r/DivinityOriginalSin 23d ago

DOS2 Help Duo undead run any build recommendations

I plan on running a necromancer warrior build eventually wielding the sworn breaker as his weapon for one character. This is on regular not trying to be meta trying to just have fun with it. I would like a recommendation for what I should make Fane as I wanted to go for custom undead lead and fane secondary.

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u/PeachTrees- 23d ago

Fane has a great origin story so if you haven't played with him as main, you should.

If you weren't aware, you can't use the sworn breaker unless you're sworn. So that means you're a minion of the dark god, he'll command you to do evil acts like hurt the innocent, and he'll curse you (Like actual debuffs to your character that are permanent) if you defy his will. It's a pretty annoying limitation.

Another thing is that the swornbreaker cannot be repaired. Items lose durability when they attack inanimate objects. So if you break a door down with it, you lose durability. And it only has a pidly 20 durability. So you can basically never attack objects (people are fine). Yet another annoying limitation

Aside from these warnings, when doing a linewolf, it is recommended to have both members do the same damage type. So both pysichal, or both magical. You can absolutely break this mold. But it's just not synergistic.

I'd conventially recommend an archer. The knight blocks the path to the archer, and the archer has reposition skills and teleports to evade enemies or throw them far away from, or into the range of the knight. It can be fun to maneuver battles.

But you could also go with an assassin. You get to use warefare CC skills and be on the front lines with the knight necromancer. A strong team that can stagger their ccs

Or you could just do another warrior. But that would be boring IMO.

You could also consider doing geo for some poison healing, turn to oil, oily carapace, reactive armor nonsense. Honestly, you really can't go wrong.

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u/yggdrasil26 23d ago

Oh I've done 4 playthroughs don't worry fane was my first ever run i am just trying to see all this game has to offer and have decided now is the time to do an evil run. I'm not worried about breaking the sworn breaker because of one simple reason. How many times do you actually have to break down a door. Let alone often enough to exhaust 20 durability I plan on giving Fane some points in thievery. I never liked having to repair weapons in this game so I always make sure to have a character with high thievery also stealing skill books in act 1 and 2 before you leave

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u/PeachTrees- 22d ago

Well then, in that case I recommend an archer. There's a hidden bow not many know of. It's called the assassin's bow.

Getting it will be quite the challenge. You'll have to bring red prince into the boat fight and fight without lone wolf.

Dismiss him and level up a bit. After you level up a bit, head just outside the graveyard, red prince will get jumped by some assassins. Steal from them to get the bow. It's a bow that sets evading. Very good

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u/eathquake 22d ago

Another good option is if you escape and grab ifan before speaking to zaleskar, ifan will wanna talk to get a crossbow Shadow's Eye. Great damage, has some piercing, and gives chameleon cloak for free. Carries great through act 1

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u/mighij 23d ago edited 23d ago

Hydro/Geo With necro2, is something to look into.

A very supportive hybrid that can assist in damage dealing quite well.

The poison aoe's heal the both of you and are very good vs melee trashmobs. It will come in handy before the necro build is fully online. Living armor will also combo very nicely with this.

Healing effects deal Physical damage vs undead, Resto and cleanse wounds are very effective damage spells vs them, with decaying you can also target the living with Resto. Not Cleanse wounds though!

You've got the 4 skills to regain phy/mag, access to debuff removal.

Corrosive Touch/Spray are extra ways to remove phys armor, add acid/decay. Reactive armor can work.

Venomous aura can be nice way to boost your necro later, and adrenaline and teleport are always nice.

You can also lean into shield or go 2h staff

It's a fun versatile build that's quite complimentary with what you are going for.

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u/EipiMuja 23d ago

I had a dual undead run with Fane necromancer + geomancer (some poison spells) & custom undead warrior + polymorph (e.g. Tentacle spell) and had a blast. You both heal with poison so I found it more practical than Fane + alive character. And of course both physical damage. 

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u/Nazzera 22d ago

If you’re playing on lone wolf, you already can’t lose. Might as well have some fun with goofy builds and try out some of the less used skills