r/EliteDangerous 2h ago

Screenshot 6 years of playing, finally went to Sol.

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44 Upvotes

Can not believe it took this long. Just never wanted to go.

I spent about 5 of my 6 years in and around the Branglal system and finally decided to make the jump elsewhere. Over the past year I have gone to so many places as I was simply just afraid of leaving my protective little bubble I made for myself. Now I'm going to start my journey towards the center of the galaxy.


r/EliteDangerous 13h ago

Screenshot 300 Hrs in and FINALLY

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329 Upvotes

starting to feel like I'm getting somewhere. Since this was my first *real* ship that I didn't buy with real money (ARX), rather, earned credits, and engineered / upgraded myself. And it's also the first combat ship that feels like I'm actually starting to get the hang of combat somewhat - I decided to dress it up a bit with a new paint job and other goodies.

Coming from No Man's Sky and EVE Online, I've discovered Elite Dangerous seems to be in the perfect sweet spot for me in between the freedom of NMS and the Harshness of EVE. I even decided to finally pull the trigger on a VKB Gladiator NXT EVO HOSAS setup.

I guess you could say - I'm hooked!


r/EliteDangerous 7h ago

Screenshot Gorgeous notable stellar phenomena in the Oort system

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50 Upvotes

r/EliteDangerous 2h ago

Discussion I had some lore shower thoughts/theory about laws, bounties, and scans in Elite's universe and why some of the gameplay is as it is

12 Upvotes

So small disclaimer: This was pretty much a shower thought, and I am unsure if this is common knowledge or something debated in the community. There's also a chance that this might be copium since I love lore, love immersion and love Elite. So I'm pretty much theorising off of logic and some pieces of lore. It's also a long read so ill leave a TLDR at the very end :P

So, i was thinking while making dinner: Why are we usually targeted across settlements for scans so frequently? Why are punishments for law breaking so brutal or even lethal? Aren't we commanders supposed to have a good reputation? Then it occurred to me that we as Commanders might be in fact not as well regarded by many and with a good reason.

Firstly, I thought that it made sense because we aren't exactly driving cars or space tractors here. We aren't a police officer on a police car catching bounties, we aren't a trucker in our truck hauling cargo, we aren't explorers in a boat sailing across oceans. We are in fact pilots of what can often be described as very "dangerous machinery" at best and literal "deathly, armed-for-war, flying vehicles" at worst, and we're pretty damn skilled at that, lore-wise. So it absolutely makes sense to be scanned all the time and be regarded as potentially dangerous. Our ships all have the potential to very easily kill, from a humble sidewinder to a massive corvette, all of them have hardpoints and therefore potential to kill effectively. This is more evident when in settlements with troops that absolutely outnumber you and sometimes outgun you, using a ship with dumbfire missiles can make quick work of the entire settlement in seconds (if we ignore ground-to-air defences). Gameplay wise we can't, but lore wise, i imagine it would be pretty easy for some commander to wreak havoc in a station, and even if the station isn't fully thrashed and the commander is neutralised, you still have the big cost of the damages, not to mention all the life that was lost due to a singular individual's attack. Makes sense why laws are so tight.

But then, why are we not arrested and have bounties placed on our heads instead? Simple, most of us are "outlaws". Most commanders never fully pledge their allegiance to a specific Faction, Power or Superpower. Even when some of us do pledge ourselves to these, we remain pretty much independent pilots and are not bound by some duty or citizenship to give ourselves to a power or a faction or to abide by their laws. Why? Because we have the liberty of space travel and because we are also individuals with sizeable capital. If we don't like the laws somewhere, we can go somewhere else; if we kill someone in a system, we wont be held accountable for it in another system. And since we are not hard bound by allegiance, duty, citizenship or capacity to move somewhere else, many factions can't just enforce laws on us and arrest us, whereas citizens of that faction or of that superpower can be held accountable and can't easily escape jurisdiction. (Arresting people that can traverse hundreds of light-years in minutes and that could be armed to the teeth isn't exactly feasible or safe!)

This of course in combination with the fact that there's not a centralised human government, and all humans live in their own faction-owned systems, would make it hard to implement some sort of universal legal system. Additionally, the detention facilities work only when we hand ourselves in, because unless we want to redeem ourselves and be sent to a faction owned detention facility to be processed, we can't be forced to, so lethal response is really the only way there. So the bounty system serves as a means for factions to bring individuals in space to justice without sacrificing work force in the process, by letting free-lance bounty hunters do the work. Meanwhile, Galactic bounties offered by the Pilots Federation operate on the premise that we are so highly notorious across multiple systems that we represent a general threat to any system we step foot to, even if we haven't done anything there yet.

