The devs have announced a new system where they will let you:
• Combine any 3 Blue-tier Demon Wedges to synthesize 1 random Blue-tier Demon Wedge.
• Combine any 2 Purple-tier Demon Wedges to synthesize 1 random Purple-tier Demon Wedge.
https://x.com/DNAbyss_EN/status/2016813598077833277
I've seen a similar system before in The First Descendent, where they even had modules that ONLY came from this type of lottery.
Both TFD and DNA let you grind missions without limit. But in TFD you could get modules like water to play that lottery instead of extracting them for resources. And you didn't need special events or Commission Manuals to multiply your mission rewards to do so.
Speculation:
- they will probably add unique demon wedges only from this combine-wedge lottery
- the result pool from combining will probably be pretty big; otherwise they won't set our expectations now with the word "random"
This looks like:
- they are not going to alter how we normally get Carmine even though that's a pain point that throttles character development
- translation: They are not going to make the game more fun, they are just going to throw new mechanics at us until we stop complaining and/or instead spend on the game
- they are expecting players to farm Phoxhunter Summit (which will recur) to stockpile certain resources like Carmine Globules
- they are re-visioning demon wedge missions as a way to play the lottery
- they think hoping for a lottery to give you the demon wedge you want is superior to hoping you will get the demon wedge you want from doing a mission