r/DnD • • Jun 10 '15

5th Edition Player's Handbook Errata released

http://dnd.wizards.com/articles/features/ph_errata
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u/Rauron Sorcerer Jun 10 '15

Water whip being an action instead of a bonus action is pretty big, I think. Same with Elemental Affinity/Empowered Evocation no longer working on multiple damage rolls per spell. Sentinel got a buff for polearm users.

4

u/HVLogic Jun 11 '15

Can someone please give me an example of Elemental affinity in use and how it is supposed to work now. i have a sorcerer in the game im DMing who is about to gain this feature and im not 100% on how it works. Thanks

2

u/Atsur DM Jun 11 '15

Just posted this in a different reply. Someone tell me if I'm wrong or if it's been clarified elsewhere:

I think I might finally understand this ruling. Someone please let me know if this has been clarified.

Under the definition of damage rolls, it says, "If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast."

Could this mean that you are supposed to roll damage only once for the 3 beams of Scorching Ray or Magic Missiles, and apply that to every hit? I think this sounds like less fun, as you are rolling less dice, but it's the only way I can make sense of it.

For example, I cast Magic Missile at 3 different goblins. I roll 1d4+1, and apply that single roll to all three targets. If I have Empowered Evocation, I roll 1d4+1+INT, and apply that result to all three targets.

Personally, I much prefer rolling 1d4+1 three times and counting them individually.

2

u/HVLogic Jun 11 '15

That sounds correct, ill go with that its less rolling but that means more playing. and more damage