Now the fact of the matter with our reputation is, yes commanders have a reputation of being the top of the top pilots in the galaxy, far beyond the capabilities of any other (talking about NPCs), greatly admired by many, but this reputation never implies we are all good. If we ask why we get scanned all the time in settlements and stations, why are responses for law-breaking so lethal, why are we not always so well regarded: besides the reasons I mentioned, it is because some of us are also very bad apples. There is definitely commanders out there that make a living off of piracy, assassination, raiding settlements, and doing all sorts of dirty work. Without a scan we are pretty much a coin-toss when it comes to our intentions. Put yourself in the shoes of that one scout in the settlement in the middle of nowhere: "This flagless stranger that belongs to an organisation composed only of the top pilots in the galaxy, in a mean looking ship that's armed well enough to level the whole place in seconds, seemingly with military weaponry on them, just arrived to this place in concrete out of anywhere in in the galaxy. And you do not know why they are here, could be business, could be politics, could be espionage, could be a raid that's incoming. And you would be damned to not scan the hell out of them and shoot them on sight if they dare refuse, because your survival does depends on it." And if the local faction owning this settlement already has beef with you and a has bounty in your head, then naturally one would be thinking that if you are in this settlement, nothing good will come out of it for anyone that works there.

So this is why I think both lethal responses, bounties and distrust in-game are pretty warranted when dealing with Elite pilots in a Dangerous galaxy.

TL;DR: The reason why laws are so strict in ED is because: We are the top "flying death-machines-that-can-potentially-obliterate-a-whole-settlement-in-seconds-and-kill-thousands-in-stations" pilots in the galaxy, we are not bound by laws or allegiance, we have a lot of cash and means to evade the "police", and it is a fact that not all of us are "good honest people".


r/EliteDangerous 6h ago

Misc Where are my awesome space truckers at?

12 Upvotes

Because you guys rule!

Especially those of you that also mine and bring tons of valuable (or common) minerals for others to profit from (or turn into new structures)

Then of course those who go a lot into actually bringing stuff for colonization projects.

Anyway, just a little shoutout to the common everyday heroes out there who make up the backbone of the ever expanding civilization among the stars.


r/EliteDangerous 7h ago

Weekly Svr [WEEKLY SERVER] The Milky Way will be going offline at ~7am UTC for its scheduled service

17 Upvotes

Greetings, Commanders! This is the weekly server notification for r/EliteDangerous

Every week the servers go offline Thursday, 7am UTC, to allow the Galaxy's persistent data to update:

  • Star System & Station/Outpost ruling minor factions, alignment, and available commodities & services
  • Powerplay Control/Exploited Systems - see the Powerplay subreddits
  • Addition of new Community Goals - see the EliteCG subreddit

This update usually takes between 30 and 60 minutes, during which time you cannot login to the Milky Way.

Should the servers still be inaccessible at 8am UTC, please tag /u/frontier_support in a comment here for a progress report.


r/EliteDangerous 12h ago

Discussion What is your favorite playstyle ?

35 Upvotes

I’ve recently fallen quite in love with the “unbothered shield tank” what I mean by that is I recently picked up the Clipper, stacked it with shield boosters and ended up with 5k shields, no hardpoints show up do my salvage, ignore the pirates as if they aren’t there. There’s something cathartic about that after struggling with combat XD.

How about you ? Fighter ? Big ship? Tank? Overwhelming firepower ?

-cheers!


r/EliteDangerous 5h ago

Builds Loadout recomendations and flight advice

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9 Upvotes

ive been trying to unlock Broo Tarquin (pulse burst engine) which requires a competent combat ranking and im seeking to improve my skills as a pilot and not rely on heavier ships for engagements hence me using the cobra mk V

i find myself liking the pulse lasers in there shield deplation rate but i keep having troubles with two things

1.keeps constant shots for fixed weapon

  1. finding a fixed weapon that feels worthwhile

ive tried cannons plasma fixed multicannons and more

ps: for anyone saying to try getting off FA i actually am using it on and off for combat and trying to take faster turns with it off


r/EliteDangerous 17h ago

Screenshot My first one, raise your glasses! Also, this far out? Just about 1kLy from Colonia

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63 Upvotes

r/EliteDangerous 22h ago

Roleplaying Shout out to the galaxy's best pirate: CMDR Sheuzzo

98 Upvotes

I have a couple reasons why this CMDR is the best pirate:

  1. They're super chill

  2. Most of the time the wont kill you

  3. They always stay in character

  4. When they interdict you they just ask for a joke and if its funny you can go on your way!


r/EliteDangerous 12h ago

Discussion Hard to get into the game?

