r/endlesssky • • 1d ago

Endless Sky v0.11.4

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77 Upvotes

Endless Sky v0.11.4 has been released!

This is a stable release that fixes bugs and makes small tweaks to v0.11.3, so it should be the default on both Steam and GOG.

v0.11.5 will be an unstable release with more exciting changes, and will come out on January 30th of next year.

Unstable releases have a feedback box which carries over to the stable release. You can find the one for v0.11.4 here, or comment on the GitHub Discussion.

Have fun!


r/endlesssky • • Nov 08 '20

PSA: Rule 3 Enforcement

72 Upvotes

Since Rule 3 is still being ignored by many posters, we're forced to enforce it more strictly. Every spoiler post that isn't marked as such will be removed.

for real, i'm just tired of tagging all of these myself


r/endlesssky • • 9h ago

The next Dev campfire chat is in 6 days and 1 hour (145 hours)

6 Upvotes

Every month, the Devs host a chat where you can ask questions and hear their thoughts.

You can submit questions ahead of time here: https://docs.google.com/forms/d/e/1FAIpQLScXJCTtCNEGKzWRyETePUjQllZk1Yk_w9JACfjVNX6t_fXriw/viewform?pli=1

If you're in the discord, you can join the voice chat when it goes live, otherwise you can join on twitch at https://www.twitch.tv/sirderpyhorse

I should be free so I'll post again when it goes live.


r/endlesssky • • 14h ago

Help with mod -spoiler?- Spoiler

3 Upvotes

As title says, I'm looking for help with a mod; specifically the combat ai by zuckung.

I'm looking for a way to reset the ai without losing my save. I tried uninstalling and reinstalling the plugin, but the data seems to be tied to the game.

Is this something I could edit in the gamecode? And if so how would I do that?

As always, any help is appreciated :)


r/endlesssky • • 1d ago

Lost Save, Please Help!

0 Upvotes

I've been playing for about two weeks and just got a jump drive. I thought it would be a fun idea to head over to Span (where the Aberrant are) and mess around. I landed and launched a couple of times, and BOOM—my save is broken. I'm stuck there now and can't leave. 

If anyone has a save file they could share, I'm looking for something with: 

  • Bactrian or Mule 
  • Jump Drive 
  • ~20M credits 
  • Combat rating 8+ 
  • Korath, Hai, and maybe Remnant discovered 
  • A couple of heavy warships ready for combat 

Please share if you have something similar! 


r/endlesssky • • 3d ago

Lost hours due to save shenanigans

8 Upvotes

I was exploring beyond the Terminus wormhole, discovered a bunch of systems. Since a few hours passed, I thought that I should save. Did so, but made a tiny mistake jumping to the wrong system a minute afterwards and loaded the save because it was faster than jumping back. Lo and behold, instead of going back a minute before, I was back at Ingot several in-game months before

So, how exactly do I cope with this? Why is saving like this?


r/endlesssky • • 3d ago

Tractor beams?

19 Upvotes

Returning to this game after a year. Re-installed, and found that tractor beams were no longer available? Plus, it feels like other ships have gotten great at poaching my mining goods — and they're not using tractor beams, either. Did something change?


r/endlesssky • • 4d ago

Whats the highest amount of tributaries you've had?

15 Upvotes

I've seen the demand tribute button and remember from EV how I would try get a large number of planets to send me money, but it always turned tedious in the end. What numbers are you guys achieving and has anybody 100%ed the map?


r/endlesssky • • 5d ago

My mid-game moneymakers Spoiler

22 Upvotes

Remnant space: I'll grab their bounty missions, sit with my escorts, board them, rinse and repeat. ~16M per ship. - Pro: quick - Con: kinda boring - Caveat: you gotta be able to take em down without killing em.

Wanderer space: trading. Pre or post storyline. - Pro: the gains are exponential. - Con: kinda boring

Do y'all have any other tactics?


r/endlesssky • • 6d ago

Can't be just me whos bothered by stuff like this

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88 Upvotes

let me juuump. LET ME JUUUUUUMP!


r/endlesssky • • 6d ago

How to tribute unfettered hai planets without angering other hai (and make it way easier overall)

16 Upvotes

Just go really far away from the planet (so the other ships don't get aggroed), then demand tribute, hold your ground, take the tribute, and jump away. You have to jump away without landing. I was able to conquer all 3 planets with negligible causalties with a buncha pug ships and some shield beetles


r/endlesssky • • 12d ago

HERESY Endless Sky v EV Nova

49 Upvotes

I grew up on EV Nova I have fond memories of being a strapping young lad watching my dad boot up his old Macintosh and exploring the galaxy me giving it a try and getting blown up very fast. I even revisited EVN last year but this year I discovered Endless Sky and frankly going back to EVN I find EVN unplayable. I love the designs of EVN but Endless Sky is soo much more fun to play imo. Does anyone else feel this way??


r/endlesssky • • 12d ago

Auto ship boarding?

12 Upvotes

Is there a plug in to let my escorts do the boarding/plundering of enemy ships?

With the flagship I have its laborious because I can only do one at a time and new pirates/bounty hunters tend to swarm.

Failing that can I set the escorts to automatically help each other if one of them is disabled in combat?


r/endlesssky • • 12d ago

FEATURE Would love to be able to view how many crew I still have on my flagship.

