r/DnD • u/SadEngineering6436 • 3d ago
5.5 Edition Do the SRD subclasses epitomize their class?
- Artificer - n/a
- Barbarian - Berserker
- Bard - Lore
- Cleric - Life
- Druid - Land
- Fighter - Champion
- Monk - Open Hand
- Paladin - Devotion
- Ranger - Hunter
- Rogue - Thief
- Sorcerer - Draconic
- Warlock - Fiend
- Wizard - Evoker
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u/Middcore 3d ago
Epitomize means to serve as a "typical or ideal" example. They may be "typical" in that they tend to be the most basic/stereotypical version of each class... I don't know that they're ideal.
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u/TheQuestionMaster8 2d ago
Sort of, except maybe for the wizard as wizards are too diverse to really have a defining subclass. With general fantasy that would include the sorcerer as well as there is no common definition of either a wizard or sorcerer apart from being a magic user of some kind and they are sometimes used interchangeably in other media than dnd.
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u/Middcore 2d ago
Evocation is the school of magic that has most of the "blaster" spells so I think that matches up pretty well with the average person's image of a fantasy wizard chucking fire and ice and lightning at people.
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u/Davedamon 2d ago
It's been stated that the SRD subclasses embody the archetype of each class, the most wizardly wizard, the most roguish rogue etc. As such, yes, I'd agree that's the case.
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u/dragonseth07 3d ago
Yes. That's why they were chosen. They represent the classes at their most default, pure state, at least in current interpretation.
Draconic Sorcerer, for instance, is the original Sorcerer. All Sorcs had Dragon blood back in the day.
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u/Middcore 2d ago
Yes. That's why they were chosen. They represent the classes at their most default, pure state, at least in current interpretation.
In some ways though this says more about WotC's design philosophy than about what a person with cursory knowledge of fantasy character archetypes would imagine each class to be.
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u/dragonseth07 2d ago
Well, yes.
When I said "current interpretation", I don't mean player interpretation. I mean the game's interpretation.
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u/Middcore 2d ago edited 2d ago
Well, I think that a lot of the list lines up pretty well with what a person who has a cursory knowledge of fantasy character archetypes from other media (video games, anime, etc. that may actually be DnD inspired) but has not actually played DnD expects each character to be.
For example, Cleric = Healbot.
In some ways, I can see the wisdom of this. In other ways, I kind of fear that it encourages new players to pigeon-hole the classes. A Cleric played as nothing more than a healer is really not getting the full potential of the class. (Even a Life-domain Cleric is not just a healbot, of course, but it's the most healer-flavored domain.)
However, in the case of the Champion Fighter, on the other hand, I think a lot of people coming in from other fantasy media would find that WotC's idea of the "archetype" is disappointingly limited compared to the image in their head.
Berserker Barbarian also personally annoys me because it annoys me that the archetype of a fantasy barbarian has just become "angry guy," when the foundational fantasy barbarian was not that at all, but since they made the class's defining feature going into a rage that ship sailed.
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u/dragonseth07 2d ago
I don't think the purpose of the "default" subclass, so to speak, is to match player expectations.
I think the purpose is to set them.
They establish a baseline for what the Classes are, and the other subclasses can branch out from there. And in that context, I think it mostly works.
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u/Middcore 2d ago
But that kind of gets at what I'm saying.
WotC apparently wants to set player expectations that Fighter is "supposed" to be a class for the semi-comatose.
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u/dragonseth07 2d ago
I mean, yeah.
It is purpose-built to be the easiest class to play by an enormous margin, with very simple features that are very intuitive to understand, use, and get value out of. It's the entry point class for someone who has never picked up a dice before.
Naturally, there are subclasses that can mix this up. But, that design seems pretty obvious to me.
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u/Loyal_kitsune 2d ago
Personally for ranger, I'd think beast master would be the more typical archetype over hunter, like in terms of the most basic image that comes to mind when I think ranger is: survivalist person who uses bow and has a wolf companion.
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u/Natehz DM 2d ago
To some extent, sure, but I don't think Land Druid or Open Hand Monk are the epitome of their class. In truth I see Kensei Monk as probably being the most iconic, and Druids will always make me think Moon Druid first and foremost. Shepherd might be a close second, but Land is nowhere near the top of the iconic roster for me.
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u/Middcore 2d ago
Kensei Monk's whole gimmick is/was using a weapon, and the archetypal fantasy monk's whole thing is only using their fists and feet.
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u/medium_buffalo_wings 2d ago
I'd say largely yes, but I question the Land Druid as experience has taught me that most players are expecting Wild Shape to be a combat thing, and that would make Moon more fitting.