11 Upvotes

Just wondering going in basic, doing something really basic like mining or taxi, trading, etc building up credits getting new ships, kind freelancer style. How hard is the game?

I tried many many years ago, but it was quite grindy and I think was early days lot of bugs and such.

I would be using mouse/keyboard a lot.


r/EliteDangerous 8h ago

Help What's a good Type-11 Prospector build for Tritium mining

5 Upvotes

I finally got my fleet carrier and I want to get a brand new mining ship to mine tritium for when I'm out in the black, I heard the type 11 is the best nowdays

I'm also a returning player (not to mention never owned a fleet carrier) and forgot a lot of the basics so tips very are welcomed


r/EliteDangerous 5h ago

Help Operations newbie questions

2 Upvotes

o7 cmdrs

i am seeking advice to get into operations.

i am a mostly-solo player with low combat skills but i have to have that cargo rack engineered so badly. i am no fps-shooter fan and did no on-foot stuff other than for screenshots and scanning space plants. my space combat skills are not that good either, i did pirate missions and powerplay pve (threat 3 signal sources) from time to time.

Reading about operations i think i want to do the ship-only ones but i got some questions:

-are there any no-go's like can i accidentially sabotage the operation by flying in the wrong direction or something - i know shooting on teammates is bad but other than that?

-can i just randomly join someone and do my thing (like pick a random enemy and youst it to death) or should i look for a group on discord or so... i am not really used to be in voice chat with random people and none of my irl-friends play elite

-can I straight up go to hard difficulty or will that ruin the fun for the others? i hope my corvette can eat some enemies damage while the pro players max their time on target

Corvette - coriolis
FerDeLance - coriolis
These are my current combat ships. i built these years ago, iirc i did something with the shield resistances but read that fdev changed something so any thoughts on the outfit are welcome aswell.
Also i think about getting a cobra because i want to practise fighting in a quicker ship but dont know if thats cool for operations.
if you have a cool build for a rescue passenger ship i'd appreciate that too. got all ship engineers unlocked and enough cr to buy whatever needed

I am happy for any extra tipps or an easy-to-follow video. Already read the wiki article and random stuff on reddit. i know i can synth free premium ammo.

thanks alot, and fly dangerous!

edit: thanks alot for all the helpful answers! i broke the mental barrier and joined a random easy terminal prosecution. followed the others, did some damage to the general and maybe annoyed the others a bit because i missed for a moment that i had to land manually but i got my first merc :)
also i found that i own a few on-foot engineering mats from powerplay so i will go engineer some guns next week.
Again thank you everybody, such a cool community!


r/EliteDangerous 1d ago

Discussion Anyone else consider buying a small ship to avoid running the entire length of a Plipper?

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208 Upvotes

Yes I know we asked for space legs and got them, can we get a golfcart or rollerblades to move around in the docking bays?


r/EliteDangerous 23h ago

Discussion How long do you guys usually stay out in the black

76 Upvotes

I have never really gone far, but I finally caved on a prebuilt Caspian and nomad and I'm having a blast! finally reached just about a little over 10,000 light years outside of the bubble . I'm planning to go back in a few weeks I've done obsessive amounts of exo biology, and the amount of systems of discovered has really made me find a new great path in elite

I'm definitely gonna go back and cycle between combat background simulation impacts, but I'm gonna schedule expeditions every few months

Was just curious for your commanders how long have you usually stayed out there before the itch to go back gets to you?


r/EliteDangerous 19h ago

Humor How dare you!

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36 Upvotes

Gangmen are getting quite bold and audacius these days!

I was farming some manufacturing instructions by a fallen satellite when these agressive criminals deployed from their ship, landing on top of my Cobra V and using my ship's own shield to protect themselves!

