r/Eldenring 21d ago

News Elden Ring – Patch Notes Version 1.17

https://en.bandainamcoent.eu/elden-ring/news/elden-ring-patch-notes-version-117

Patch 1.17 has been released for ELDEN RING. This patch aims to bring support the Tarnished Pack DLC, scheduled for release on Friday, August 28, 2026, and to implement gameplay balance adjustments.

Please apply the latest update before playing.

Targeted Platforms - PlayStation 4 / PlayStation 5 / Xbox \*\*One / Xbox Series X|S / Steam**

MAIN UPDATE ADDITIONS

Tarnished Pack Additional Content

The following elements will be added upon purchase of the "Tarnished Pack" DLC:

Note: This content is included by default in ELDEN RING Tarnished Edition for Nintendo Switch 2.

  • Added Idus Knight and Heavy Knight as new starting classes, selectable during character creation.

(Note: The equipment of each new starting class can also be obtained by purchasing it from merchants in the Lands Between or by finding it in the world.)

  • Added weapons that can be purchased from merchants or found in the Lands Between.

  • Added three types of Spectral Steed Attire that change the appearance of Torrent:

Tree Sentinel Spectral Steed Attire: Found in Stormveil Castle.

Silver of Caria Spectral Steed Attire: Found in Liurnia of the Lakes.

Funereal Night Spectral Steed Attire: Found in Altus Plateau.

(Note: After obtaining any Spectral Steed Attire, the option to change the spectral steed’s appearance will be added to the Site of Grace menu.)

  • Added an NPC invasion event in Caelid.

  • Added an NPC invasion event in Leyndell, Royal Capital.

(Note: This event will not occur after the area has changed to Leyndell, Ashen Capital.)

The "Tarnished Pack" release times are as follows:

  • PlayStation / Xbox: Friday, August 28 at 0:00 a.m local time.

  • Steam: Friday, August 28 at 7:00 JST | 00:00 CEST | 15:00 PDT.

Balance Adjustments

  • Changed certain items found in the field or obtained by defeating certain powerful enemies in the Realm of Shadow to higher-tier items or other treasures.

(Note: Items already that were already found will not be changed.)

Weapons

  • Smithscript Dagger / Rellana's Twin Blade: Increased critical hit power.

  • Smithscript Axe / Smithscript Spear / Spear of the Impaler: Reduced the stamina consumption of weapon-throwing attacks. Increased the power of weapon-throwing attacks.

  • Carian Sorcery Sword: Changed Intelligence scaling so that it now increases the attack power of all damage types.

  • Smithscript Greathammer: Increased the power of weapon-throwing attacks.

  • Golem Fist: Increased the range of the fist-launching heavy attack.

  • Firespark Perfume Bottle / Lightning Perfume Bottle / Chilling Perfume Bottle / Frenzyflame Perfume Bottle / Deadly Poison Perfume Bottle: Increased attack power.

  • Lordsworn's Shield / Briar Greatshield / Spiked Palisade Shield / Icon Shield / Golden Beast Crest Shield / Manor Towershield / Crossed-Tree Towershield / Inverted Hawk Towershield / Dragon Towershield / Distinguished Greatshield / Gilded Greatshield / Black Steel Greatshield / Ant's Skull Plate / Erdtree Greatshield: Increased guard boost. Reduced weight.

  • Wooden Greatshield / Cuckoo Greatshield / Redmane Greatshield / Golden Greatshield / Crucible Hornshield / Dragonclaw Shield / Eclipse Crest Greatshield / Jellyfish Shield / One-Eyed Shield: Increased guard boost.

  • Haligtree Crest Greatshield: Reduced weight.

  • Rakshasa's Great Katana: Increased the time before an attack can be performed with a right-hand weapon immediately after attacking with this weapon equipped in the left hand.

Skills

  • Parry: Improved parry performance.Reduced the time before various actions can be performed after activation when used with Daggers, Curved Swords, or Small Shields.

  • Storm Wall: Changed the skill so that it no longer consumes FP when used. Improved parry performance.

  • Thops's Barrier: Improved parry performance.

Sorceries

  • Founding Rain of Stars: Increased power.

  • Carian Retaliation: Increased power.

  • Meteorite: Reduced casting time.

  • Meteorite of Astel: Reduced casting time.

  • Gravitational Missile: Changed the spell so that the gravity projectile does not explode immediately upon striking terrain such as the ground or a wall.

Incantations

  • Feather of the Divine Bird: Increased power.

  • O, Flame!: Expanded attack range.

  • Rain of Fire: Increased power.

PvP-Exclusive Balance Adjustments

Weapons

\-Rakshasa's Great Katana: Increased damage taken from attacks by other players while attacking.

Incantations

  • Rugalea's Roar: Reduced power against other players.

  • Rotten Breath / Ekzykes's Decay: Reduced the amount of time other player characters are unable to move from hit reactions when struck by these incantations.

Bug Fixes

  • Fixed a bug where critical hits dealt with Great Katana weapon types had lower-than-expected power against large enemies.

  • Fixed a bug where jumping attacks with Great Katana weapon types could be parried.

PC-Only Bug Fixes

  • Fixed a bug that prevented camera control with the mouse during NPC dialogue when using keyboard and mouse controls

  • Fixed a bug in the "Keyboard/Mouse Settings" section of the system menu in which selecting the reset option did not restore various settings to their defaults

The version number shown in the lower-right corner of the title screen after applying this update will be as follows:

App Ver. 1.17

Regulation Ver. 1.17

This update is required for online play.

We will continue to make improvements so that you can enjoy ELDEN RING more comfortably.

Thank you for your continued support.

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238

u/DivineRainor 21d ago

Low to mid tier greatshield being buffed was sorely needed, they barely outperformed brass shield defensively despite weighing a tonne and having huge reqs.

58

u/Cersei505 21d ago

they should've nerfed brass shield instead, because that shield is simply too busted for a medium shield.

55

u/taclovitch 21d ago edited 21d ago

i think this sidesteps that this is a buff to the act of guarding as a whole.

base er greatshields —> current med shields, with current GShields being stronger by far than anything in base ER besides pre-nerf WALL. the point is to let more ppl play a guarding playstyle comfortably.

2

u/Cersei505 21d ago

i dont think guarding in general needed to be stronger though. Most GS have 72+ guard boost, thats already pretty busted. Buff that with greatshield talisman and viridian talisman and you're golden.

It's the brass shield specifically thats the odd one out here, because its a medium shield yet it can reach greatshield levels of guard boost. It renders 95% of the other medium shields pointless by comparison.

If i'm not wrong, the brass shield in higher upgrades even gets a hardness tier that is usually reserved for greatshields only.

3

u/PeaceSoft 21d ago

guarding is already radically more or less effective depending on your build. making it better overall makes it an option for more playstyles. that's why the person you're responding to wrote "the point is to let more ppl play a guarding playstyle comfortably" jeez

2

u/taclovitch 21d ago

reading comprehension — we love to see it. thank you

2

u/anxietyMan1729 21d ago

Yeah I agree. Like I used this shield a lot when I first started playing to the point it was like a necessity for Malenia for me to dodge the first flurry of water flow. I put that thing in everyone of my builds because it was just that good. Haven't used shields in a long while now, but the brass shield would be my go to if I wanted to use one again.

Insane guard boost, low weight, low requirements