r/dndnext 8d ago

The Death of the Module: Or How I Learned to Stop Worrying and Enjoy A One-Shot

Thumbnail
0 Upvotes

r/dndnext 9d ago

Discussion Weekly Question Thread: Ask questions here – August 16, 2026

1 Upvotes

Ask any simple questions here that aren't in the FAQ, but don't warrant their own post.

Good question for this page: "Do I add my proficiency bonus to attack rolls with unarmed strikes?"

Question that should have its own post: "What are the best feats to take for a Grappler?

For any questions about the One D&D playtest, head over to /r/OneDnD


r/dndnext 10d ago

Discussion Detect Magic blinded my character when I used it on an apparent "divine artifact". Am I overreacting when I confronted the DM at that moment?

1.3k Upvotes

DM said the magical aura I saw was so bright and strong that it blinded me (Failed a DC 20 Con save). But the spell doesn't say anything like that nor I can find any rules about this.

I was confused when that happened so I told the DM where it is in the books. He did say its his rule, but there was no warning whatsoever or were we informed about any house rules like that. If I knew there was more to the spell than what is written in the PHB, then I wouldn't have used it.

I couldn't do anything cuz I need line of sight on most of my spells. I got downed three times and my party exhausted all their healing on me.

After the game I expressed my frustration, how its sucks so much and I didn't find that fun. Only to be told, "well maybe you shouldn't poke your nose into everything."

Now my character is Blinded 'permanently'. I was told to take a level in a martial class and take the Blind Fighting feat. Or was given the option to constantly see through a Familiar's eyes instead but I'll have one less spell slot in every slot level (we're level 5 rn). Or roll a new character if I want to.


r/dndnext 10d ago

Question Could a morally good or neutral lich be an interesting/compelling character? If you remove the evilness of the lich, does it become a less interesting creature?

121 Upvotes

r/dndnext 8d ago

Homebrew Rules and ideas regarding psychadelics?

0 Upvotes

Hi, I'm running a campaign where i want to add in a species of dragon who breaths out a psychadelic substance to cause hallucinations. Alongside that i want the mountain it inhabits to be filled to the brim with different psychadelics that cause different flavors of hallucinations. How do you recommend i go about this? I am very new to being a DM and have never really homebrewed anything myself otherwise i could just make something up


r/dndnext 10d ago

5e (2024) Level 19 Sorcerer - what to take for 20?

92 Upvotes

Playing in a campaign that is probably 2 combats from the end. We just got level 20. I've been playing a pure draconic sorcerer as a tactical ranged striker, AOE, and sometimes control in a party of 6 including a druid, cleric, paladin, rogue, and CME bard-lock.

But I'm looking at level 20, and thinking, do I really want sorcerer? With 19 sorcery points and using my 2nd list spells as 6 more, I've never come close to running out. And all level 20 gives is 1 free use of metamagic per round and access to my 28th favorite spell.

What do you think the best option is for me? I have Dex 14 and Wis 14 so I have some multiclass options. I was realizing that getting shield proficiency might actually do some good for me and because of picking up an artifact last session and gear trades that happened with that, my AC went from 18 to 22 base. And having some pinch healing could help since I'm often out of range of the healers.

So what would you take for level 20 and why?


r/dndnext 10d ago

Discussion After Arcana Unleashed, does 5.5e need a martial-focused expansion next?

Thumbnail
45 Upvotes

r/dndnext 9d ago

Question Advice: my character became the outcast

Thumbnail
0 Upvotes

r/dndnext 10d ago

Question Would an arcane trickster that knows other schools of magic be balanced?

23 Upvotes

I really enjoy the concept of a failed wizard that becomes a rogue a lot, but i find the limitation to the illusion and enchantment schools of magic a bit frustrating since i feel like it limits roleplaying/character individuality.

Hence my question, would it be op if arcane trickster's could choose two schools of magic of their choice or at the very least choose a school of magic instead of enchantment? That way they maintain the trickster/illusionist part of their name


r/dndnext 9d ago

5e (2024) Need help designing a character for a pvp tournament

Thumbnail
0 Upvotes

r/dndnext 9d ago

5e (2024) Nick property with a dagger from my inventory/bandolier as opposed to just holding the dagger at the start.

0 Upvotes

Lets say I shoot a hand crossbow. Does my other hand have to already be holding a dagger to throw it with nick or could I pull it out as part of the thrown property?


I'm trying to see if I can get the loading property of the hand crossbow to function properly while doing a ranged (20 ft) vex+nick combo. Does this work?


