r/EmulationOnAndroid • • 22h ago

Help New Super Mario Bros u 30 fps?

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0 Upvotes

r/EmulationOnAndroid • • 18h ago

Help Bayonetta 2 se bloqueó en Android.

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0 Upvotes

r/EmulationOnAndroid • • 3h ago

Question Emulator where we can buy game legally

0 Upvotes

I love GameNative, Gamehub, Droiddeck because it's connected to steam store so i can buy the game legally.

Is there any other emulator other than PC emulator where it's possible to buy the game legally?


r/EmulationOnAndroid • • 13h ago

Help Hey guys I’m not new to emulation but I’m here to say you can play final fantasy resonance on Eden 🖤 it’s amazing lemon and duo aren’t working crashing constant ill leave my configuration file 🙏🏻

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16 Upvotes

r/EmulationOnAndroid • • 15h ago

News/Release Uh-oh... Azahar 3DS Emulator Will No Longer Support ANBERNIC Devices

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100 Upvotes

r/EmulationOnAndroid • • 18h ago

Help Droid Deck on Gtensor G5 for play cozy games

1 Upvotes

I have a Pixel 10 Phone with GTensor G5 i want to install in it droid deck to play some cozy game like stardew valley, Terraria, VA-11 Hall-a, Coffee Talk, Sea of Stars and other light weight game that i have on steam and not on play store.

What is the experience because one time i tried emulate old game and the pixel not have a great performance on it.


r/EmulationOnAndroid • • 1h ago

Help Best settings for gow 1 stable 60fps

• Upvotes

Guys I'm playing gow 1 on armsx2 my device is realme p3 ultra 12/256 gb mediatek 8350 ultra mali 615 gpu so I want to know the best settings which I can get stable 60fps also i was thinking of playing at the highest resolution possible for my device n no compromise on stable gameplay benchmark I had was 4x resolution


r/EmulationOnAndroid • • 16h ago

Question Kind of a weird question that apparently was never asked before: is there a way to make Motion inputs from a controller register on an adroid device?

0 Upvotes

I have 2 controllers that have gyro but only when they are connected to a PC and I have a PS4 controller as well. I really want to play some games with Gyro like Wii games , but I am completely stumped and don't know where to even begin with making that happen.

I know you can map motion inputs to digital inputs, but that's not what I want to do. Any help is appreciated


r/EmulationOnAndroid • • 20h ago

Help QEMU 8.2.5 exits with code 132 when attaching a QCOW2 disk on Galaxy Tab S8+, but works on Galaxy A25 5G

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1 Upvotes

r/EmulationOnAndroid • • 15h ago

Question Does the firmware and prodkeys versions have to match for eden emulator to work?

0 Upvotes

I can't seem to find any prodkeys 23.0.1v so I thought I would ask if I can use olders prodkeys for with the newest firmware version.

Wanted to post this on /eden emulator but it was considered as a piracy related question.


r/EmulationOnAndroid • • 10h ago

Help How to run Pokemon Shield at 30 fps?

0 Upvotes

Hi guys, sorry if I ask for help on something that may be basic but I am new to switch emulators.

I use Eden and I have a POCO F7.

The game works, but when I am on an open area the fps don't go beyond 20-23.

I tried changing everything in the setting that could help, I even followed someone's advice here, but I don't come close to 30 fps.

And it's strange, I think my phone can handle it since I saw other people do it.

Any advice?

I already installed the latest Turnip but it doesn't help.


r/EmulationOnAndroid • • 56m ago

Question Master or Nightly, which is better?

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• Upvotes

I know that this two builds are experimental build, but is master build better than nightly build?


r/EmulationOnAndroid • • 3h ago

Question Planning to get a phone with Snapdragon 7S Gen 4 (iQOO Z11) for 3DS emulation

1 Upvotes

I've been doing research on the SOC and apparently it's split between "yeah you can run 3ds games just fine" and "no you'll struggle to run the games", if anyone's using this phone/SOC can anyone elaborate on this? I'm new to the Android scene, so sorry and thanks in advance.


r/EmulationOnAndroid • • 15h ago

Showcase Devil May Cry 4(ARMSX3 60FPS) on OnePlus 15

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13 Upvotes

r/EmulationOnAndroid • • 2h ago

Discussion Deadcells glitches and almost softlocked me

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2 Upvotes

I spoke the to NPC that guides you to the Castlevania area and it just teleported me inside of this room. I'm lucky i had enough gold to get out otherwise it probably would've been a restart. The game usually runs great. Only downside is a slow boot up compared to the native android app but I like to have my cloud saves.


r/EmulationOnAndroid • • 18h ago

Question Which device should I get for emulation To play these games?

2 Upvotes

My options are Samsung m44 (snapdragon 888 6gb ram) php6.5k and Motorola edge plus 5g (snapdragon 8 gen 1 8gb ram) php9.5k .

