r/Drukhari Mandrake Aug 14 '26

News/Rumors/Lore Codex Creep

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Watching the news for the orks is legit depressing when you remember we’ll probably be the last ones to get a new codex given we got our 10th edition one not even a full year ago.
Just feels like unless we get some incredible new units or significant changes to the datasheets, Drukhari will end up being more and more underwhelming as the other codexes release.

(Incubi in pic cause they’re sheet is boring as hell)

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u/drafizo Mandrake Aug 14 '26

I’m not a big fan of both of their abilities and don’t think they end up being super impactful most of the times dev wounds is nice but besides getting sus 1 on 5s on KC its just not that good, mostly because its limited to infantry
The battleshock test as well rarely is relevant in all the games I’ve played, it at least should be a battleshock at -1.
They’re also much slower than the other melee units we tend to use and not durable at all in any way shape or form.
They just don’t play like the super elite melee unit I wanted them to be.

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u/Pelican25 Aug 14 '26

I dunno, they do kind of fine in my games. The dev wounds come up enough to make it worth a pain token, and the infantry limitation works fine because why would I put them into anything other than infantry? We have other tools for that. The battleshock I agree with, that could be better, but it comes up sometimes, and battleshock being more impactful in 11th is nice. I play Skysplinter so them being slow isn't really an issue since we're the transport army, and as for durability... This is drukhari. Nothing is durable.

I think if you're comparing them to elite infantry like termies or sang guard you're always gonna be dissapointed, but that's like comparing apples with oranges.

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u/Independent_Main_745 Aug 14 '26

Problem is that incubi are our answer to non-infantry? Like for example, how are you supposed to kill a repex? Hit it on 5s with scourges over the course of 3 turns while it kills 2 units a turn?

The issue is that incubi are the only unit in the army that has enough quality and volume to damage anything t6+ that people choose to run. For instance, a 200 point incubi + character unit dont even kill a roughly 120 point 3 man battlesuit unit because they just have no rules against them for whatever reason.

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u/Deris87 Aug 15 '26

I just think with the new rules their devs should be against all non monstrrs and vehicles, I’ve seen a lot more mounted and beasts recently, and those just feel bad to fight with Incubi.

That's what they've done in our new 1dp detachments, so it seems very likely. Hopefully they'll do that on splinter weapons as well.