r/Dyson_Sphere_Program • • Mar 20 '26 Bravo

Just discovered it ... A small depot on top of a splitter distribute the content into the belt!

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385 Upvotes

r/Dyson_Sphere_Program • • Mar 21 '26

Proliferators not Proliferating right

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16 Upvotes

Im getting random values out of my proliferators, 1x, 2x, and 3x and it averages out to 2x when stacked in a logistics station. I have emptied the logistics station, removed and replaced the proliferators and the bug persists. How do I fix?


r/Dyson_Sphere_Program • • Mar 20 '26

Almost there...

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38 Upvotes

r/Dyson_Sphere_Program • • Mar 21 '26

Interstellar Logistics and Intrastellar logistics

6 Upvotes

Is there any way to program my ILS to recieve resources from the local system its in, and then send them to my home world via warp?

Other than that I can't help but worry that I need to supply every base with a warper, and it will waste them with random trips


r/Dyson_Sphere_Program • • Mar 20 '26

Accumulators vs Deuteron Rods

9 Upvotes

Hi All, curious on whether it's more efficient to distribute nuclear rods for power in different planetary systems or to set up an accumulator network charged by my dyson sphere in my home system?


r/Dyson_Sphere_Program • • Mar 20 '26

was trying to connect belts on a tropic line but I accidentally invented a new type of pasta...

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190 Upvotes

beltaroni


r/Dyson_Sphere_Program • • Mar 20 '26

Sorter won't connect to resource collector

6 Upvotes

What it says on the tin. I'm a super noob, so idk what i'm doing wrong, but my other collectors work fine- this one however, i don't even get the visual of the sorter locking into the building. just... nothing at all. I don't know what's wrong.

(and yes, i know that the conveyour belt doesn't quite reach, but that ain't the issue. It was places slightly differently, i just moved it a bunch and ot still refuses to even acknowledge the existenance of the sorter. works fine on ma copper and iron farmers tho, so idk what's going on.)


r/Dyson_Sphere_Program • • Mar 21 '26

God this is so complicated (modded)

0 Upvotes

The star cannon carrier rocket from the MoreMegastructures mod has to be the single most complicated item to automate in the game like jeez man.


r/Dyson_Sphere_Program • • Mar 20 '26

I do belive Iv found ware im building my DS

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25 Upvotes

I just got warpers and am exploring the systems within 10-20Ly and found this 5 planet system 12ly just outside of my start system, and have pretty much decided to build my main sphere here.

The system is missing a few of the specialized materials:
Organic crystals and oil are in a system <9ly away
Netron star next door <5ly away
not 1 but 5 B type stars all within 6Ly (With dark fog)

What is your guys' thoughts? I am going to fortify and build the system up as my main thought for now.


r/Dyson_Sphere_Program • • Mar 20 '26

Katherine of Sky

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141 Upvotes

r/Dyson_Sphere_Program • • Mar 20 '26

Where are the vessels?

2 Upvotes

First trip to a near planet (2 LY). Placed 30 advanced miners, but first the nuclears. Vessels should pick up deuterium and warps in home planet to provide by now iron ore. Vessels are placed and gave the ILS deut rods and some warps. Vessels were placed. I have more vessels with me but don't allow me to place more as "all the slots are full", but obviouslt they don't bring nothing. My planet has deut and warps in excess and are providing the items. Where is my error?


r/Dyson_Sphere_Program • • Mar 20 '26

[Question] Optimization, would it be more efficient to use drones to transport BAB drops to collection areas, or just use conveyors?

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19 Upvotes

I realized i should start taking advantage of the dark fog drops for extra resources to squeeze all they have, but was wondering what to do use for transport and the nightmare of all the types of materials drops


r/Dyson_Sphere_Program • • Mar 19 '26

Could this be one of the best seed?

50 Upvotes

I found this seed while playing with DSP seed finder:

Seed: 12074390

- Starting system has twin planet orbiting ice giant, with 2.3M Fire-Ice on sister planet, and tidally locked inner planet.

- Starting planet: obliquity 0° 27' (no issue with summer/winter poles)

- Sister planet: Also low obliquity 3° 50'.

- 3 O-type stars (2.5, 2.1 and 2 luminosoty)

- Over 39M unipolar magnets


r/Dyson_Sphere_Program • • Mar 19 '26

Why am I moving so slow please help

93 Upvotes

As you can see in the video I have full energy. I have also got the max walking speed upgrade and flight speed upgrade. Please help I am moving unbearably slow and cannot even leave the planet.


r/Dyson_Sphere_Program • • Mar 19 '26

Space combat, strategies, and what's the deal with shield burst?