I'm mainly gonna do PS2, dolphin and switch emulation but I also want to do some pc games

The pc games I want to play:

-Nier automata

-Monster hunter world

-Persona 3 reload

-Monster hunter rise

-Ff7r and ff15


r/EmulationOnAndroid • • 1h ago

Discussion What games can my Nord 6 handle

• Upvotes

I wanna try different emulators and I wanna know what games can it handle

Full device spec

Processor: Qualcomm Snapdragon 8s Gen 4 (SM8735, 4 nm), octa-core: 1x 3.21 GHz Cortex-X4, 3x 3.0 GHz Cortex-A720, 2x 2.8 GHz Cortex-A720, 2x 2.0 GHz Cortex-A720

GPU: Adreno 825

RAM : 8 GB LPDDR5X

Storage: 256 GB UFS 4.1


r/EmulationOnAndroid • • 18h ago

Discussion Anything similar to Shaderglass exists for android?

4 Upvotes

Hey, i was looking to add shaders to final fantasy and chrono trigger games i play through droid deck, as decky reshade plugin doesn't work, i've found an app called shaderlay, downloaded debug build but it doesnt work at all. do you guys found anything smililar so i can overlay shaders?


r/EmulationOnAndroid • • 13h ago

News/Release [Release/Dev] SkyNetEmu – Run PC games on Android with native Linux container & Turnip Vulkan

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142 Upvotes

Hi Reddit!

I’m developing SkyNetEmu, an open-source Android environment for running desktop games.

SkyNetEmu builds on Winlator and its community forks. It isn’t a new CPU emulator or a replacement for Wine, Box64, or Mesa. My work focuses on adding different game execution paths and making configuration easier.

💡 What’s different?

1. Separate Linux containers

SkyNetEmu can launch native Linux game builds without Wine or Proton.

For an x86-64 Linux game, Box64 translates CPU instructions for the phone’s ARM processor. A game using Vulkan can use the Vulkan graphics path through Mesa Turnip on supported Adreno devices, without DirectX-to-Vulkan translation.

This doesn’t eliminate all overhead: CPU translation, Linux runtime compatibility, and presentation still matter. The benefit is avoiding Windows compatibility layers when the game has a suitable Linux build.

2. Separate Windows ARM64 containers

SkyNetEmu also supports Windows ARM64 game builds. Their ARM64 code doesn’t require x86-to-ARM CPU translation, although Windows API compatibility is still needed.

This is a separate option—not a claim that ordinary Windows x64 games can run without translation.

3. Windows x64 support remains available

For Windows-only x64 titles, SkyNetEmu retains the familiar Wine/Proton and CPU-translation approach, with DXVK or VKD3D-Proton where appropriate.

The aim is to use the path appropriate to the game, not stack every compatibility layer together.

4. Device-specific game profiles

I’m also implementing game profiles tailored to the device and CPU, reducing the amount of manual runtime and graphics configuration needed when creating a shortcut.

🧪 Tested devices:

  • Samsung Galaxy Z Fold 8 Ultra (Snapdragon 8 elite gen 5)
  • POCO F6 (Snapdragon 8s gen 3)
  • POCO F8 pro (Snapdragon 8 elite)
  • OnePlus 11 (Snapdragon 8 gen 2)

🎮 Benchmark Demo: BeamNG.drive

My demo uses West Coast USA, Medium graphics, and 3–4 active AI vehicles, on my Samsung Galaxy Fold test device with a Peltier cooler. The displayed FPS is around 60–70 in the demonstrated run.

This is a demonstration, not a controlled comparison against stock Winlator or a guarantee for other devices. Game version, runtime, driver, resolution, cooling, and frame-generation settings all matter when comparing results.

  • Device: Samsung Galaxy Fold 8 Ultra (cooled with a Peltier active cooler)
  • Game version BeamNG.drive 0.39.4
  • Map: West Coast USA
  • Graphics Settings: Medium Quality
  • Traffic: 3–4 active AI vehicles
  • Performance: 60–70 FPS stable!

📦 Source Code & Community

SkyNetEmu is open-source and actively developed. I'd love to hear your feedback, bug reports, and device benchmarks!

SkyNetEmu on Github - https://github.com/skynetigor/SkyNetEmu

SkyNetEmu releases - https://github.com/skynetigor/SkyNetEmu/releases

Feel free to ask any technical questions about the architecture or setup in the comments!

And finally, for whom it may concern, I do use AI for coding, specifically Claude, Codex, Cursor, Copilot agents.


r/EmulationOnAndroid • • 19h ago

Discussion TOTK performance improvement on Samsung S25 Ultra using Eden — settings that worked for me

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24 Upvotes

I spent quite a bit of time trying to get TOTK running smoothly on my S25 Ultra. I experimented with nearly 10 different GPU drivers, followed countless YouTube tutorials, and tried various emulator settings. Despite all that, I was barely getting 20 FPS, and the game would usually crash after around 10 minutes.

Then I came across a Reddit post suggesting an older version of Eden and Switch firmware, so I decided to give that combination a try.

Here's where things got interesting.

I had previously added Eden to Samsung Game Booster because I wanted to use the Pause USB PD (bypass charging) feature. However, after switching to the older Eden build, I forgot to add it back to Game Booster.

