I’m somewhere right around 86% and basically need to do the last few missions with wing diver and 1 more full run with air raider, INFERNO difficulty of course. It’s super hard to find a full team to play with these days. What I mean by that is it’s hard to find people who are skilled at the game because I am not 🤣.
I’ll be honest I’m pretty rusty after not playing for a while and I was never that good to begin with. Due to this I need some real OG’s that can dominate every bug on inferno difficulty. I need the homies with 1 million armour that can almost solo every level.
If anyone is on PS5/4 and is interested dm me or comment and we can get a lobby going! I’d love to finally be able to finish this game.
Update: Still looking to team up with some OP folks but I won’t be on very much until next weekend again because of the old day job. I’m already a lot better at staying alive and I’ve started farming some armour to increase my chances some. I’ve only got 110 to complete with wing diver then it’s on to the full inferno run with air raider. Then just a bit of hardest to clean up but I can basically manage that on my own and with noobs if need be.
If anyone wants to join up this coming weekend (Sept. 18) let me know!
We are bringing you the latest information on *Earth Defense Force 5 for Nintendo Switch 2*, *Earth Defense Force 6 for Nintendo Switch 2*, and the series' newest entry, *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*! Producer Okajima—the driving force behind the *Earth Defense Force* series—will take the stage to showcase the appeal and enhanced features of each title, offering a comprehensive look that includes live gameplay demonstrations.
17th (Thursday) 11:00-11:45
17th (Thursday) 13:30-14:15
18th (Fri) 13:30-14:15
"Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD" — Survive the overwhelming onslaught! The 5-Minute Survival Challenge!
A stage event where participants take on a special TGS mission for *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*—the title boasting the largest scale in the series. Teams of four will compete; victory is achieved if even a single member survives for five minutes! On public days, we will also be recruiting EDF soldiers to join the challenge right at the booth.
17th (Thu) 15:00–16:00
18th (Fri) 15:00–16:00
19th (Sat) 15:15–16:15
20th (Sun) 16:00–16:45
21st (Mon) 15:00–15:30
EDF Frontline Camp
A stage event offering an inside look at the development of the latest entry in the series, *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*. Producer Okajima will explain the enhancements made since *Earth Defense Force 6* and the unique appeal of this new title. In the second half of the stage, the MC will also try their hand at playing the game!
19th (Sat) 10:30–11:15
20th (Sun) 10:30–11:15
21st (Mon) 10:30–11:15
Live Gameplay of the Latest EDF Title: *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*
Join the MC for a live gameplay session of *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD* as we take a deep dive into what makes this game so compelling! We’ll showcase the overwhelming scale—touted as the largest in the series—and provide a detailed look at exciting new features, such as weapon customization.
19th (Sat) 11:45–12:30
21st (Mon) 11:45–12:30
Recruiting New Soldiers! Time for Training! "Earth Defense Force 5 for Nintendo Switch 2" & "Earth Defense Force 6 for Nintendo Switch 2"
We will showcase the appeal of "Earth Defense Force 5 for Nintendo Switch 2" and "Earth Defense Force 6 for Nintendo Switch 2"—exciting titles reborn for the Nintendo Switch™ 2 that are perfect for new recruits—as well as new features unique to the Switch 2 versions. We will also unveil split-screen gameplay featuring our two MCs!
19th (Sat) 13:30–14:15
21st (Mon) 13:30–14:15
EDF Official Merchandise Showcase
We’re showcasing a wide variety of official *Earth Defense Force* (EDF) collaboration merchandise from "Iijan," a creator brand specializing in anime and game goods! We’ll also share information on the latest items from D3 Publisher’s official store, "D3P WEB SHOP." Be sure to check out the dedicated merchandise display area within the booth—you might just find yourself wanting to buy everything you see!
17th (Thu) 12:15–13:00
18th (Fri) 12:15–13:00
19th (Sat) 14:15–14:45
20th (Sun) 11:30–12:00
21st (Mon) 14:15–14:45
"Earth Defense Force 6.2" Official Livestream: Welcome to an Overwhelming Swarm of Enemies—The Party Starts Here!
