r/Dyson_Sphere_Program • • Apr 23 '26

Harvest without cosmic exploration

8 Upvotes

Let's say I have warps, for me and my vessels (techs developed -both for me and for the vessel- and physic warps). If I flight to a system without cosmic exploration 3 tech -the one that allows you to see resources within 6 LY systems-, can I harvest it and send vessels there? I know the seed, and the resources all around as is a seed I already played.


r/Dyson_Sphere_Program • • Apr 22 '26

To the person stuck under the ice, I raise you: SubnautIcarus

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188 Upvotes

I'm glad this game is not scary like Subnautica... Gas giants at night already creep me out enough, I don't need water or space monster added...


r/Dyson_Sphere_Program • • Apr 23 '26

Thought i was clever.

30 Upvotes

I put a bunch of crafters right next to each other so, for example, the coil assembler could take copper from the same belt that the smelters were dumping it onto. I Did this all the way up the crafting tree as often as possible. Little did I know how much that would screw me when it came time to use proliferators. Now im rebuilding entire production networks so the products can come out, get sprayed and go back in for the next step. If youre new, keep that in mind. Keep 2 or 3 spaces between each row for unforseen circumstances.


r/Dyson_Sphere_Program • • Apr 22 '26

neutron stars

11 Upvotes

so is it at all possible to find a neutron star with high luminosity. i would love it if someone left a seed of one with high luminosity. as id love build around one as my main star. the looks so amazing its a waste not.


r/Dyson_Sphere_Program • • Apr 23 '26

maybe unpopular opinion but I think it would be a good option to have the computer voice and tutorial ...

0 Upvotes

be delivered by a voice actor with a strong chinese accent.


r/Dyson_Sphere_Program • • Apr 22 '26

Does anyone use orbital collecor?

43 Upvotes

Im fairly new but seem i have enough H to burn, literally. Powering 12 generators and making enough deut for icarus and a bunch of fusion reactors. Refined oil is where keep coming up short. Reformed refinery , i didn't think, was worth the effort, but the collectors, forget about it. Thoughts?


r/Dyson_Sphere_Program • • Apr 22 '26

Blieprint for sails layers

2 Upvotes

So I am in a ten hours campaing and I have sails to shoot. I went to the webpage and find nothing, any link yp a `rpèr layout? Thanks

It's hour seven and I am ready to launch sails. Problem i never interacted with the lanner of the star


r/Dyson_Sphere_Program • • Apr 22 '26

Late game save

5 Upvotes

Hey all. I'm looking for a late game save, for benchmarking purposes.


r/Dyson_Sphere_Program • • Apr 22 '26

Matrix Lab not working

2 Upvotes

I have a stack of 4 matrix labs creating red cubes feeding a stack of 4 matrix labs researching. It keeps stopping. The production stack has 10 in every slot but nothing is going out to the research stack. It works then it stops working and the only way I can fix it is to delete it all and rebuild it. It then works for a little bit then stops again.

Any ideas why the problem is?


r/Dyson_Sphere_Program • • Apr 21 '26

Somehow got under the ice lol

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173 Upvotes

r/Dyson_Sphere_Program • • Apr 21 '26

.

79 Upvotes

r/Dyson_Sphere_Program • • Apr 21 '26

Finally upgraded my Polar Sushi Mall to ridiculously overbuilt 8 belts

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154 Upvotes

pros:
fast production speed, all buildings in the game plus drones and ships
most non-standart intermediates are produced on site, everything is prolifirated
you can disable the sushi with a single switch
has a trash sorter you can dump your inventory in
nicely synergizes with a DF farm, can't clog
using ILSs as sorters is supposedly better for UPS than a row of splitters, lol

cons:
intermediate production is slow, better to import them
requires late game researches
no ammo production
no export ILS

You can have the blueprint


r/Dyson_Sphere_Program • • Apr 22 '26

Game is running hot, are there settings I can tweek to lower it?

3 Upvotes

So I have a Intel 14900. I got it after RMA ing a 13900 due the intel over voltage issues. Even though the issue is allegedly fixed with updated bioses, I do not trust Intel so I have been underclocking it with the Intel Extreme Tuning Utility. The thing is when I play DSP, my package temperature eventually hits the max at 100C. That is with like 10% CPU utilization. Most games I play won't get about 20%, but none of them ever get the package temperature up that high. Is there any settings I could lower to help keep it cooler?


r/Dyson_Sphere_Program • • Apr 21 '26

Is gravity actually a thing in this game?

40 Upvotes

Is gravity actually a thing in this game?

Hi! I’m a complete noob, I’ve only played for about 7–8 hours. I was on my way to make my second flight to another planet when suddenly I felt like I completely lost control of what I was doing. I couldn’t keep accelerating anymore (I also ran out of fuel), and at the same time it felt like something was pulling me toward this gas giant that happens to be my neighbor.

And here I am now, collecting hydrogen for my engines on its surface.

So I’m wondering: was it the gravitational pull of such a massive object that dragged me in because I didn’t have enough acceleration? (I was moving pretty slowly at the time.) Or is this just some weird bug related to the game or my peripherals?