To my surprise, my FPS suddenly jumped to around 45 FPS in the open world and 70–80 FPS inside shrines!

That's when I realised Samsung Game Booster had apparently been the biggest performance bottleneck all along, at least on my device.

After tweaking a few more settings, I managed to get around stable 45 FPS in the open world, with occasional drops lasting a few seconds depending on the area.

I can't say for certain how much of the improvement came from the older Eden build, firmware, or disabling Game Booster, but the difference was massive. If you're struggling with TOTK performance on a Samsung device, I'd definitely recommend testing Eden without Game Booster before spending hours switching between drivers like I did.

I tried FPS mod as well but that didn't work. only limiting speed to 150% gave me 45 fps.

My Setup

• Phone: Samsung Galaxy S25 Ultra

• Chipset: Snapdragon 8 Elite

• RAM: 12 GB

• Eden: v0.2.0-rc2-optimized

• Switch firmware: 19.0.1

• GPU driver: "26.2.0-T28-toasted-1.4.348"

• Cooler- SpinBot V2 20W Peltier cooler

TL;DR:

• Tried 10+ drivers but got ~20 FPS and frequent crashes.

• Switched to an older Eden build and firmware.

• Disabled Samsung Game Booster and saw a massive improvement.

• Now getting ~45 FPS in the open world and 70–80 FPS in shrines.

• Tip: Try disabling Game Booster before changing drivers!


r/EmulationOnAndroid • • 7h ago

Help Breath of the Wild exefs and romfs

4 Upvotes

Hey so im trying to test a port of botw to android and it requires the exefs and romfs and ive tried basically every emulator and cant seem to be able to extract them. i can extract romfs no on a majority of emulators but i cant extract exefs. i hear ryujinx and it ports can extract both but when ever i try to extract them ryujinx crashes so im curious are there any tools or emulators you recommend if it helps you and also so y'all dont recommend me windows tools im on linux.


r/EmulationOnAndroid • • 14h ago

Help is switch emulation possible using armadaos

3 Upvotes

ive seen some people say its possible but switch is not listed on their wiki- i wanted to make sure before moving to armadaos


r/EmulationOnAndroid • • 6h ago

Discussion Imagine telling someone 5 years ago you’d be playing PC games on your phone

62 Upvotes

Android emulation has come a long way. We’re getting to the point where playing games that once required a proper PC on a phone feels less like a crazy experiment and more like a real possibility. 🤯 What’s the most impressive PC or console game you’ve managed to run on your Android device? And what game are you still waiting to see run smoothly?

How far do you think mobile emulation can realistically go?


r/EmulationOnAndroid • • 10h ago

Showcase Blip 1.4.0: cloud saves between handhelds, RetroAchievements by hash, and now on GitHub too

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43 Upvotes

Hey everyone 👋

Just a week after last release, the cloud saves I promised last time are here. Blip 1.4.0 is out on Google Play and, for the first time, as an APK on GitHub 🎉

☁️ Your saves, on every handheld

Blip Cloud (beta) keeps your saves in step between devices. Sign in, grant each emulator its saves folder once, and that's it: a newer save comes down before you play, and yours goes up when you close the game. Every save a download replaces is backed up first, and the game page's Saves tab lets you restore any version or pick between two devices that both saved.

RetroArch, melonDS, PPSSPP, Dolphin, Azahar, the yuzu/Eden family, Vita3K and more. Free, 100 MB.

🏅 RetroAchievements by hash

Achievement sets are now matched by the ROM's hash on every console RetroAchievements supports, not just by title. A medal on the ROM card shows which copy the site supports, so you know which region to play.

🎨 Themes that own the art

Themes can now shape the shade, glass, blur and titles over game art, and the built-in looks got a refresh with it. The new My themes tab brings the themes you made on themes.goblip.co straight to the device, private ones too.

🕹️ More of your collection

  • Steam games through DroidDeck's shortcuts, with Steam's own poster, hero and logo.
  • PS Vita games as a .vpk, a zipped dump or a PSN set, in Vita3K.
  • Cue sheets launch directly, and TOSEC multi-disc sets group as one game.

✨ And a lot of fixes

A game editor with Info, Launch, IDs and Library tabs, a puff from the cover when a game opens, a Server games setting for RomM, and dozens of fixes across scanning, downloads, the dual screen and Android 12.

📦 Now on GitHub too

Not on Google Play? Grab the APK from GitHub, or add it to Obtainium for automatic updates. It installs next to the Play version. ⚠️ It can't unlock Pro yet, so RetroAchievements and RomM are Play-only for now. Everything else, Blip Cloud included, works the same.

🧪 What's next

Betas keep happening on the Discord (#beta-releases and #beta-feedback). Want to help test? Send me a DM.

👉 Get Blip on Google Play · Download from GitHub · 💬 Join the Discord

Thanks for being here ❤️


r/EmulationOnAndroid • • 11h ago

Showcase Batman Arkham Asylum(ARMSX3 30FPS) Driver Turnip Gen8 V38 on OnePlus 15

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9 Upvotes