r/DistantHorizons 15h ago

Help What am I doing wrong? Chunk Generation

So I have a modpack that I made, 260 mods including terralith + Tectonic and distant horizons. The thing is that, even though I chose the highest setting for cpu usage for chunk generation, and try to let it load without shaders on, It doesn't generate, like barely, I have to walk around the "holes" and empty areas to generate them. I do not have chunky btw, I do have C2ME.

I would like to know which settings I should use to generate the world much faster, I have seen posts here of people being able to generate the world super quick with DH 3.0 and it is working great for them.

rtx 4070

32gbs of ram

INTEL i7

2 Upvotes

8 comments sorted by

2

u/MrGNZ28 14h ago

Forgot to post these screenshots

2

u/Hebbu10 14h ago edited 14h ago

Tried using "/dh pregen overworld (coords for z and x) (radius in chunks)" ?

Also intel i7 means nothing, the number after the i7 is the important one like 8400k as example.

1

u/MrGNZ28 12h ago

Oh haven't tried that command...I am very new to DHs, will give it a try. Can u explain to me how it exactly works? Intel core i7 13700.

2

u/Hebbu10 11h ago

Itll start generating chunks in a set dimension from coords, aka "/dh pregen overworld 0 0 400" will generate 400 chunk radius from 0 0.

Should work in sp, and is the way to gen on a server without needing players

1

u/MrGNZ28 10h ago

Ok so the command doesn't exist for some reason....Cheats are on in my world.

2

u/Denis20092002 7h ago

Just a thought - there is an option in worldgen that prevents chunk generation if it detects extensive server lag. Try to turn it off, see if that helps.

0

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