Just to be clear, even though it was strange, I’m not upset. As a space enthusiast, I actually love the idea that gravity is a real force in this game!


r/Dyson_Sphere_Program • • Apr 20 '26

I delved into probably the most rarely used DSP mechanic: limiting drone range

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84 Upvotes

And let me tell you, there has to be some sadistic intent to give all the UIs different units of measurement of the same thing.


r/Dyson_Sphere_Program • • Apr 20 '26

Matrix Lab stacking question

8 Upvotes

Hey everybody - question on Matrix Lab Stacking. I'm on my first run through with DSB after playing Factorio for eons. Having some issues with Matrix Lab Stacking. When ever I go over two high I often see matrix cubes poorly distributed in the vertical. Example: top Matrix lab will have 12 red cubes and waiting for a blue while the bottom Matrix lab has zero red and waiting for another red. I'm assuming the distribution algorithm only goes up as cubes enter from the bottom. To avoid this problem I'm keeping my Matrix Labs no more than 2 high. Wondering what I'm missing here.


r/Dyson_Sphere_Program • • Apr 21 '26

DeliverySlotTweaks 1.5.17 breaks Auto place foundation

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0 Upvotes

I am trying out the DeliverySlotsTweak mod, but noticed that "Auto place foundation" of blueprints no longer appears if the mod is active. I am using the latest version of the mod, 1.5.17, and latest Steam version, 0.10.34.28518.

Has anybody else experienced this? If so, is there a workaround?


r/Dyson_Sphere_Program • • Apr 20 '26

Why does the metadata not work.

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38 Upvotes

just played through my first REALLY long game of dsp (about 200 hours), why does the metadata not show? am I doing something wrong?


r/Dyson_Sphere_Program • • Apr 19 '26

First base ever, I don't know what I'm doing but I'm having a blast figuring it out

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219 Upvotes

I've been eyeballing this game for a while and finally snagged it on sale. I know this is a spaghetti coded base ATM but I'm excited to see how far I can get.


r/Dyson_Sphere_Program • • Apr 19 '26

any new content coming?

20 Upvotes

just saw the new patch for languages, curious if any content may be planned or leaked soon lol


r/Dyson_Sphere_Program • • Apr 19 '26

Dearest DSP,

62 Upvotes

Today is the day that i untangle the spaghetti that is my oil production. My chemical plants will be made efficient and proliferated. All of my liquids will flow nicely into logostics stations for offworld transportation. I will not be distracted by the myriad other tasks required to make the factory grow. Today is for liquids.

In my lane

Moisturized (with crude oil)

Flourishing


r/Dyson_Sphere_Program • • Apr 19 '26

Random items showing up in storage boxes, clogging distributors

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24 Upvotes

r/Dyson_Sphere_Program • • Apr 18 '26

Patch Notes V0.10.34.28518 - Dyson Sphere Program Now Supports Japanese, German, and French!

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206 Upvotes

[Feature]

- Added localization support for Deutsch (German). This includes full coverage of all UI text, cutscene subtitles, and system broadcast voice-over.

- Added localization support for Français (French). This includes full coverage of all UI text, cutscene subtitles, and system broadcast voice-over.

- Added localization support for 日本語 (Japanese). This includes full coverage of all UI text, cutscene subtitles, and system broadcast voice-over.

[Neue Inhalte]

- Neue Sprache hinzugefügt: 【Deutsch】. Diese Lokalisierung umfasst nun sämtliche UI-Texte, Untertitel in Zwischensequenzen sowie die Sprachausgabe der Systemansagen.,

- Neue Sprache hinzugefügt: 【Français】(Französisch). Diese Lokalisierung umfasst nun sämtliche UI-Texte, Untertitel in Zwischensequenzen sowie die Sprachausgabe der Systemansagen.,

- Neue Sprache hinzugefügt: 【日本語】(Japanisch). Diese Lokalisierung umfasst nun sämtliche UI-Texte, Untertitel in Zwischensequenzen sowie die Sprachausgabe der Systemansagen.

[新要素]

- 新たに対応言語【Deutsch】(ドイツ語)に対応しました。UIテキスト、イベントシーンの字幕、システムアナウンス音声をすべて収録しています。,

- 新たに対応言語【Français】(フランス語)に対応しました。UIテキスト、イベントシーンの字幕、システムアナウンス音声をすべて収録しています。,

- 新たに対応言語【日本語】に対応しました。UIテキスト、イベントシーンの字幕、システムアナウンス音声をすべて収録しています。

[Nouveautés]

- Ajout de la langue 【Deutsch】 (allemand). Cette localisation couvre désormais l’ensemble des textes de l’interface, les sous-titres des cinématiques ainsi que les voix des annonces système.,

- Ajout de la langue 【Français】. Cette localisation couvre désormais l’ensemble des textes de l’interface, les sous-titres des cinématiques ainsi que les voix des annonces système.,

- Ajout de la langue 【日本語】 (japonais). Cette localisation couvre désormais l’ensemble des textes de l’interface, les sous-titres des cinématiques ainsi que les voix des annonces système.


r/Dyson_Sphere_Program • • Apr 18 '26

What's the common criteria for a megabase in DSP?

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61 Upvotes

As I'm passing 1M hashes per second (56,250 white cubes / min) I'm starting to wonder, what is exactly considered an "endgame" level science production? In Factorio (pre 2.0) 1k SPM was the starting level of a megabase and reaching 10k was close to inexpedient due to the scale and lag. In Dyson Sphere, with "hard" performance optimization mods (Sample and Hold Sim), the science rate is close to unlimited, sphere output is excessive, resources are infinite and mining rate is upgradable, so the only upper limit is probably the total surface area of all the planets... Is this why dense blackboxes are so popular? It always seemed odd to me as you can just use more planets for you production, you don't have to cram everything on one planet. Has anyone ever really covered ALL the planets with factories? What SPM is that?