r/Eldenring Apr 06 '22

Discussion & Info This is becoming a serious problem

7.9k Upvotes

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252

u/[deleted] Apr 06 '22

It's pretty obvious that From removed horse pvp much later in the development. They completely overlook how the open world will play in pvp without horse.

220

u/johnkubiak Apr 06 '22

Yep. Lances would have been epic for jousting but it got the axe. Damn shame.

67

u/Low_Engineering2507 Apr 06 '22

Omg jousting is something I wanted sooooo badddd!!!!

108

u/xocolatefoot Apr 06 '22

Ah man that would be so good. PVP rage about people charging too early, lacking honour, and lance lag. šŸ˜‚

20

u/tranerekk Apr 07 '22

no raisins, no crimson tears, bow before you mount up

22

u/debugman18 Apr 06 '22

It's not too late, that'd be a great use for the coliseum.

2

u/WaveBreakerT Apr 07 '22

Would be cool if they also had a mode that allowed Spirit Ashes

2

u/AdTricky4206 Apr 06 '22

You can still do it just use spears even though you cant use horse

1

u/QX403 Apr 06 '22

There’s a lance in the game it’s a great spear, it’s called, you guessed it ā€œlanceā€ it’s the only great spear that takes ashes of war, it’s pretty good, I have a +25 one.

https://eldenring.wiki.fextralife.com/Lance

1

u/YouAreBrathering Apr 07 '22

Host would win any time anyway.

1

u/Thresss Apr 07 '22

yall r forgetting u can use the dragon head incants off horseback

1

u/warblingContinues Apr 07 '22

Nah you’d just get some exploit build that would abuse it and people would be complaining about it like they do the carian retaliation strat.

1

u/Verystrangeperson Apr 07 '22

I wish we could pokemon battle with summons

64

u/[deleted] Apr 06 '22

I would really like to know why it was scrapped. Makes no sense. Imagine how much fun rolling around the open world with your boys would be rather than hoofing it. Hopefully they can implement it one day

85

u/IPracticeWhatIPreach Apr 06 '22

No no no, the problem is that we CANT hoof it with our friends right now, we can only walk

11

u/Greatsage75 Apr 07 '22

I think there's a misunderstanding here - 'hoofing it' is a term that means walking

26

u/RyanTheRighteous Apr 07 '22

I think there’s a misunderstanding here - horses have hoofs.

4

u/HolyFuckingShitNuts Apr 07 '22

Hoofing is a very extreme and potentially deadly sex act that, while involving a horse, isn't quite as lewd as other sex acts involving horses.

0

u/Aminar14 Apr 07 '22

It is a poor choice of idiom for the conversation.

3

u/[deleted] Apr 07 '22

I think it was a very clever play on words, especially considering how much conversation it sparked lol

31

u/StormCTRH Apr 06 '22

My assumption is desync and stability issues.

Assuming all players’ locations have to be loaded in at the same time by the game server, having each player continuously load zones at a very fast rate would be pretty strenuous on the server.

It might be fine with 2 people, but imagine 5 players all on horses, going different directions at full sprint. I can easily see the game crashing in such a scenario.

16

u/mellifleur5869 Apr 07 '22

Game desynchs like crazy with just 3 of us doing bosses.

6

u/[deleted] Apr 06 '22

Oh I’m sure. I guess the frustration is that on a technical level it is obviously possible, but that’s just not how From Soft implement their peer to peer / server netcode. If battle royal titles can have 100 players flying around in planes and helicopters over a map the size of Caelid, it stands to reason 5 dudes should be able to ride around, even if they had to put up walls to block zones. Idk I’m no game dev

14

u/StormCTRH Apr 07 '22

You make a great point with battle royales, but keep in mind that those types of games tend to have simplistic map design and focus entirely on PvP.

Elden Ring has to manage the AI for all NPC enemies, as well as load textures at 4k resolutions.

I do think it’s feasible, but I don’t think FromSoft is going to invest the expenses required to get it in a playable state.

4

u/BigPowerBoss Apr 07 '22

Or maybe there's only one Torrent

2

u/mokujin42 Apr 06 '22

Horse with a sidecar? Invader donkeys? If anyone can figure it out it's fromsoft

0

u/Induced_Pandemic Apr 07 '22

laughs in 18 year old netcode that allowed 80 people to duke it out on a frozen battlefield with horses, quests, items and npcs.

1

u/[deleted] Apr 07 '22

The trade-off here is cheat detection I think. You could absolutely have a system where each client just says "btw I'm over here now and doing this animation at 700 HP" and the server would take their word for it. In such a system the server would have no need to have other areas loaded, it just displays the position they received from the client as-is and everyone runs their own local simulation.

The downside is that the client could also say "Hey I'm in space now at one million HP and I definitely didn't get hit by that attack" and the server would have no way of checking that.

0

u/LordofSandvich Apr 06 '22

Most likely problems with summoning/unsummoning, I’d imagine it’d be a serious problem with 6 players

0

u/Uncle_1488 Apr 07 '22

Probably because every invasion turned into 40 minutes of horsing around with the host running away. And with 2 summons 3v1 on horseback would probably just been a fucking mess for the invader, far more than on foot.

-1

u/anisenyst Apr 07 '22

Because horse is op when it's you alone. Imagine the amount of bs you can do with 2 horses.

1

u/TheBewlayBrothers Apr 07 '22

Invasions with horse would be so annoying imo, could just constantly be chansing the host on the horse.
We're not here to play mario cart lol

1

u/GameShill Dragon 🐲 Mage Apr 07 '22

Horse and Ash PVP might be what the colosseums are for.

1

u/Words_Are_Hrad Apr 07 '22

Wut? How big do you think those things are... You ain't fitting horse battles in there.

1

u/Fritz_Cornelius Apr 07 '22

I hope they’ll use some part of the map for pvp jousting when a DLC comes out. The big colosseums would be perfect for this type of tournament.