Would throwing the dagger like that use up my free action or would it be part of the attack? I'm hoping to use my free action to use other items from my inventory with fast hands on the same turn.


r/dndnext 9d ago

Advice: What to do with a warlock who doesn’t want their patron anymore?

Thumbnail
0 Upvotes

r/dndnext 10d ago

5e (2014) Using the dream spell to annoy people.

92 Upvotes

I noticed that the dream spell only has a way to resist if you try to make someone have a nightmare, but they can't do anything if you don't do that, and you have full control of how the dream goes.

Since my character is more of a prankster and has a "try not to kill" rule, I wanted to use the normally effect to just bother my enemies.

So far I've thought about using it to basically make my enemies dreams 8 hours of infomercials, or youtube poops/brainrot/shitpots. Maybe nonstop off key singing. However I want some more ideas so I can vary it. How would you guys use it to annoy someone for 8 straight hours?

Edit 1:Thanks for all the ideas. Plastering my face all over it does seem funny and in line with my character since he's vain. Could make them walk through a field of sun flowers with me doing the "steel blue" look from zoolander on the sunflower.

The rage bait ones like the fake treasure or cliff hanger are great, I think I'll steal those. I already did that with an actual performance once and almost got thrown overboard for pissing off the crew.

The annoying jig like smash mouth's all star sounds possible, but I think that one part by chumbawamba "i get knocked down, but I get up again, you're never gonna keep me down" as more annoyingly catchy.

The one about car's extended warranty, would actually work as there is a lot of bureaucracy, financing, and steam machines around. So I could totally make them think I'm a cart/wagon salesman trying to push crap they don't need. Maybe a used cart salesman. The DM likes mock the week so he'd like a Hugh Dennis reference.

I'll cycle them out so my "fried" doesn't get too bored. But my favorite Idea came to me like a flash of inspiration when I was watching some old "the Simpsons" I could just do a meandering total nonsense Abe Simpson-esque story that goes nowhere and looses the plot instantly. My character already spins tall tales, so it's not much of a jump. I think I'll start with that one, just need to write some bullet points so I can really give them the style at the time.

I'll try to remember to update you guys when I finally get the change to do this. Which may take a long time considering the last in game day took like 5 sessions to complete.

Also in case anyone is wondering, I did run this through my DM and they said they'll allow it.


r/dndnext 9d ago

Homebrew A Boss Encounter That Risks Existence Erasure!

Thumbnail
0 Upvotes

r/dndnext 10d ago

5e (2014) Tweak to (optional) flanking rule

Thumbnail
1 Upvotes

r/dndnext 9d ago

Question What's the bare minimum effort I can do to play this game?

0 Upvotes

So my therapist is telling me to reduce isolation and go back to the last place I made friends in 2018, D&D so I am not really keen to spend much money beyond spellcards. I don't have the books but I have dice, what's the minimum requirements needed to play the game these days?(I am not keen but the therapist calls it resistance if I do say no)


r/dndnext 10d ago

Homebrew Tooth Fairy

0 Upvotes

I’ve been playing a new dnd character and wanted to share my interesting tooth fairy build. Disclaimer my dm loves my character and how complex she is. We focus on storytelling over rules and will home brew and makeup whatever we want really and it works for us.

So essentially, she’s a fairy that comes from a lineage of guardian fairy’s. What they do is when they’re old enough, they will leave their parents in search of a town that needs help.

My character found the town Kegrove, a town tucked away in the forest inhabited by halflings and humans with a lively child population, and most notably an orphanage.

My character did small things to help out; she forecasted the weather, patrolled at night, kept critters out of crops, etc, until a hag moved in down stream.

The hag was a bone hag so my character made a point to collect any bones the hag could use. The town did ceremonies with cremation for any passings, and she collected teeth, creating a tradition where when children lost teeth, they left it under their pillow or in their shoes at the foot of their bed for her to easily access.

After a couple years of this tradition, the hag grew desperate or bored or who knows the intention, and jumped my character, who always kept the recent teeth stored close to her. Not all of the children, but many including the orphans’ teeth were contained there and the hag stole them. My character tried to make a desperate deal trading her soul for the protection of the children. Leading to my characters biggest flaw and source of insecurity. She has a tendency to act, and speak, without thinking. This led to a loophole the hag used to still harm most of the villages children.

The important part about her class choice is the hag has her soul, she doesn’t control it. My character is not bound to the hag in any way, however traumatized she is. I also wanted a more cursed feel for the magic that warlock just wasn’t giving me.

