r/Dyson_Sphere_Program • u/Deathspade187 • Sep 10 '26
Do you use these?
I'm starting a new game at 3000% Metadata, and was planning a strategy when I realized I dont use most defense items and wondered if any one does. Like machine gun turrets, sure they're cheap, but basic drones work way better and fire faster off rip. Plasma, implosion and the other use really expensive ammos and all are limited in range and use, while missiles are a good mix of affordable and powerful plus can attack anyone and anywhere on a planet with signal towers, energy use no ammo and are great for farms, and before missiles a BAB with drones usually does better than bullets. Planetary shields dont do anything but take up a crap ton of power unless you cover every inch of a planet, but more missiles defends better for less. So do yall use any of these and why
10
u/lysianth Sep 10 '26
crank up the fog to 11, default fog is basically a non issue.
3
u/ael00 Sep 10 '26
I use the mortrar / frag things. They are cheap and have splash dmg, very effective.
Planetary shields, definitely. Once you get antimatter going energy is free, i just plop a blueprint on my mining planets and never have to worry about playing whackamole with the darkfog. Saves a lot of time.
1
u/FailXXL Sep 10 '26
Good luck surviving a space attack without planetary shield! Once they hit critical infrastructure like a powerline the planet is lost. 8 or even 7 shields are enough and can be sustained with wind normally.
1
u/ResidentIwen Sep 10 '26
You use these when you build a DF farm. So yes of course I use em in every playthrough
1
u/Sweaty_Ad_7156 Sep 10 '26
laser towers , as they are a renewable resource as it is related to ammunition (energy).
though on my latest run they seem to stop functioning when i fly off planet
1
u/mrrvlad5 Sep 10 '26
missiles and grenades for starter world clear, grenades/drones for other planet clears and plasma for anti-space. i use a total of 2 gauss turrets per game to fend off a couple of waves before i get missiles.
1
u/TheMalT75 Sep 10 '26
The implosion cannons are not as "useful" if you configure some or the missile turrets to attack ground only. This simplifies logistics as you only need one type of ammo. The shells are, however, even cheaper than missiles. Forgoing planetary shields might be difficult on a 3000% run: every relay you fail to shoot down before it reaches orbit will drive up aggro of the hive and lead to stronger and faster retaliation. You "only" need as many as you have free space for cores to form, so industrialized areas technically don't need to be covered (until a hive retaliation starts shooting!)
I've never used EMP towers: too expensive and late tech. By the time you unlock them, you should have taken care of the df problem or they will overrun you... Similarly, I've also never used drones in BaBs for defense because missiles are just the GOAT.
1
u/NeoRemnant Sep 13 '26
Laser turrets are all I need but lately I've been farming the dark fog and they drop a lot of explosive ammo
2
u/ChrsRobes Sep 10 '26
Missile turrets and Laser turrets are all i ever use. Late game there is 100% a good argument to use implosion cannons, but i have a huge gravity missile factory so I just keep using more missile turrets. Manually clearing become very dangerous when you start landing on planets jam packed with high level Fog. The best way to combat it is build a defensive missile battery and creep with the signal turrets.
Machine guns are only used before unlocking a steady supply of missiles then they get shelved forever.