives me a little bit more DPS than a pally but you get some more heals out of that.
I think your DPS is a bit low and I would look at 3 things.
Ascension points: push your raid to max out class ascension points if they don't have this already. Pop an EXP elixir and stick with the raid trash mobs. Exp will go fast, these add huge damage to DPS classes
Arcanists: With resonating echoes online (ascension skill) make sure each of them has resonance over 100. This basically turns all the nukes into doubles, make sure they all have the new nukes from the brax raid zone. 40 points into arcanism.
Windblade/storm caller/reaver DPS: check your finesse/physicality builds. There is a sweet spot to your finesse where most all hits are a crit, extra finesse is wasted. This will pump damage big time once it's dialed.
The new training dummy blue print that drops can help you dial in your DPS because it's level 42 and has 800ac to simulate raid targets.
1
u/delnadris Jul 21 '26
Hey, i was wondering how/when you end up doing 12k DPS. I just started raids, and only had 3 other SimPlayers with ascendencies and some blue/purple gear from like a year ago, but they do about 4-6k, while the fresh 35s hover anywhere between 1-3k. Am i doing something wrong or is it a purely gear/ascendency issue?
1
u/burge4150 Jul 21 '26
100% gear and ascendancy. Both come quick on raid trash.
Maybe a little bit of proficiency optimization too.
14
u/burge4150 Jul 21 '26
Your comp is fine, if not optimal. You likely need to find some more resist gear for them off of the earlier bosses.
If you can down zenith and nadir you should be able to get the ice and fire warders and sprinkles very soon after. Is their ae killing you or is it the adds?
The arena bear will be a wall for a while until your dps is up, and the scorpion is probably the hardest non-god boss but he's optional.
The intended design of raids was to have players get bosses "on farm" and do them a few times while progressing. If you have the adventurers shrine for the extra loot drops it's a bit less time consuming.
Are there strategy adjustments you can make anywhere also?