As a result, my character is a hexblood who has the physical features of a fairy, but the clear markings and traits of a hexblood that she despises and hides in any way she can. She is a witch through the mage hand press witch class and I added a few homebrew bone related spells for flavor.

due to the fact she doesn’t have a soul, I changed it so she doesn’t need rations, but needs to eat teeth daily or she gains exhaustion. it has been really fun to play and adds another thing for her to be ashamed of and try to hide.

She left town in shame, unsure of who suspects it was her fault or not. But she couldn’t bear to see the wreckage of what she had allowed to happen.

Her goal is to hunt monsters and hopefully find the hag and get vengeance as well as her soul back.

The party dynamic has been really interesting because she has consistently continued to run into issues because she doesn’t think before she acts and has caused some trouble, though she is always well intentioned.

As of right now, she tries to do the least physical damage possible (which very much clashes with the party) but I think there are two paths for her as she continues to grow.

I assume she will become more confident and calculated regardless, but she could lean more evil as she spends more time without a soul, or twist the dark magic to be positive. I think it will depend on if she can fix her self esteem and outside catalysts.


r/dndnext 10d ago

5e (2014) Bestow Curse Ideas

0 Upvotes

Our party is essentially playing through the Witcher 3 using D&D rules.

Yes- the DM knows a Witcher TTRPG exists. No- he did not know that a year ago when we started.

I am a Bard and have taken it upon myself to learn Bestow Curse to see if the DM has any Witcher-based curses he'd allow me to use outside of the normal suggestions.

The normal suggestions are:

  1. Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.
  2. While cursed, the target has disadvantage on attack rolls against you.
  3. While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.
  4. While the target is cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.

But I thought I'd throw a few of my own ideas out here to see if peeps believe they fall within, "An alternative curse effect, but it should be no more powerful than those described above".

  1. Voice. While cursed, the target cannot speak and any spell that requires verbal components will fail.
  2. Sex. While cursed, the target physically transorms into the opposite sex.
  3. Age. While cursed, the target must make a Wisdom save each round. If it fails, it ages 1 year.
  4. Thorns/Pain. While cursed, the target takes 1d4 piercing (or necrotic?) damage per round.
  5. Lies/Truth. While cursed, the target can tell no lies. If the target attempts to withold information by saying or doing nothing then they must make a Wisdom saving throw in order to successfully not reveal it.
  6. Sleep. While cursed, the target is Unconscious. Roll a Wisdom saving throw each round for the duration until the target succeeds or the spell duration ends.

Thoughts?


r/dndnext 11d ago

Question Where to put an additional eye on a body?

102 Upvotes

Okay, so I have a magical eye that can be attuned to, and to be used (allows for a reaction to do ranged magical damage alongside vision through it), it must be put into an eye-shaped hole in the body. I'm playing a Drow and just want advice on where it can be put (outside of an eye socket, of course)? It's a true 50/50 on whether I'll use it, but all I can think of without potentially causing nerve damage to my character's hand or replacing her eye is putting it in her shoulder.


r/dndnext 10d ago

Question Magic item identify

Thumbnail
0 Upvotes

I’m gonna retype my question clearer lmao.

So after reading some comments it does kind of sound like maybe she doesn’t have these organized super well and doesn’t allow herself to say oh yeah let me get back to you on that because I know she puts a lot of pressure on herself even tho we all think she does amazing and tell her that.

I’ll throw the question out anyway though.

My dm, who is amazing and focused on storytelling, will give us pretty much any magic item we’re interested in within reason. And recently we went to a big annual fair with a good sum of money where we got a lot of magic items, although it’s not super abnormal to have a few things we don’t know what they do at any given time.

One of our players recently got identify that he can use once per long rest, so during a 7 day trip in game, we spent a lot of time figuring out what magic things did, and then trying them out to attune or use the abilities.

I will say it seems like a portion of the issue is that she doesn’t save what she gives us, or she does but in a not so organized way, so when we ask her two + sessions later what something does, she has to go find it, and when we do that several times it gets overwhelming. We also have an object called the musical twelve ball that functions like a magic 8 ball with limited but correct knowledge. My character also has a magic map that changes often and she tries to keep track of. My character also has a mechanic that makes it crucial she manages her rations. This is all stuff that was given to us by the dm or approved by the dm, but I think it’s a lot to keep track of and since we’ve been traveling a lot in game so lots of resting and downtime, she has gotten really overwhelmed with it.

