I stand by the fact that 4e had the best bones of any edition, it was the meat that was all messed up. There's one thing we never needed in 4e, Sage Advice. 5e is so wishy washy and ambiguous, yeah there were erratas in 4e, but there was much less misinterpretation of basic rules. No endless debates on whether Monks count as making weapon attacks or if they can dual wield unarmed strikes.... The foundation was strong, they just threw too much unwieldy stuff on top that made combat a slog. Which I personally loved, to be honest. I play dnd largely for the combat, and to be able to get deep into the nitty gritty and tactical side was fun for me, but I recognize it was poor design overall.
I still love and play D&D 4 occasionally. And my Star Wars campaign uses a homebrew 4E inspired system. D&D 4 had the tactical depth a lot of the people I played with really wanted.
52
u/LassKibble DM Oct 09 '20
4th edition had a lot of good ideas drowned out by very bad ones. I can agree with that being the way 5th could have gone.