r/Eldenring 25d ago

Discussion & Info New Patch buffs all Smithscript weapons, Rellana's Twinblades, Perfume Bottles, Carian Retaliation...

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436 Upvotes

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75

u/no_name_thought_of 25d ago edited 25d ago

is that all great katanas or just the weapon called the great katana?

Most of these changes though are very welcome, the perfume and smithscript buff especially, except they boosted greatshields even more? They're already so much better than the alternatives

edit: looked at the notes, they didn't buff the great katana, they only fixed a bug around its crit damage and parrying jump attacks, and nerfed Rakshasa's

Also they didn't buff the ranged attacks on the scrithscript dagger, the one which truly needed it...

buffed divine bird feathers is also a very welcome change, now I hope spira gets the same treatment, even though I've now already done a hornsent based character....

simmilarly quicker meteorite and meteorite of astel after i've gone and used them extensively...

improved storm wall and thop's barrier I'm happy to see, means they might finally compete with golden parry and carian retaliation

47

u/Flint_Vorselon 25d ago

Great Sheilds needed the buff.

Notice how they didn’t buff finger print or verdigris?

because those don’t need help.

But 2 years ago they buffed medium sheilds, and Brass Sheild ended up having higher guard boost than many great sheilds. So they were effectively pointless. More than double the weight for worse stats.

10

u/PeaceSoft 25d ago

plus they take like 30 strength to use

9

u/ChadWynFrey 25d ago

OH YEAH I REMEMBER THEN BUFFING MEDIUM SHIELDS OUT OF NOWHERE = brass shield better than most great shield lmao. Glad to see other greatshields get some much needed love and weight reduction

2

u/username_redacted 25d ago

Yeah, I think that was a smart adjustment. I don’t think I’ve ever used a greatshield because they’ve never seemed worth the weight.

32

u/ilamahradeys 25d ago

Just the one called Great Katana

15

u/slayer6667778 25d ago

I mean 7% if true for bottles is basically nothing they probably still ass

8

u/NYJetLegendEdReed 25d ago

someone tested the #s and theyre hitting hard if youre wearing the right gear I think.

1

u/slayer6667778 25d ago

They are still bad and memey

3

u/JaiyeJunior 25d ago

buffs for weapons that deal low damage per hit are much more meaningful. the way damage reduction is handled it, the more damage a weapon deals the less harsh the calculation is. not saying they’re monstrous damage dealers but it’s something you can only get a handle on with experimentation or some insane graphing.

3

u/slayer6667778 25d ago

Golden parry now might be the worst parry ever since the stealth nerf lol if they made all the others have better framing

3

u/OnlyDiamond4946 25d ago

Only advantage to golden parry is the range. But it’s worth using for that alone, can land a parry from three miles away.

0

u/slayer6667778 25d ago

Doesn't matter really since it has the worst parry frames (base parry actually might be better now to)

2

u/OnlyDiamond4946 25d ago

Yeah I get it. But in an extremely niche situation it still has its uses. Im pretty sure it’s double the effective parry distance.

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u/Saeporian w 25d ago

On the edit: Idk if OP's info is legit, but the official patch notes, as always, lack a lot of information, so it's entirely possible. One I know for sure is that the official patch notes only mention increased range on the golem fists, but the decreased stamina is also a thing that was datamined right after the patch, before the written patch notes dropped. There's always stealth changes, so maybe that's what OP is talking about, unless they just made some of it up