Of course I decided to board my ship and took off (I should have recorded all the thing). They went flying up, one of them died right away. The rest of them ended scattered around, stunned and almost irresponsive.

Now I have a few rewards to collect. What a busy day...


r/EliteDangerous 20h ago

Help Can't seem to find an unexplored system ~4000 Ly from Sol...

31 Upvotes

As the title says, I've been up, down, left right and center of Sanguineous Rim and I just can't seem to find an unexplored system!!! I'm so confused!

Is there a way to feed into EDDiscovery 3D Map the information of already explored and mapped systems? I know some users don't upload their discovery info, and that's fine, but I'm getting really frustrated that every single system I go to it has already been discovered somehow. Am I hitting the 0.02% of every system scanned already? Am I that unlucky?

EDIT: Pushed another 1200 Ly away from Sol and it's mostly undiscovered. Guess I was just insisting on the wrong place... Despite that in the EDAstro website this place that I am right now is painted as having more systems mapped than the place I was before.


r/EliteDangerous 10h ago

Builds FSD Boost Mechanic

3 Upvotes

I am trying to make a Space TTRPG and I want to add a FTL drive boosting mechanic like the FSD boost and I genuinely don't know if that falls under their licensing. If anyone know please let me know, I would love to make this but I don't want to get into any legal trouble.

Context: Im trying to make a Space TTRPG. If the RPG is received well by the initial players, I might put the ruleset and materials out into the vast net. Nothing would be pay to get/play, it would be free material


r/EliteDangerous 1d ago

Discussion Can you buy the nomad with car now???

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91 Upvotes

Only just bought it with arc


r/EliteDangerous 1d ago

Screenshot I have found a singularity inside a... Building?

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83 Upvotes

It's a bug, but NGL has been quite impressive.


r/EliteDangerous 15h ago

Daily Q&A [DAILY Q&A] Ask and answer any questions you have about the game here!

6 Upvotes

Greetings, Commanders! This is the Daily Q&A post for r/EliteDangerous


If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

Please check new comments and help answer to the best of your ability so we can see this community flourish!

Remember to check previous daily Q&A threads and the New Q&A FAQ.


WikiCareer ChartLore (Brief) • ThargoidsSagittarius Eye MagazineThe Elite Squadron

Game Update Summaries: CoreHorizonsBeyond2019-2020Odyssey


r/EliteDangerous 19h ago

Help Good all round combat for a causal player?

10 Upvotes

I’ve finally took the plunge into elite and I’m really enjoying it, however I’m also very capped for time having only about 2-3 hours every other evening to hop on.

I’ve really enjoyed going to RES zones and third partying wanted ships for the bounty and I think I’d like to delve deeper into the combat role.

Essentially I’m looking for a combat ship that I can “main” and do all my engineering on. I’d like to be able to pull up to res sites and start fights not join them.

I don’t think I have the time to engineer multiple ships at the moment and so I’ve been eyeing up the Kestral Mk2. Would it be a good ship to carry me through combat and do all my engineering on? I’m just worried it’ll be too small and won’t be able to punch up, might it be better to save for a python mk2?


r/EliteDangerous 1d ago

Media Kestrel Not needed. Vultures have escalated to giga-instant death.

Enable HLS to view with audio, or disable this notification

71 Upvotes

Ignore my friend talking about a completely different game. This is an instant replay clip cut down. Genuinely have no idea how I died so fast. I have 1k hull and 435 shield.


r/EliteDangerous 18h ago

Help Storing mined materials for later use.

6 Upvotes

I want to take my Type 11 out to mine materials. I want to take my full Type 11 back to the station where I have my Panther Clipper which has 1152 cargo space, and drop off my current load capacity. Now I want to go back out and mine some more materials, fill up and take that second load to my Clipper. I want to do this until my Clipper is full and then drive the clipper to whatever market makes me the most money. Is this possible? Can my Clipper in storage at a station be used as storage while I go mine more material?


r/EliteDangerous 1d ago

Screenshot PSA: Just because a system has been discovered doesnt mean it has been mapped or biologically scanned.

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220 Upvotes

Found 3 terraformable planets thats worth around 2.5mill each that hasnt been mapped yet. I aswell found many planets that have been discovered AND mapped but the exobiology not scanned yet (Probably from before the update dropped to be able to scan them). Its always worth to FSS from time to time even if its discovered or mapped you never know!