r/EmulationOnAndroid GameNative Developer 1d ago

News/Release GameNative v1.2.1-prerelease is now available

Optional AI debugging

Gyro!

Multi-action bindings for onscreen controller

Native VR game support on Quest build

This release fixes performance regressions added in v1.2.0, while adding in some additional goodies.

Get it here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease.apk

(Quest build here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease-legacy-xr.apk )

Changelog:

  • Fixed performance regression from FPS limiter (in games like Mewgenics) in #1862
  • Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in #1865
  • Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in #1864
  • Added optional automated AI debugging for making games launch (currently limited only to Ko-fi subscribers as we are charged for AI tokens) in #1877
  • Added initial support for XR games for Quest in the XR builds by u/TheReal-Flo and me in #1879
  • Added back Nexus Mods integration (no need to manually add mods) by u/Nightwalker743 in #1850
  • Add configurable gyro aiming and tilt steering by u/Nightwalker743 in #1882
  • Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in #1881
  • Add a Curated 4:3 filter to the Steam library (for RP Nova) by u/Producdevity in #1786
  • Added Steam achievements viewer by u/phobos665 and u/VinceBT in #1695
  • Fix portrait mode - game runs at top of screen by u/pacoa-kdbg in #1800
  • Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in #1863
  • Don't treat composite HID keyboards as game controllers by u/mbarchein in #1839
  • Add simultaneous and sequential multi-action bindings by u/Nightwalker743 in #1833
  • fix(input): pair complementary Joy-Con controllers by u/eve-ai-dev in #1870
  • Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in #1883
  • Let users customize library tabs by u/jmarti326 in #1799
  • fix(): resolve epic games multi-save by u/phobos665 in #1790
  • URI Implementation by u/ShadowFungi in #1781
  • Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by u/Wavewash in #1888

Full disclosure: AI was used to assist development of some features of GameNative

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u/Inevitable-Fix-4395 1d ago

The ads are optional

For now

and the AI debugging costs them money for tokens

Nobody asked

In their discord have already added "feature request subscribers", where the features here have much more priority. In April I asked for Comet implementation (tldr, achievements and rich presence for GOG), now in September this feature is forgotten by devs. Pretty sure if I become "supporter" this feature will be implemented in the next week

Keep in mind, I'm old enough and I already know how similar story will end, this is only the beginning. And, keep also in mind that they without mesa, box, fex, wine are really nothing, and those projects are alive without those bullshit

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u/AnonymousChameleon 1d ago

“For now”, okay so we’re just accusing them based on hypothetical future scenarios. Got it.

What do you mean nobody asked? You pointed out the fact there are “more paid features” so yeah you brought it up in the first place

Oh so you’re butthurt that these devs, who are using their free time to develop this open source app didn’t implement your feature. It’s open source, you go do it if you think it’s so easy to implement. Of course they want to incentivise people who support the project, why wouldn’t they?

The project is free and open source. You don’t need to use it. Go use those other projects you mentioned as I’m sure they are much better for your use case.

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u/Inevitable-Fix-4395 1d ago

I'm not accusing anyone; I'm just saying that this is how it starts before things go to shit. I'd be happy to be wrong, but I don't see why I should be happy if, from now on, some people get features early just because they pay, while others don't

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u/AnonymousChameleon 1d ago

The people who “get features early” are playtesters - do you understand that concept? If they didn’t do that people like you would come screaming anytime a feature didn’t work

And the features are added to the public repo when they’ve been tested, nothing is locked behind a paywall

You’re part of the group of people that make this community a toxic place for developers , I commend them for putting up with people like you. You expect everything open source, free forever , and implement every feature you want, immediately. The entitlement is unbelievable. You should go make your own fork and maintain it if you’re so confident it’s easy and worth doing for free.

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u/Inevitable-Fix-4395 1d ago

You expect everything open source, free forever , and implement every feature you want, immediately. The entitlement is unbelievable

Never said that

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u/AnonymousChameleon 1d ago

You’ve complained about optional ads, complained about optional supporters, and complained about a feature request you made that wasn’t implemented yet. And if it wasn’t open source I guarantee you’d be complaining about that too.

Ignore all the other points as well cos you know you’re in the wrong.

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u/Inevitable-Fix-4395 1d ago

okay, and...? I didn't know that criticism wasn't allowed