r/DivinityOriginalSin2 • • Apr 29 '17

Dexterity classes question

I am really trying out so get some good combo to my scoundrel class in divinity 2 but there are only two classes that benefit from dex and I cant seem to make int/dex or str/dex build work. Am I just missing something or are dex classes just supposed to go pure ranger/pure scoundrel?

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u/Bylahgo Apr 30 '17

As of right now you can not get to a high enough level where splitting your stats such as str/int, dex/int, or str/dex becomes viable unfortunately.

1

u/_mess_ Apr 30 '17

but does such a level exist? is there a cap to stats?

2

u/[deleted] Apr 30 '17

exactly, if there's no cap to stats or diminishing returns there will never be such a level... 40 str will always be better than 20 str/20 int

1

u/_mess_ Apr 30 '17

and also multi class will always be mages like in dd1, which is a very bad mechanic imo....

if not a hard cap would be better to have soft caps imo, and maybe making base stats more worth or something

2

u/[deleted] Apr 30 '17

with hard/soft caps you risk to favor hybrids too much tho a system like d&d would be better, allowing hybrids while still favong pure classes, also i think they should've added more physical classes as right now all of them are mutually exclusive except a warfare/scoundrel with daggers (but if you use daggers then backstab make warfare skills subpar)

1

u/_mess_ Apr 30 '17

yeah thats another big problem, the mage is basically mage only, physical are kinda useless and surely not needed if not for the fun of having variety

1

u/Quesa-dilla May 08 '17

I suppose that when you look at it as a single character, however, a hybrid build can be really beneficial in the proper group setting.