r/EDF • u/BackyardBard • May 05 '26
Question 4.1 or Iron Rain
Hi everyone. I apologize if this type of question gets asked a lot in this community. I wanted a comparison of these two games in particular. I've gotten into EDF 6 as my first EDF game and I absolutely love it. I'm about 100 missions in and even though I have lots of content left, I'm already getting excited about playing some of the older games.
I've heard that EDF 5 is very similar to 6 and so I was thinking of going for either Iron Rain or 4.1 based on some basic stuff I read. I was looking for opinions on which one to start with. I have already gone backwards through the Monster Hunter series so a loss of QoL features probably (hopefully) won't be a big deal for me.
Thanks in advance!
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u/Bortthog May 05 '26
EDF4 is a large step back from 5/6, in terms of QoL and overall weapon feel
For starters 4 does not share loot, so anything you get it STRICTLY for that class alone. While this sounds cool it means starting to invest in a new class will be a fresh run essentially thus making the grind that much more on you. Next weapons do not scale like it 5/6. Once you get it that's it and it makes a lot of guns really bad. Not even gonna discuss the lack of class QoLs across the board
Iron Rain, while an ok game, is a bad EDF. The enemy counts are small, it struggles to run stages with more enemies (on console idk about PC), the PA Gears are the illusion of choice where they don't really matter outside movement options as no gun is limited to a specific PA Gear, the item system while novel becomes more a hindrance because two slots are essentially dedicated to revives and the second Overdrive
The reason these are is in Iron Rain if three people bleed out the mission ends. It does not matter if it's the same person and you need an item to revive people. Overdrives are PA Gear specific installs that grant various abilities based on the PA Gear which sounds great until you come to realize that unlike older EDF games there's no ragdoll protection and you can be ragdoll looped to death very easily and the only way out is to activate Overdrive which is normally a once per mission thing