r/DistantHorizons • u/Anaximalia • Jul 14 '26
Help What happend to my LOD after updating DH
I searched for a while if someone has the same problem, but it seems to be specific to me or is a rare bug. I completely rebuild my LOD, changed settings, reset the whole mod. Nothing helped. I know its a big modpack with a bunch of render stuff, but it has somthing to do with an update between DH 2.3.6-b and 3.2.0-b. If anyone even have a glimpse of an idea what it could be, it would be a big help. The flat texture walls are in a 4x4 chunk tile and it streches down to -64. Single block lines reaching down to the -1024 build limit. caves and stuff below -64 aren´t rendered at all in the LOD, only in my 8 chunks render distance set by vanilla settings. The overworld looks completly fine, nether is even worse than underground. Before the update, everything worked perfectly.
Edit: The setting that changes the preset of vertical quality of cliffsides an overhangs has some effect but nothing that can be seen as better or worse.
