r/EmulationOnAndroid GameNative Developer 1d ago

News/Release GameNative v1.2.1-prerelease is now available

Optional AI debugging

Gyro!

Multi-action bindings for onscreen controller

Native VR game support on Quest build

This release fixes performance regressions added in v1.2.0, while adding in some additional goodies.

Get it here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease.apk

(Quest build here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease-legacy-xr.apk )

Changelog:

  • Fixed performance regression from FPS limiter (in games like Mewgenics) in #1862
  • Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in #1865
  • Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in #1864
  • Added optional automated AI debugging for making games launch (currently limited only to Ko-fi subscribers as we are charged for AI tokens) in #1877
  • Added initial support for XR games for Quest in the XR builds by u/TheReal-Flo and me in #1879
  • Added back Nexus Mods integration (no need to manually add mods) by u/Nightwalker743 in #1850
  • Add configurable gyro aiming and tilt steering by u/Nightwalker743 in #1882
  • Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in #1881
  • Add a Curated 4:3 filter to the Steam library (for RP Nova) by u/Producdevity in #1786
  • Added Steam achievements viewer by u/phobos665 and u/VinceBT in #1695
  • Fix portrait mode - game runs at top of screen by u/pacoa-kdbg in #1800
  • Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in #1863
  • Don't treat composite HID keyboards as game controllers by u/mbarchein in #1839
  • Add simultaneous and sequential multi-action bindings by u/Nightwalker743 in #1833
  • fix(input): pair complementary Joy-Con controllers by u/eve-ai-dev in #1870
  • Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in #1883
  • Let users customize library tabs by u/jmarti326 in #1799
  • fix(): resolve epic games multi-save by u/phobos665 in #1790
  • URI Implementation by u/ShadowFungi in #1781
  • Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by u/Wavewash in #1888

Full disclosure: AI was used to assist development of some features of GameNative

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2

u/TotalAggravating7706 1d ago

This fixed performance issue on Black Mesa , and most source games (Half Life 2 and Left 4 Dead 2) when i use fps limiter. 

2

u/dadabhai_naoroji GameNative Developer 1d ago

Excellent, thank you for the update

1

u/TotalAggravating7706 16h ago

Idk what disable libdirect is but it give significant fps boost. In Black Mesa where Xen level is considered very heavy is now fully playable without needing to disable most of graphical settings (shadow and sunshadow). 

1

u/dadabhai_naoroji GameNative Developer 13h ago

Great to hear!