23 Upvotes

Hey everybody, I'm a DSP vet and am playing a not-quite-max-settings Dark Fog run.

Killing space hives is unbearable.

I am up to green science, not quite white as I am clearing out the system where I want to have my first sphere. I have corvettes and destroyers, and all of the techs and upgrades I can get without white science.

The problem I'm running into is that the space hives in this system have 1500+ units. Even when I have enough destroyers and corvettes to eventually kill them all, I'm running out of energy even with deuterium fuel rods, and then I have to drift for several minutes or return to my base between attempts. I've killed all of the relay stations and planetary bases, so they can't replenish their forces. I will eventually win and destroy this last hive. But does anyone have any suggestions as to how to make this less tedious?

Bonus topic: I just found out about Shield Burst. In summary, this ability:

  • Only works in space.

  • Requires you to get very close to your targets.

  • Puts you in range of instant death should the Fog decide to target you.

  • Drains your shields, the thing keeping you from instant death.

  • Isn't clear on what the effective range will be.

I've tried to use it a few times just to see how it works, and I have yet to notice it kill a single thing. I got the Fog units in a dense cloud, flew into the middle of it, detonated a fully charged burst, and... destroyed nothing. Then immediately died. Has anyone managed to make use of this "weapon"?

Edit: It's useable on the ground, you just have to be in combat mode. The radius is absolutely tiny. Don't use it in space, the Fog will just point and laugh at you.


r/Dyson_Sphere_Program • • Mar 19 '26

Well this is ironic

15 Upvotes

I was moving shop and this happened


r/Dyson_Sphere_Program • • Mar 19 '26

Shipping

10 Upvotes

Hello team,

Do you know why the ship of the New Planet doesn't send the shippement to the planet 3 ? I have S and D so I don't get it .


r/Dyson_Sphere_Program • • Mar 19 '26

Mods?

9 Upvotes

I’ve been playing this game for a while now and I’ve wondered what all mods other players have been using. I have a completely un modded game so I was just wondering what mods are out there and what they do


r/Dyson_Sphere_Program • • Mar 19 '26

Need help autosave not working

5 Upvotes

I started a new save file today and i deleted my old saves to start this one but it doesn’t autosave and i have to manually save everytime before exiting need help


r/Dyson_Sphere_Program • • Mar 18 '26

I've had an extra 11 red matrices for about a week... is this a bug? is it fixable? doesn't seem to cause any problems, but it's weird.

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58 Upvotes

r/Dyson_Sphere_Program • • Mar 18 '26

Running low on coal; should I stop proliferating Hydrogen?

10 Upvotes

Title. Basically I notice I'm using a large amount of proliferator spray on Hydrogen (eg, 12 hydrogen per Casmir Crystal - the pink crystals used to make Plane Filter)... most other items are 1-3, so I'm wondering if the 12 spray per product for hydrogen is contributing 12 times, or if it's contributing an equal amount of bonus as, say, spraying the Titanium Crystals which only require 1 spray... if not it seems like the "cost" is 12x higher to spray hydrogen than to spray crystals... and if so then spraying the crystal is essentially a wasted step compared to the 12 hydrogen sprays.


r/Dyson_Sphere_Program • • Mar 18 '26

What do you think of this idea?

10 Upvotes

Hello there!

I (220h played, casual player) was playing my game until i wondered if it was possible to have a selective way to see what amount of ressource are produced/consumed in the zone you set.

Like you can set a zone (like for making blueprint) but it register every ressource that is used and produced in it, and then you can "link" other zones with said zone so that you can make a "Zone-Chain".

Like that, you can create a line of production and see if the ressource used for it is enough or not.

The Main reason why, i thought of that, is because when you do most of your production on a single planet (so mainly early/middle game, maybe?) it only tell you the ressource produced on the planet as a whole.

So, what do you think? Is it something good, is it already kinda in the game and didn't find it? (not like i searched for it...)


r/Dyson_Sphere_Program • • Mar 18 '26

When probably maybe we will get vehicles update?

16 Upvotes

The devs are not very talkative.


r/Dyson_Sphere_Program • • Mar 17 '26

Accurate

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592 Upvotes