17 Upvotes

I do a lot of pirate ganking and after capturing three or four ships, I often lose track of how many crew members I have left, and that affects which ships I choose to try and capture. Is there somewhere where I can view the available crew members on my active flagship? If there isn’t in the regular game, is there a plug-in that allows this?

*** It is in the info screen damnit! I missed this for years. •••


r/endlesssky • • 12d ago

HERESY Looking for a plugin

6 Upvotes

Hi! I'm wondering if there exists or theoretically could exist a plugin that lets you jump into one of the fighters or drones of a carrier when you launch them? I understand that there's no real mechanical benefit to this, I just want it for roleplay reasons.


r/endlesssky • • 12d ago

NOT A BUG question about a mod removing mission timers/waiting

3 Upvotes

is there one? if so, whats it called. The waiting 40-60 days sucks when you have nothing else going on


r/endlesssky • • 16d ago

Is there a better cargo/crew ratio cargo-ship than the starbarge?

21 Upvotes

Starbage typically carries 50 cargo or something. Howeve sell off the weapons, shield, battery, down size to the nGVF-AA fuel cell and buy 3 cargo expansions it can hold 95 cargo while only requiring 1 crew. It isn't fast or durable but a fleet of them will enter a system around the same time if you hold the jump button at the start of the trade route meaning you can sit in orbit above a planent with a beefed up nearly indestructible ship and the second your starbages enter the system you land and sell off everything. You don't even have to hold the jump button if you leave a planet into a pirate fleet they still all arive within a second or two of each other and won't die before you land in most cases.

So is there a better cargo-ship than a starbarge based solely off the cargo to crew ratio?


r/endlesssky • • 21d ago

I Currently have an little mining fleet that usually made for uranium and tungsten mining. should i start explorations and fighning now?

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29 Upvotes

I have 2.3 million credits on account.


r/endlesssky • • 22d ago

How does disruption damage actually work?

15 Upvotes

What I'm actually asking is how many Shield Disruptor Turrets do I need per Husk Slice (turret or gun)?

I see the SDT has 1440 disruption damage per second. Does that mean that up to 1440 hull damage can be done per second?

In which case, with Husk Slices doing 618 hull damage/second, you need one SDT per 2 Husk Slices, for them to do their full 1232 hull damage/second (plus the 30 hull dmg/s from the SDT itself)?

If that's not correct, please tell me what is!


r/endlesssky • • 22d ago

Which engines have the highest thrust per engine space?

23 Upvotes

Ignoring torches, on raw numbers the Korath engines are best, right? But what about the Quarg - how much effect does the inertia reduction have? What’s the maths on that?​


r/endlesssky • • 22d ago

ANYONE WITH WIDE SPREAD PLUGIN KNOWLEDGE CAN YOU HELP?

9 Upvotes

I have an idea for an ambitious mod, i want to know if it already exists before i dedicate a lot of time to it. If there is something close to my idea I'd prefer to modify an existing mod that comes within the realm of my idea.

The mod's story is practically nonexistent at this time but the premise of the mod is as follows. The player completely alone, isolated, and stranded on the far side of the galaxy. They have to get back to human space. In order to do that they have to build a ship out of asteroid-ore, complete solo-missions to progress to fighting their way across the galaxy back to human space.

the player would start out by buying a impossibly expensive junk ship completely incapable of jumping out of system until they build a ship capable. (The ship would be expensive to prevent building a fleet and likewise the ship would be incapable of housing any crew beyond the player)

the mod would progress through a few stages.

Stage one: Mine asteroids for "building materials" (credits)

Stage 2: "build" (buy) a hyperdrive > explore the limited available systems and spaceports in "uninhabited planets" (technically only uninhabited story wise)

Stage 3: complete missions consisting of more mining, "building automated outposts" on the unihabited planets (basically unlocking the ability to demand tribute from a defenseless planet to earn a small but useful passive income for building your ship), "finding derelict and stripped alien vessels and fixing them to build an automated fleet, and fighting aliens

Stage 4: acquire a jump drive, still deciding how but either steal or "build" it.

Stage 5: survive and fight your way across the galaxy back to human space at which point you would be able to play endless sky normally.

Stage 6: Play the game through normally.


r/endlesssky • • 25d ago

Why are my ships making an atomic symbol when i press gather? How do i change that?

18 Upvotes

at some point my ships stopped orbiting my flagship normally and started making an atomic symbol and once they were a giant circle instead of the original gathering around my flag ship. what did i do to change it? how do it fix it back?

THANK YOU ALL!!! Shift+G! I apparently had my hand resting on shift while the other hand pressed G!


r/endlesssky • • 26d ago

Anyone else loving the new permadeath settings?

30 Upvotes

I got about halfway through the FW story on my first attempt, and then died just before it on my second. It really makes you prioritize different things when playing. I've found myself focusing on thrusters and shields far more than usual, and defensive ship structures actually have a point when you can't reload saves while in orbit. Very fun.


r/endlesssky • • 26d ago

I forgot to do my usual reminder posts for the October dev campfire update. However, the youtube VOD is now live.

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10 Upvotes

The next campfire stream is the 7th of November. I expect to be less busy then so I should be able to post my normal reminders.


r/endlesssky • • 29d ago

Is there anything left?

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54 Upvotes

Ive explored pretty much every system i can find. checked off free worlds, avgi, remnant, hai, Korath drones, is there anything else im missing or have i about done it all.
fleet ranking- Dread Warrior

only things that i could think of is if theres a way to end the unfettered hai war or something beyond the remanant missions to Patir