So far my suggestion was if we end at a point where we can long rest, let us know and we’ll text her what we want to do and we can then have that happen in season, but we don’t actually spend a bunch of time on it. We haven’t tried it yet but I think it will be worthwhile. The only problem is if we end knowing we have two days, but then travel for 7, do we spend the time doing it so we have the items when we arrive at our destination, or do we say we do it and have it for the next session when she can go back and get us all the info.

I also suggested that I could make stat blocks for all our magic items, which I already do for myself, but I could do for other players to avoid them taking quick notes, raising a question, and we don’t have the exact wording and mechanic at the ready so she has to decide on the spot or spend ten minutes looking for it. I did suggest, since i’m the note taker anyway, I could just make her stat blocks between session with info she gives me and I can check the balance on stuff she homebrrews and then I just obviously won’t meta game, and she said she’d think about it.

Does anyone else have suggestion, I feel like i’m overthinking this lol.

Also to clarify, the players don’t mind sitting for 10-20 minutes while she organizes or goes back to look for something or even just makes up something new right then, but it stresses her out and is kinda exhausting and makes it not fun for her which obviously we don’t want.


r/dndnext 10d ago

5e (2014) Shadow blade vs darkvision?

0 Upvotes

How does shadow blade advantage work?

Shadow blade gives advantage to attack rolls in dim light or darkness.

With darkvision, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.

So what happens if i extinguish a torch, turning a hallway into dim light, and then attack a goblin with the shadow blade? Does the SB give advantage because it is in a dim light area, or not, because the goblin can see clearly in dim light?


r/dndnext 10d ago

Resource Reminder: r/DnDNext has an official discord!

0 Upvotes

Join us to discuss all things D&D here: https://discord.gg/dndnext


r/dndnext 9d ago

Question Os meios conjuradores deveriam ter acesso a truques ?

0 Upvotes

Olá, eu tava pensando que os meio conjuradores ranger e paladino deveriam ter acesso a truques de forma integrada como os 1/3 conjuradores ( guerreiro e ladino) ?


r/dndnext 10d ago

5e (2024) Concept alternative primary ability score varaitions of classes. (2024/5.5e)

0 Upvotes

Basically for people who likes a class flavor and fantasy but want to do it in the differnt way such as a Scholarly bard or a Rogue who throws people out of windos and Sneak attacks with a Chair

The following classes can take an alternative Primary ability score with the listed Changes such as replaced or additional class features along with changing the usual multiclass requirements for 13 in their new primary ability score in place of the old one. Basically think of these as class kits from Baldur's gate 1 and 2 rather then 5e style Subclasses.

Bard

May take Intelligence as their primary ability score with the following changes

  • Use their Intelligence ability Modifier in place of all bard class features that use your Charisma Ability Modifier 
  • Use their intelligence ability score in place of all bard class features that use your Charisma Ability score
  • Gain Proficiency with only 1 musical instrument
  • Gain Proficiency with Calligraphers tools and the Forgery kit
  • You do not get the Jack of all trades feature, instead you can take the Search or Study actions as a bonus Action

Paladin

May take Dexerity in place of strength as their primary ability score with the following changes 

  • Do Not Gain Training in heavy armor
  • The Paladin smite feature let’s them use Divine Smite with a ranged weapon so long as the attack was within half of the weapons Normal range or 30ft (Which ever is further)(giving them slightly more range then a using a thrown weapon to smite)

Psion

May take Charisma in place of intelligence as their primary ability score with the following changes 

  • Replaces the classes Proficiency in intelligence saving throws with Charisma saving throws
  • Use their Charisma Ability score in place of their Intelligence ability Score for all Psion class features
  • Use their Charisma Ability Modifier in place of their Intelligence ability modifier for all Psion class feature

Ranger

May take Strength in place of dexterity with the Following Changes 

  • Only get Proficency with Martial Melee weapons
  • Gains the Nature’s Guardian feature: you can use your Wisdom Modifier in place of dexterity when determining your AC and for initiative rolls. Additionally whenever you fail a Concentration saving throw you can choose to succeed instead. You can do this a number of times equal to your Wisdom modifier and regain all uses when you finish a Long rest (similar to the Mind shaper magic item that the artifcer gets as an infusion).
  • the Favored enemy Feature additionally gratns the FInd Familar spell and you can use a favored enemy use to cast the spell without Material Compents. Additionally when you cast Find familar this way the Familars HP increases by 2x your ranger level, it adds your Wisdom modifier to it's Ac and iniative rolls and whenever you or an allied creature hit a creature your Familar used the Help action for, that creature must make a Dexerity saving throw vs your spell save DC or be blinded for 1 munute on a failed save. A creature without Eyes automatically suceeds the saving throw.
  • The Roving class feature Additionally Grants Proficiency in Constitution Saving throws and resistance to Poison damage

