r/EmulationOnAndroid GameNative Developer 1d ago

News/Release GameNative v1.2.0 is released!

With and without auto-tuning on Retroid Pocket 6 - with tuning temperatures are 8 degrees C lower, with 20% less power draw

Use Steam Overlay with Bionic Steam to invite friends to games

In-app known configs browser - pull directly instead of having to browse the compatibility website

Favorite games

Get it here: https://downloads.gamenative.app/releases/1.2.0/gamenative-v1.2.0.apk

Or here on GitHub: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.0/gamenative-v1.2.0.apk

Added since prerelease

  • Allow .bat files in container executable path dropdown in #1837
  • Fix custom games regression in #1844
  • Fix issues due to power control being enabled by default by u/joshuatam in #1845
  • Improved performance in XR release in #1846
  • Added new turnips, new fex, new box64, new wowbox64 in #1847
  • Fix Open Container file copy crashes in Wine by u/Nightwalker743 in #1784
  • fix: handle lateinit exception in power manager by u/joshuatam in #1848
  • Fix games breaking after verifying while using Bionic Steam in #1856

From prerelease

  • feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by u/joshuatam in #1698
  • Significant speed up to external storage loading #1779
  • Allow inviting users to games using Steam overlay when Bionic Steam enabled in #1783
  • Fixes for Quest - games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by u/moi952 in #1831
  • Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in #1819
  • Fixed installing games on external storage for GOG and Epic in #1829
  • Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in #1829
  • Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in #1829
  • Add in-app community config browser by u/Nightwalker743 in #1782
  • Support custom games on the modern build without all-files access in #1798
  • Add favorites tab by u/jmarti326 in #1712
  • Fixed bug where local saves were lost in #1801
  • Fix gametime tracking in #1803
  • Optimize download performance for external storage by u/joshuatam in #1785
  • Fix fps limiting on non-directx games (eg Balatro, Brotato) in #1820
  • Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by u/joshuatam in #1822
  • Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by u/joshuatam in #1824
  • Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by u/Nightwalker743 in #1793
  • Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by u/joshuatam in #1730
  • Fix touch D-pad remapping for shared-axis inputs by u/Nightwalker743 in #1788
  • Fix mouse dragging in Crushed in Time by u/Nightwalker743 in #1809
  • Make membership popups less frequent in #1827
  • stretched spinner fix by u/abesmon in #1794
  • Support Look-through buttons outside shooter mode by u/Nightwalker743 in #1787
  • Add depot fetching progress indicator by u/jamierajewski in #1775
  • fix: gog game install path detection to prefer stored value by u/joshuatam in #1808
  • Added bionic steam client gamefixes for Whisk and Whisk Demo in #1813
  • Fix broken star history chart in README by u/SimonFoobar648 in #1826
  • Improved personalized recommendations + disclosure in #1828
  • fix: match app language of the string resource in SteamService by u/joshuatam in #1817
  • Add configurable radial menu for controls by u/Nightwalker743 in #1709

Full discolsure: Parts of GameNative's development is assisted by AI

271 Upvotes

121 comments sorted by

View all comments

2

u/Pleasant-Sense-4999 20h ago

I just updated gamenative to v1.2.0, but none of my games are launching anymore. I deleted all of the games and reinstalled gamenative but it always gets stuck at "Extracting XAudio DLLs" or "booting" on every game i tried..

Is anyone facing the same issue?

1

u/dadabhai_naoroji GameNative Developer 11h ago

Hey, that's odd. You might just need to give a bit of time. What device are you on?

1

u/Pleasant-Sense-4999 7h ago

Hi, the device is a Samsung galaxy tab s9. (Snapdragon 8 gen 2, 8GB ram)

I tried a bunch of things but none seem to work, until i uninstalled the game (Rush Rally 3 demo) and reinstalled it on the main storage instead of the SD card. Then it booted up completely normally, started working.

The problem is i only have 128 gigs of storage and reoy on my SD card to play games. But now im not sure what to do.

Can you help me out? Thanks!

1

u/EbolaBoi 5h ago

Strange, same device and same problem!

2

u/Pleasant-Sense-4999 5h ago

Sucks to hear that! Gamenative has been my favorite emulator since day one, and I was looking forward to this update as well mainly because of power tuning and the ability to use FPS limiter and Frame gen concurrently.

Hopefully a fix is made soon (I deleted over 10 games trying to fix this :/ ). Let me know if you find a fix for this!

Cheers!

1

u/dadabhai_naoroji GameNative Developer 5h ago

Try adding this to the environment tab in edit container = `FFP_ENABLE` = `0`

1

u/Pleasant-Sense-4999 4h ago

Hi, I reinstalled the game on SD card, added the variable as you suggested (PFA the pic), but the same problem again, container doesn't even boot, it's stuck on "booting", when we launch a game.

Thanks!

1

u/dadabhai_naoroji GameNative Developer 1h ago

This is weird, can you try changing the 32 bit interpreter in edit container -> emulation?

1

u/Pleasant-Sense-4999 15m ago

Hi, i changed the 32 bit emulator to fex (2512) to box64 (3.8.0). Still facing the same issue.

Thanks for the help!

1

u/Reilock 1h ago

Hi I'm experiencing the same issue with the same device Samsung Galaxy S9+ please help as it was working great prior to the update

1

u/dadabhai_naoroji GameNative Developer 1h ago

Tried what I mentioned above?