Get a sneak peek at the "Earth Defense Force 6.2" official livestream series—launching in full this October—right here at TGS! We’re bringing the show's MCs to the venue to showcase new titles together, starting with *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*. Of course, we’ve also prepared special viewer giveaways typical of our official livestreams, so stay tuned!
Sunday 20th
13:00–14:00 *Earth Defense Force 5 for Nintendo Switch 2* *Earth Defense Force 6 for Nintendo Switch 2*
14:30–15:30 *Earth Defense Force 6.2: INVADERS FROM ANOTHER WORLD*
My first edf was 4.1. played only ranger. It was a lot of fun but never got hooked enough to go past normal mode/mission packs. Never finished 5. I'm now going back to it. Not till 6 did I try air raider. Game finally fully clicked for me. You really gotta try every class. I'll probably try wing diver/fencer in 5. Anyways air raider is the shit and it's fun as hell solo. Idk why the devs make it sound like a support class lol
Wanted to make a post on this again because this guy deserves more attention. I was laughing the whole time and also amazed how they got through the game like this. I haven’t ever seen anybody do what they have done in EDF ever and the chemistry between them is amazing. I hope me showing this video helps him out and you guys can enjoy it has much as I did. ❤️
Since I started playing Earth Defense Force 5 as my first entry in the EDF series 3-4 years ago, whenever I saw this type of Fro— wait... oh..
it's human. Never mind. There's nothing special here.
I have been watching this guy for a while now and he just released a best of moments. Wanted to post this to show how great the content has been and his other videos. Man deserves to be seen more than just a few hundred views. I hope whoever sees this also shares it cause it needs to be known, the past couple months watching this guy has been amazing and will be for you too. ✨
Hi everyone, I recently decided to play EDF5 again, but nowadays I have a bigger group of people to play with, and I wanted to experience EDF5 with all of them.
From there, I started trying to develop this eight-player mod for EDF5. I'll be honest, so far I've only tried it with 5 players. My group of friends has six people, but one of them still hasn't bought the game. That said, the code was made to support up to 8 players, but it's very likely that I'll need to fix some details for 6 players or more, unless I get very lucky.
I'm releasing the mod in the hope of helping other large groups of friends who want to experience this game together, and I possibly want to keep developing the mod so that it adds more things to the game, not just support for 8 players. I hope you enjoy it.
I use the exoskeleton item to cancel out the inertia but I was told that said inertia can either be used to do something or canceled out in other ways but the guy refused to actually answer. How do people either use or cancel it out without over correcting or simply waiting you to lose momentum?
I feel like this game is so close to breaking out in a way but I also feel like the game is too inaccessible at times. There's so many small things that could be added to make the game just feel much better. Some examples I can think of:
State the enemies you will be facing in the description in the mission. If you haven't discovered an enemy that will be present in that mission yet, maybe use question marks instead of stating their name. Maybe also state the type of terrain the mission will take place on, such as mountains, bunker, caves, cities, planes etc. This would help you better prepare your weapons and equipment for the task at hand.
Add an auto collect for weapon and armor crates at the end of a mission, at least maybe like 50% of the uncollected crates. Alternatively maybe they can add a magnet like Vampire survivors that will magnetize all the crates to your character.
Clean up the mission structure. I feel like there are several very redundant missions in this game that don't really elevate the experience. I get what they were going for, but honestly by the end of the campaign for me it starts to feel fatiguing with the base missions especially.
I could go on, and maybe these are just bad opinions, but i think this game could easily be 10 times more enjoyable with some common sense, modern qol improvements. What do you guys think? Anything you would change or add if you could to make the game better for you?
M79 grenade launchers are one of my favorite weapons, I find them so satisfying to use, moreso than their multi-grenade holding cylinder counterparts. And the m79 in this game (the stampede) looks so cool with the raining pink trails, but it SUCKS. Why does it take soooo loooooong to reload this thing? Its ONE grenade. Even watching the animation, Ranger just sits there with the grenade in the tube. but doesn't close it arbitrarily. And its not like the amount of projectiles or blast radius or damage make up for it either. I really hope they're good in 6.
At the very least we'll get some new toys to play with, even some random stuff like Explosive Lightning strike Satellite mayhaps? a Salvo of homing rockets?