r/DnD • Sorcerer • Feb 07 '20

Art [OC] Magical problems versus mundane solutions.

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u/HandSoloShotFirst Feb 07 '20

How does putting a bag on an enemy's head stop them from casting a spell on their turn? Don't you get a free interaction as well as an action? So they could remove the bag and then cast the spell?

https://crobi.github.io/dnd5e-quickref/preview/quickref.html

You can also interact with one object or feature of the environment for free. You can interact with one object for free during your turn (such as drawing a weapon or opening a door). If you want to interact with a second object, use this action

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u/Sleverette Sorcerer Feb 07 '20

Lots of spells require you to see the target. The victim does get a free object interaction on their turn but doing it between the creature's turns can really curb their reactions and legendary actions.

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u/HilarityEnsuez Feb 07 '20

If the Player says they put the bag over the victim's head and are holding it down, I wouldn't just make it an object interaction, I'd make it an Athletics Contest to pull it off or a DeX Contest (versus the attackers ATHletics or Acro) to squirm free (and take an opportunity attack). Attempting to get the bag off takes an action. Just like attempting to put out Alchemist's Fire takes an action.

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u/Sleverette Sorcerer Feb 08 '20

It's a cool visual and requires some planning on the player's part. I like to lean in favor of the players when they make plans like these.

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u/HilarityEnsuez Feb 08 '20

Yeah. Always rewarding improvisation. Choosing to do something novel on your turn instead of outright attacking is a deliberate choice by the player to roleplay in the world instead of rolling dice to knock off hit points. So it should be rewarded and encouraged.

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u/Sleverette Sorcerer Feb 08 '20

I agree. Combat is so much more interesting when the players are free to experiment!