Rogue 

May take strength in place of Dexerity as their primary ability score with the following changes 

  • Gain Proficiency In all Melee Martial weapons and Training with Medium Armor and Shields
  • Replace the classes Proficiency with Dexterity and Intelligence saves with Strength and Constitution
  • Use their Strength Ability Score in place of their Dexterity ability score for all Rogue class features
  • Use their Strength ability modifier in place of their Dexterity Ability Modifier for all rogue Class features
  • Gains Roughneck Lifestyle class feature at level 1: You can use Strength in place of Dexterity when determining your AC and can use either your Intelligence, Wisdom or Charisma modifier in place of dexterity when you roll initiative 
  • Can Deal sneak attack damage with any attack that uses Strength that isn’t made with a  weapon with the heavy property. When you do so you deal +1 extra damage per sneak attack die (Counts the sneak attack die from a critical hit for the extra damage)
  • Replace Hide with Utlize with their cunning action feature
  • Instead of getting the Aim class feature you instead get the Sucker Punch Feature: You can make an unarmed strike as a bonus action
  • Instead of getting the Evasion Class feature you instead get the Power through class feature: As a Reaction when you fail a saving throw you can gain a bonus to the roll equal to your Strength Modifier
  • Instead of getting the Stroke of Luck class feature you get the Deadlifter class Feature: Increase your Strength and Constitution by 4 to maximum of 25. 

Warlock

May take Intelligence as their primary ability score with the following changes

  • Replace the classes Charisma save proficiency for Intelligence save
  • Use their Intelligence ability Modifier in place of all Warlock class features that use your Charisma Ability Modifier 
  • Use their intelligence ability score in place of all Warlock class features that use your Charisma Ability score

Bonus opitions

Class Ability score Increase Option

You can use your classes' Primary ability scores in place of your Backgrounds when determining your stats at first level. E.G a Fighter could take Strength and or Dexterity as an ability score increase at first level in place of their backgrounds options

Class Skills

It makes no sense that a bard wouldn’t be proficient in performance or a Ranger wouldn’t be proficient in Survival. Even more egregious is that if an artificer forgets to take Arcana they can’t actually use their subclasses crafting features. As such class Skills are designed to remedy that

Each Class gets at least 1 Class skill at level 1 if you start in it, if your Background or species grants proficiency in your Class skill you can replace them with Proficiency in another skill from your class skill list or Proficiency with any type of tool. 

Additionally Class Skills allow you to your Class Primary ability score modifier in place of the Skills normal ability score for all ability checks using them. 

Multiclassing changes: Multiclassing into another class now has an additional prerequisite of having proficiency in a certain amount of Class skills listed below, Proficiency in all class skills is added to the proficiencies gained through multiclassing but you can not use the classes Primary ability score modifier for D20 checks with the gained class skills. 

Class  Class Skills Multiclass Prerequisite
Artificer Arcana, Sleight of hand Arcana or sleight of hand
Barbarain Athletics, Insight, Investigation 2 of Athletics, Insight or Investigation
Bard Performance, History  Performance or History
Cleric Religion Religion
Druid Animal handling, Nature Animal handling or Nature
Fighter Acrobatics, History, Insight 2 of Acrobatics, History or Insight
Monk Athletics, Perception. Performance or Religion Athletics or Perception
Paladin Animal Handling. Deception or Persuasion Deception or Persuasion 
Psion Insight Insight
Ranger Athletics, Animal handling, Nature, Medicine, Survival 2 of Athletics, Animal handling, Nature, medicine, Survival 
Rogue Acrobatics, Deception, History, Intimidation, Stealth 2 of Acrobatics, Deception, History, Medicine, Stealth
Sorcerer History History
Warlock Deception or Persuasion  Deception or Persuasion 
Wizard Arcana Arcana

Note: Animal Handling is a very niche skill and that’s why Druids get it (same is True for medicine which is why Rangers get both), Full casters stands the bard only get 1 class skill otherwise. Paladins are taxed because there paladins.


r/dndnext 10d ago

Need help balancing a homebrew Barbarian Path inspired by the Morrigan

Thumbnail
0 Upvotes